PrefixSymbolismEditingFableCause&EffectGlossaryBiographyFolktaleFairyTaleContextCluesAdjectiveMetaphorInferencingFictionPointof ViewCharacterTraitsTextStructureSuffixSynonymRACEStrategyInformationalTextTable ofContentsIronyThemeOpinionWritingPersuasiveWritingTextEvidenceOnomatopoeiaImagerySummaryNonfictionAuthor'sPurposeMainIdeaPlotECR(extendedconstructedresponse)AntonymSCR(shortconstructedresponse)HomophonesSimileConflictPrefixSymbolismEditingFableCause&EffectGlossaryBiographyFolktaleFairyTaleContextCluesAdjectiveMetaphorInferencingFictionPointof ViewCharacterTraitsTextStructureSuffixSynonymRACEStrategyInformationalTextTable ofContentsIronyThemeOpinionWritingPersuasiveWritingTextEvidenceOnomatopoeiaImagerySummaryNonfictionAuthor'sPurposeMainIdeaPlotECR(extendedconstructedresponse)AntonymSCR(shortconstructedresponse)HomophonesSimileConflict

Reading Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Prefix
  2. Symbolism
  3. Editing
  4. Fable
  5. Cause & Effect
  6. Glossary
  7. Biography
  8. Folktale
  9. Fairy Tale
  10. Context Clues
  11. Adjective
  12. Metaphor
  13. Inferencing
  14. Fiction
  15. Point of View
  16. Character Traits
  17. Text Structure
  18. Suffix
  19. Synonym
  20. RACE Strategy
  21. Informational Text
  22. Table of Contents
  23. Irony
  24. Theme
  25. Opinion Writing
  26. Persuasive Writing
  27. Text Evidence
  28. Onomatopoeia
  29. Imagery
  30. Summary
  31. Nonfiction
  32. Author's Purpose
  33. Main Idea
  34. Plot
  35. ECR (extended constructed response)
  36. Antonym
  37. SCR (short constructed response)
  38. Homophones
  39. Simile
  40. Conflict