PrefixFableOnomatopoeiaPointof ViewInformationalTextHomophonesMainIdeaImageryFolktaleGlossaryTextStructureNonfictionOpinionWritingPersuasiveWritingCause&EffectAuthor'sPurposeAntonymIronyBiographySummaryPlotSuffixTextEvidenceMetaphorTable ofContentsFictionSCR(shortconstructedresponse)CharacterTraitsSymbolismThemeSimileFairyTaleECR(extendedconstructedresponse)RACEStrategyInferencingConflictContextCluesAdjectiveSynonymEditingPrefixFableOnomatopoeiaPointof ViewInformationalTextHomophonesMainIdeaImageryFolktaleGlossaryTextStructureNonfictionOpinionWritingPersuasiveWritingCause&EffectAuthor'sPurposeAntonymIronyBiographySummaryPlotSuffixTextEvidenceMetaphorTable ofContentsFictionSCR(shortconstructedresponse)CharacterTraitsSymbolismThemeSimileFairyTaleECR(extendedconstructedresponse)RACEStrategyInferencingConflictContextCluesAdjectiveSynonymEditing

Reading Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Prefix
  2. Fable
  3. Onomatopoeia
  4. Point of View
  5. Informational Text
  6. Homophones
  7. Main Idea
  8. Imagery
  9. Folktale
  10. Glossary
  11. Text Structure
  12. Nonfiction
  13. Opinion Writing
  14. Persuasive Writing
  15. Cause & Effect
  16. Author's Purpose
  17. Antonym
  18. Irony
  19. Biography
  20. Summary
  21. Plot
  22. Suffix
  23. Text Evidence
  24. Metaphor
  25. Table of Contents
  26. Fiction
  27. SCR (short constructed response)
  28. Character Traits
  29. Symbolism
  30. Theme
  31. Simile
  32. Fairy Tale
  33. ECR (extended constructed response)
  34. RACE Strategy
  35. Inferencing
  36. Conflict
  37. Context Clues
  38. Adjective
  39. Synonym
  40. Editing