BiographyTable ofContentsTextEvidenceNonfictionFairyTaleTextStructureGlossarySymbolismImageryCharacterTraitsSCR(shortconstructedresponse)FolktaleEditingIronySimileCause&EffectInformationalTextThemeHomophonesContextCluesSynonymFictionSummaryMainIdeaSuffixAuthor'sPurposeConflictFableRACEStrategyPointof ViewMetaphorOpinionWritingECR(extendedconstructedresponse)PlotAdjectivePersuasiveWritingPrefixOnomatopoeiaAntonymInferencingBiographyTable ofContentsTextEvidenceNonfictionFairyTaleTextStructureGlossarySymbolismImageryCharacterTraitsSCR(shortconstructedresponse)FolktaleEditingIronySimileCause&EffectInformationalTextThemeHomophonesContextCluesSynonymFictionSummaryMainIdeaSuffixAuthor'sPurposeConflictFableRACEStrategyPointof ViewMetaphorOpinionWritingECR(extendedconstructedresponse)PlotAdjectivePersuasiveWritingPrefixOnomatopoeiaAntonymInferencing

Reading Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Biography
  2. Table of Contents
  3. Text Evidence
  4. Nonfiction
  5. Fairy Tale
  6. Text Structure
  7. Glossary
  8. Symbolism
  9. Imagery
  10. Character Traits
  11. SCR (short constructed response)
  12. Folktale
  13. Editing
  14. Irony
  15. Simile
  16. Cause & Effect
  17. Informational Text
  18. Theme
  19. Homophones
  20. Context Clues
  21. Synonym
  22. Fiction
  23. Summary
  24. Main Idea
  25. Suffix
  26. Author's Purpose
  27. Conflict
  28. Fable
  29. RACE Strategy
  30. Point of View
  31. Metaphor
  32. Opinion Writing
  33. ECR (extended constructed response)
  34. Plot
  35. Adjective
  36. Persuasive Writing
  37. Prefix
  38. Onomatopoeia
  39. Antonym
  40. Inferencing