FictionTextEvidenceAuthor'sPurposeMainIdeaSymbolismThemeTable ofContentsIronyPointof ViewHomophonesSummaryFairyTaleOnomatopoeiaNonfictionSuffixCause&EffectPlotConflictFableSCR(shortconstructedresponse)OpinionWritingFolktaleBiographyImageryAntonymInferencingPrefixGlossaryPersuasiveWritingEditingSimileTextStructureRACEStrategyCharacterTraitsAdjectiveInformationalTextECR(extendedconstructedresponse)MetaphorSynonymContextCluesFictionTextEvidenceAuthor'sPurposeMainIdeaSymbolismThemeTable ofContentsIronyPointof ViewHomophonesSummaryFairyTaleOnomatopoeiaNonfictionSuffixCause&EffectPlotConflictFableSCR(shortconstructedresponse)OpinionWritingFolktaleBiographyImageryAntonymInferencingPrefixGlossaryPersuasiveWritingEditingSimileTextStructureRACEStrategyCharacterTraitsAdjectiveInformationalTextECR(extendedconstructedresponse)MetaphorSynonymContextClues

Reading Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fiction
  2. Text Evidence
  3. Author's Purpose
  4. Main Idea
  5. Symbolism
  6. Theme
  7. Table of Contents
  8. Irony
  9. Point of View
  10. Homophones
  11. Summary
  12. Fairy Tale
  13. Onomatopoeia
  14. Nonfiction
  15. Suffix
  16. Cause & Effect
  17. Plot
  18. Conflict
  19. Fable
  20. SCR (short constructed response)
  21. Opinion Writing
  22. Folktale
  23. Biography
  24. Imagery
  25. Antonym
  26. Inferencing
  27. Prefix
  28. Glossary
  29. Persuasive Writing
  30. Editing
  31. Simile
  32. Text Structure
  33. RACE Strategy
  34. Character Traits
  35. Adjective
  36. Informational Text
  37. ECR (extended constructed response)
  38. Metaphor
  39. Synonym
  40. Context Clues