simile narrator effectiveness dialogue evaluate hyperbole props setting paraphrase mood conflict plot repetition prediction concise reveals key idea justify metaphore alliteration tone stage directions acts inference emphasize Problem and solution figurative language line scene conflict cast of characters format expresses point of view intended audience rhythm theme claim synthesize stanza organizational structure convey personification excerpt supports conclusion Character traits Dialogue setting simile narrator effectiveness dialogue evaluate hyperbole props setting paraphrase mood conflict plot repetition prediction concise reveals key idea justify metaphore alliteration tone stage directions acts inference emphasize Problem and solution figurative language line scene conflict cast of characters format expresses point of view intended audience rhythm theme claim synthesize stanza organizational structure convey personification excerpt supports conclusion Character traits Dialogue setting
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
simile
narrator
effectiveness
dialogue
evaluate
hyperbole
props
setting
paraphrase
mood
conflict
plot
repetition
prediction
concise
reveals
key idea
justify
metaphore
alliteration
tone
stage directions
acts
inference
emphasize
Problem and solution
figurative language
line
scene
conflict
cast of characters
format
expresses
point of view
intended audience
rhythm
theme
claim
synthesize
stanza
organizational structure
convey
personification
excerpt
supports
conclusion
Character traits
Dialogue
setting