TransitionwithhandoffLessonplan inhandClearcountertopsRadaronfleek100%studentattendancefor 3 days ina row.UniversalstrategiespresentCollaboratewith GenEd teacherClearwhat to dodirectionsCollaborationwith teamPositiveFramingto redirectSignedlauncherPlan/coleadcommunityeventLessonlaunchfor SGILendinga helpinghandStudentdiscourseOrganizedphysicalspaceAwarding200+ Dojopoints in aweekLessonplan inon timeData up inclassroomCirculatingduringlessonLessonstarted within5 minutes ofenteringclassAttend acommunitymeeting orextracurricularactivitySignedlauncherShoutedout ateammemberTransitionwithhandoffLessonplan inhandClearcountertopsRadaronfleek100%studentattendancefor 3 days ina row.UniversalstrategiespresentCollaboratewith GenEd teacherClearwhat to dodirectionsCollaborationwith teamPositiveFramingto redirectSignedlauncherPlan/coleadcommunityeventLessonlaunchfor SGILendinga helpinghandStudentdiscourseOrganizedphysicalspaceAwarding200+ Dojopoints in aweekLessonplan inon timeData up inclassroomCirculatingduringlessonLessonstarted within5 minutes ofenteringclassAttend acommunitymeeting orextracurricularactivitySignedlauncherShoutedout ateammember

ECC Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Transition with handoff
  2. Lesson plan in hand
  3. Clear countertops
  4. Radar on fleek
  5. 100% student attendance for 3 days in a row.
  6. Universal strategies present
  7. Collaborate with Gen Ed teacher
  8. Clear what to do directions
  9. Collaboration with team
  10. Positive Framing to redirect
  11. Signed launcher
  12. Plan/co lead community event
  13. Lesson launch for SGI
  14. Lending a helping hand
  15. Student discourse
  16. Organized physical space
  17. Awarding 200+ Dojo points in a week
  18. Lesson plan in on time
  19. Data up in classroom
  20. Circulating during lesson
  21. Lesson started within 5 minutes of entering class
  22. Attend a community meeting or extracurricular activity
  23. Signed launcher
  24. Shouted out a team member