IronyThemeNarrativeStructureChronicConflictSuperObjectiveImmediateObjectiveTheStoryAs..IncitingIncidentClimaxWorldBuildingExpositionNarrativeQuestionsConflictTypeFabulaandSyuzhetUnreliableNarratorDialogueThe SoWhatIn Scene vsSummarizedPointof ViewResolutionRate ofRevelationAcuteConflictDirect vsIndirectDialogueMetaphor,Allegory,SimileCharacterizationIronyThemeNarrativeStructureChronicConflictSuperObjectiveImmediateObjectiveTheStoryAs..IncitingIncidentClimaxWorldBuildingExpositionNarrativeQuestionsConflictTypeFabulaandSyuzhetUnreliableNarratorDialogueThe SoWhatIn Scene vsSummarizedPointof ViewResolutionRate ofRevelationAcuteConflictDirect vsIndirectDialogueMetaphor,Allegory,SimileCharacterization

Presentations Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Irony
  2. Theme
  3. Narrative Structure
  4. Chronic Conflict
  5. Super Objective
  6. Immediate Objective
  7. The Story As..
  8. Inciting Incident
  9. Climax
  10. World Building
  11. Exposition
  12. Narrative Questions
  13. Conflict Type
  14. Fabula and Syuzhet
  15. Unreliable Narrator
  16. Dialogue
  17. The So What
  18. In Scene vs Summarized
  19. Point of View
  20. Resolution
  21. Rate of Revelation
  22. Acute Conflict
  23. Direct vs Indirect Dialogue
  24. Metaphor, Allegory, Simile
  25. Characterization