ConflictTypeUnreliableNarratorResolutionSuperObjectiveDialogueAcuteConflictImmediateObjectiveCharacterizationDirect vsIndirectDialogueThemeChronicConflictIronyWorldBuildingPointof ViewClimaxIn Scene vsSummarizedNarrativeQuestionsTheStoryAs..NarrativeStructureIncitingIncidentMetaphor,Allegory,SimileRate ofRevelationThe SoWhatFabulaandSyuzhetExpositionConflictTypeUnreliableNarratorResolutionSuperObjectiveDialogueAcuteConflictImmediateObjectiveCharacterizationDirect vsIndirectDialogueThemeChronicConflictIronyWorldBuildingPointof ViewClimaxIn Scene vsSummarizedNarrativeQuestionsTheStoryAs..NarrativeStructureIncitingIncidentMetaphor,Allegory,SimileRate ofRevelationThe SoWhatFabulaandSyuzhetExposition

Presentations Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Conflict Type
  2. Unreliable Narrator
  3. Resolution
  4. Super Objective
  5. Dialogue
  6. Acute Conflict
  7. Immediate Objective
  8. Characterization
  9. Direct vs Indirect Dialogue
  10. Theme
  11. Chronic Conflict
  12. Irony
  13. World Building
  14. Point of View
  15. Climax
  16. In Scene vs Summarized
  17. Narrative Questions
  18. The Story As..
  19. Narrative Structure
  20. Inciting Incident
  21. Metaphor, Allegory, Simile
  22. Rate of Revelation
  23. The So What
  24. Fabula and Syuzhet
  25. Exposition