AcuteConflictDirect vsIndirectDialogueImmediateObjectiveDialogueConflictTypeThe SoWhatExpositionClimaxWorldBuildingRate ofRevelationMetaphor,Allegory,SimileFabulaandSyuzhetNarrativeQuestionsIn Scene vsSummarizedThemeTheStoryAs..SuperObjectivePointof ViewIncitingIncidentCharacterizationIronyChronicConflictResolutionNarrativeStructureUnreliableNarratorAcuteConflictDirect vsIndirectDialogueImmediateObjectiveDialogueConflictTypeThe SoWhatExpositionClimaxWorldBuildingRate ofRevelationMetaphor,Allegory,SimileFabulaandSyuzhetNarrativeQuestionsIn Scene vsSummarizedThemeTheStoryAs..SuperObjectivePointof ViewIncitingIncidentCharacterizationIronyChronicConflictResolutionNarrativeStructureUnreliableNarrator

Presentations Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Acute Conflict
  2. Direct vs Indirect Dialogue
  3. Immediate Objective
  4. Dialogue
  5. Conflict Type
  6. The So What
  7. Exposition
  8. Climax
  9. World Building
  10. Rate of Revelation
  11. Metaphor, Allegory, Simile
  12. Fabula and Syuzhet
  13. Narrative Questions
  14. In Scene vs Summarized
  15. Theme
  16. The Story As..
  17. Super Objective
  18. Point of View
  19. Inciting Incident
  20. Characterization
  21. Irony
  22. Chronic Conflict
  23. Resolution
  24. Narrative Structure
  25. Unreliable Narrator