SalienceeffectImaginabilityAventurousExpeditionSteveIllusoryCorrelationBase-rateneglectCryptoProbabilityRetrievabilityGaslightGeorgescumentionedEngineersmentionedAlgorithmImaginabilityAnchoringGambler'sFallacyMediaPoliticiansStereotypesConfirmationbias"Road"mentionedRecencybiasRegressionInsufficientAdjustmentRepresenta-tiveness SalienceeffectImaginabilityAventurousExpeditionSteveIllusoryCorrelationBase-rateneglectCryptoProbabilityRetrievabilityGaslightGeorgescumentionedEngineersmentionedAlgorithmImaginabilityAnchoringGambler'sFallacyMediaPoliticiansStereotypesConfirmationbias"Road"mentionedRecencybiasRegressionInsufficientAdjustmentRepresenta-tiveness 

Policy Sciences - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
G
3
N
4
O
5
N
6
G
7
O
8
N
9
I
10
G
11
O
12
N
13
I
14
O
15
G
16
N
17
O
18
B
19
I
20
B
21
B
22
G
23
I
24
B
25
B
  1. I-Salience effect
  2. G-Imaginability
  3. N-Aventurous Expedition
  4. O-Steve
  5. N-Illusory Correlation
  6. G-Base-rate neglect
  7. O-Crypto
  8. N-Probability
  9. I-Retrievability
  10. G-Gaslight
  11. O-Georgescu mentioned
  12. N-Engineers mentioned
  13. I-Algorithm
  14. O-Imaginability
  15. G-Anchoring
  16. N-Gambler's Fallacy
  17. O-Media
  18. B-Politicians
  19. I-Stereotypes
  20. B-Confirmation bias
  21. B-"Road" mentioned
  22. G-Recency bias
  23. I-Regression
  24. B-Insufficient Adjustment
  25. B-Representa-tiveness