StereotypesGambler'sFallacyRecencybiasPoliticiansSteveAlgorithmIllusoryCorrelationGeorgescumentionedGaslightCryptoInsufficientAdjustmentMedia"Road"mentionedProbabilityConfirmationbiasAventurousExpeditionSalienceeffectRetrievabilityAnchoringEngineersmentionedBase-rateneglectImaginabilityImaginabilityRepresenta-tiveness RegressionStereotypesGambler'sFallacyRecencybiasPoliticiansSteveAlgorithmIllusoryCorrelationGeorgescumentionedGaslightCryptoInsufficientAdjustmentMedia"Road"mentionedProbabilityConfirmationbiasAventurousExpeditionSalienceeffectRetrievabilityAnchoringEngineersmentionedBase-rateneglectImaginabilityImaginabilityRepresenta-tiveness Regression

Policy Sciences - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
N
3
G
4
B
5
O
6
I
7
N
8
O
9
G
10
O
11
B
12
O
13
B
14
N
15
B
16
N
17
I
18
I
19
G
20
N
21
G
22
G
23
O
24
B
25
I
  1. I-Stereotypes
  2. N-Gambler's Fallacy
  3. G-Recency bias
  4. B-Politicians
  5. O-Steve
  6. I-Algorithm
  7. N-Illusory Correlation
  8. O-Georgescu mentioned
  9. G-Gaslight
  10. O-Crypto
  11. B-Insufficient Adjustment
  12. O-Media
  13. B-"Road" mentioned
  14. N-Probability
  15. B-Confirmation bias
  16. N-Aventurous Expedition
  17. I-Salience effect
  18. I-Retrievability
  19. G-Anchoring
  20. N-Engineers mentioned
  21. G-Base-rate neglect
  22. G-Imaginability
  23. O-Imaginability
  24. B-Representa-tiveness
  25. I-Regression