SalienceeffectAnchoringPoliticiansRepresenta-tiveness ConfirmationbiasGaslightImaginabilityIllusoryCorrelationSteveRetrievabilityRecencybiasStereotypesBase-rateneglectGambler'sFallacyMedia"Road"mentionedInsufficientAdjustmentProbabilityGeorgescumentionedCryptoAlgorithmImaginabilityEngineersmentionedRegressionAventurousExpeditionSalienceeffectAnchoringPoliticiansRepresenta-tiveness ConfirmationbiasGaslightImaginabilityIllusoryCorrelationSteveRetrievabilityRecencybiasStereotypesBase-rateneglectGambler'sFallacyMedia"Road"mentionedInsufficientAdjustmentProbabilityGeorgescumentionedCryptoAlgorithmImaginabilityEngineersmentionedRegressionAventurousExpedition

Policy Sciences - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
G
3
B
4
B
5
B
6
G
7
G
8
N
9
O
10
I
11
G
12
I
13
G
14
N
15
O
16
B
17
B
18
N
19
O
20
O
21
I
22
O
23
N
24
I
25
N
  1. I-Salience effect
  2. G-Anchoring
  3. B-Politicians
  4. B-Representa-tiveness
  5. B-Confirmation bias
  6. G-Gaslight
  7. G-Imaginability
  8. N-Illusory Correlation
  9. O-Steve
  10. I-Retrievability
  11. G-Recency bias
  12. I-Stereotypes
  13. G-Base-rate neglect
  14. N-Gambler's Fallacy
  15. O-Media
  16. B-"Road" mentioned
  17. B-Insufficient Adjustment
  18. N-Probability
  19. O-Georgescu mentioned
  20. O-Crypto
  21. I-Algorithm
  22. O-Imaginability
  23. N-Engineers mentioned
  24. I-Regression
  25. N-Aventurous Expedition