SalienceeffectBase-rateneglectAnchoringPoliticiansRepresenta-tiveness RegressionGaslightCryptoGeorgescumentionedInsufficientAdjustmentEngineersmentionedImaginabilityGambler'sFallacyProbability"Road"mentionedRetrievabilitySteveRecencybiasStereotypesMediaIllusoryCorrelationAlgorithmImaginabilityAventurousExpeditionConfirmationbiasSalienceeffectBase-rateneglectAnchoringPoliticiansRepresenta-tiveness RegressionGaslightCryptoGeorgescumentionedInsufficientAdjustmentEngineersmentionedImaginabilityGambler'sFallacyProbability"Road"mentionedRetrievabilitySteveRecencybiasStereotypesMediaIllusoryCorrelationAlgorithmImaginabilityAventurousExpeditionConfirmationbias

Policy Sciences - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
G
3
G
4
B
5
B
6
I
7
G
8
O
9
O
10
B
11
N
12
O
13
N
14
N
15
B
16
I
17
O
18
G
19
I
20
O
21
N
22
I
23
G
24
N
25
B
  1. I-Salience effect
  2. G-Base-rate neglect
  3. G-Anchoring
  4. B-Politicians
  5. B-Representa-tiveness
  6. I-Regression
  7. G-Gaslight
  8. O-Crypto
  9. O-Georgescu mentioned
  10. B-Insufficient Adjustment
  11. N-Engineers mentioned
  12. O-Imaginability
  13. N-Gambler's Fallacy
  14. N-Probability
  15. B-"Road" mentioned
  16. I-Retrievability
  17. O-Steve
  18. G-Recency bias
  19. I-Stereotypes
  20. O-Media
  21. N-Illusory Correlation
  22. I-Algorithm
  23. G-Imaginability
  24. N-Aventurous Expedition
  25. B-Confirmation bias