Plays without adult guidance Asks Why/How Questions Uses words to express feelings familiarity with object characteristics Understands Spatial Awareness Learn by imitation & exploring Shakes & Bangs sounds w/ various objects Uses objects to Construct Climbs to Reach Looks & Reaches Understanding Cause & Effect Names Body Parts Fills & Dumps Containers anticipates reactions to behavior Simple Puzzles classify objects Engages in Pretend associate people & objects Talk to themselves to control behavior explorers how objects fit together Builds & Knocks Objects Down Smiles, Babbles, & Cries anxiety when with unfamiliar people Plays without adult guidance Asks Why/How Questions Uses words to express feelings familiarity with object characteristics Understands Spatial Awareness Learn by imitation & exploring Shakes & Bangs sounds w/ various objects Uses objects to Construct Climbs to Reach Looks & Reaches Understanding Cause & Effect Names Body Parts Fills & Dumps Containers anticipates reactions to behavior Simple Puzzles classify objects Engages in Pretend associate people & objects Talk to themselves to control behavior explorers how objects fit together Builds & Knocks Objects Down Smiles, Babbles, & Cries anxiety when with unfamiliar people
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Plays without adult guidance
G-Asks Why/How Questions
O-Uses words to express feelings
I-familiarity with object characteristics
G-Understands Spatial Awareness
G-Learn by imitation & exploring
O-Shakes & Bangs
O-sounds w/ various objects
N-Uses objects to Construct
I-Climbs to Reach
B-Looks & Reaches
I-Understanding Cause & Effect
N-Names
Body
Parts
N-Fills & Dumps Containers
O-anticipates reactions to behavior
I-Simple Puzzles
N-classify objects
G-Engages in Pretend
I-associate people & objects
G-Talk to themselves to control behavior
B-explorers how objects fit together
B-Builds & Knocks Objects Down
B-Smiles, Babbles, & Cries
O-anxiety when with unfamiliar people