7 man escape Everyone but 1 other survivor dies Sabotage an objective without a remote Never see a ghost during witching hour Guy DCs at the start Objectives are never sabotaged Second is found within a minute of fixing first Do all of Second Armoury is opened Defector value Poison someone Never open a Bunker Survivor Airdrop Landmine kill Do 3 bonuses Animal waves thrice in a row Get converted Escape pod is used Get Yeti Double animal waves No Detective/ Medium value Never use Padre buff/Hunter Serum Lab is opened Make a stake launcher Player dies in 8 minutes 7 man escape Everyone but 1 other survivor dies Sabotage an objective without a remote Never see a ghost during witching hour Guy DCs at the start Objectives are never sabotaged Second is found within a minute of fixing first Do all of Second Armoury is opened Defector value Poison someone Never open a Bunker Survivor Airdrop Landmine kill Do 3 bonuses Animal waves thrice in a row Get converted Escape pod is used Get Yeti Double animal waves No Detective/ Medium value Never use Padre buff/Hunter Serum Lab is opened Make a stake launcher Player dies in 8 minutes
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-7 man escape
O-Everyone but 1 other survivor dies
I-Sabotage an objective without a remote
I-Never see a ghost during witching hour
G-Guy DCs at the start
B-Objectives are never sabotaged
G-Second is found within a minute of fixing first
I-Do all of Second
N-Armoury is opened
G-Defector value
B-Poison someone
N-Never open a Bunker
G-Survivor Airdrop
N-Landmine kill
O-Do 3 bonuses
O-Animal waves thrice in a row
G-Get converted
I-Escape pod is used
N-Get Yeti
I-Double animal waves
N-No Detective/
Medium value
B-Never use Padre buff/Hunter Serum
B-Lab is opened
O-Make a stake launcher
B-Player dies in 8 minutes