Landmine kill 7 man escape Get Yeti Do 3 bonuses Never open a Bunker No Detective/ Medium value Poison someone Lab is opened Defector value Do all of Second Objectives are never sabotaged Survivor Airdrop Armoury is opened Everyone but 1 other survivor dies Animal waves thrice in a row Never see a ghost during witching hour Second is found within a minute of fixing first Get converted Player dies in 8 minutes Double animal waves Make a stake launcher Escape pod is used Never use Padre buff/Hunter Serum Guy DCs at the start Sabotage an objective without a remote Landmine kill 7 man escape Get Yeti Do 3 bonuses Never open a Bunker No Detective/ Medium value Poison someone Lab is opened Defector value Do all of Second Objectives are never sabotaged Survivor Airdrop Armoury is opened Everyone but 1 other survivor dies Animal waves thrice in a row Never see a ghost during witching hour Second is found within a minute of fixing first Get converted Player dies in 8 minutes Double animal waves Make a stake launcher Escape pod is used Never use Padre buff/Hunter Serum Guy DCs at the start Sabotage an objective without a remote
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-Landmine kill
O-7 man escape
N-Get Yeti
O-Do 3 bonuses
N-Never open a Bunker
N-No Detective/
Medium value
B-Poison someone
B-Lab is opened
G-Defector value
I-Do all of Second
B-Objectives are never sabotaged
G-Survivor Airdrop
N-Armoury is opened
O-Everyone but 1 other survivor dies
O-Animal waves thrice in a row
I-Never see a ghost during witching hour
G-Second is found within a minute of fixing first
G-Get converted
B-Player dies in 8 minutes
I-Double animal waves
O-Make a stake launcher
I-Escape pod is used
B-Never use Padre buff/Hunter Serum
G-Guy DCs at the start
I-Sabotage an objective without a remote