Escape pod is used Defector value Landmine kill Lab is opened 7 man escape Do all of Second Everyone but 1 other survivor dies Animal waves thrice in a row No Detective/ Medium value Never see a ghost during witching hour Poison someone Make a stake launcher Never open a Bunker Get converted Do 3 bonuses Survivor Airdrop Armoury is opened Sabotage an objective without a remote Double animal waves Second is found within a minute of fixing first Guy DCs at the start Never use Padre buff/Hunter Serum Player dies in 8 minutes Get Yeti Objectives are never sabotaged Escape pod is used Defector value Landmine kill Lab is opened 7 man escape Do all of Second Everyone but 1 other survivor dies Animal waves thrice in a row No Detective/ Medium value Never see a ghost during witching hour Poison someone Make a stake launcher Never open a Bunker Get converted Do 3 bonuses Survivor Airdrop Armoury is opened Sabotage an objective without a remote Double animal waves Second is found within a minute of fixing first Guy DCs at the start Never use Padre buff/Hunter Serum Player dies in 8 minutes Get Yeti Objectives are never sabotaged
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Escape pod is used
G-Defector value
N-Landmine kill
B-Lab is opened
O-7 man escape
I-Do all of Second
O-Everyone but 1 other survivor dies
O-Animal waves thrice in a row
N-No Detective/
Medium value
I-Never see a ghost during witching hour
B-Poison someone
O-Make a stake launcher
N-Never open a Bunker
G-Get converted
O-Do 3 bonuses
G-Survivor Airdrop
N-Armoury is opened
I-Sabotage an objective without a remote
I-Double animal waves
G-Second is found within a minute of fixing first
G-Guy DCs at the start
B-Never use Padre buff/Hunter Serum
B-Player dies in 8 minutes
N-Get Yeti
B-Objectives are never sabotaged