Make a stake launcher Never use Padre buff/Hunter Serum Lab is opened Everyone but 1 other survivor dies Do 3 bonuses Animal waves thrice in a row Defector value Guy DCs at the start Double animal waves Poison someone Never open a Bunker Player dies in 8 minutes Sabotage an objective without a remote No Detective/ Medium value Objectives are never sabotaged Get Yeti Do all of Second Never see a ghost during witching hour 7 man escape Landmine kill Second is found within a minute of fixing first Escape pod is used Get converted Armoury is opened Survivor Airdrop Make a stake launcher Never use Padre buff/Hunter Serum Lab is opened Everyone but 1 other survivor dies Do 3 bonuses Animal waves thrice in a row Defector value Guy DCs at the start Double animal waves Poison someone Never open a Bunker Player dies in 8 minutes Sabotage an objective without a remote No Detective/ Medium value Objectives are never sabotaged Get Yeti Do all of Second Never see a ghost during witching hour 7 man escape Landmine kill Second is found within a minute of fixing first Escape pod is used Get converted Armoury is opened Survivor Airdrop
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Make a stake launcher
B-Never use Padre buff/Hunter Serum
B-Lab is opened
O-Everyone but 1 other survivor dies
O-Do 3 bonuses
O-Animal waves thrice in a row
G-Defector value
G-Guy DCs at the start
I-Double animal waves
B-Poison someone
N-Never open a Bunker
B-Player dies in 8 minutes
I-Sabotage an objective without a remote
N-No Detective/
Medium value
B-Objectives are never sabotaged
N-Get Yeti
I-Do all of Second
I-Never see a ghost during witching hour
O-7 man escape
N-Landmine kill
G-Second is found within a minute of fixing first
I-Escape pod is used
G-Get converted
N-Armoury is opened
G-Survivor Airdrop