Poison someone Landmine kill Lab is opened Armoury is opened Player dies in 8 minutes Everyone but 1 other survivor dies Never see a ghost during witching hour Animal waves thrice in a row Double animal waves Defector value Make a stake launcher Never use Padre buff/Hunter Serum Sabotage an objective without a remote Never open a Bunker Guy DCs at the start Survivor Airdrop Do all of Second Get converted Get Yeti Escape pod is used Do 3 bonuses Objectives are never sabotaged Second is found within a minute of fixing first 7 man escape No Detective/ Medium value Poison someone Landmine kill Lab is opened Armoury is opened Player dies in 8 minutes Everyone but 1 other survivor dies Never see a ghost during witching hour Animal waves thrice in a row Double animal waves Defector value Make a stake launcher Never use Padre buff/Hunter Serum Sabotage an objective without a remote Never open a Bunker Guy DCs at the start Survivor Airdrop Do all of Second Get converted Get Yeti Escape pod is used Do 3 bonuses Objectives are never sabotaged Second is found within a minute of fixing first 7 man escape No Detective/ Medium value
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Poison someone
N-Landmine kill
B-Lab is opened
N-Armoury is opened
B-Player dies in 8 minutes
O-Everyone but 1 other survivor dies
I-Never see a ghost during witching hour
O-Animal waves thrice in a row
I-Double animal waves
G-Defector value
O-Make a stake launcher
B-Never use Padre buff/Hunter Serum
I-Sabotage an objective without a remote
N-Never open a Bunker
G-Guy DCs at the start
G-Survivor Airdrop
I-Do all of Second
G-Get converted
N-Get Yeti
I-Escape pod is used
O-Do 3 bonuses
B-Objectives are never sabotaged
G-Second is found within a minute of fixing first
O-7 man escape
N-No Detective/
Medium value