Do 3 bonuses Sabotage an objective without a remote Never see a ghost during witching hour Second is found within a minute of fixing first Objectives are never sabotaged Defector value Make a stake launcher Animal waves thrice in a row Landmine kill Get converted Everyone but 1 other survivor dies No Detective/ Medium value Double animal waves Escape pod is used Survivor Airdrop Get Yeti Lab is opened Never use Padre buff/Hunter Serum Poison someone Player dies in 8 minutes Armoury is opened Never open a Bunker Do all of Second Guy DCs at the start 7 man escape Do 3 bonuses Sabotage an objective without a remote Never see a ghost during witching hour Second is found within a minute of fixing first Objectives are never sabotaged Defector value Make a stake launcher Animal waves thrice in a row Landmine kill Get converted Everyone but 1 other survivor dies No Detective/ Medium value Double animal waves Escape pod is used Survivor Airdrop Get Yeti Lab is opened Never use Padre buff/Hunter Serum Poison someone Player dies in 8 minutes Armoury is opened Never open a Bunker Do all of Second Guy DCs at the start 7 man escape
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Do 3 bonuses
I-Sabotage an objective without a remote
I-Never see a ghost during witching hour
G-Second is found within a minute of fixing first
B-Objectives are never sabotaged
G-Defector value
O-Make a stake launcher
O-Animal waves thrice in a row
N-Landmine kill
G-Get converted
O-Everyone but 1 other survivor dies
N-No Detective/
Medium value
I-Double animal waves
I-Escape pod is used
G-Survivor Airdrop
N-Get Yeti
B-Lab is opened
B-Never use Padre buff/Hunter Serum
B-Poison someone
B-Player dies in 8 minutes
N-Armoury is opened
N-Never open a Bunker
I-Do all of Second
G-Guy DCs at the start
O-7 man escape