Everyone but 1 other survivor dies Sabotage an objective without a remote Landmine kill Poison someone Survivor Airdrop No Detective/ Medium value Never use Padre buff/Hunter Serum Escape pod is used Second is found within a minute of fixing first Get Yeti Get converted Defector value Lab is opened Double animal waves Objectives are never sabotaged Armoury is opened Do all of Second 7 man escape Guy DCs at the start Do 3 bonuses Animal waves thrice in a row Never see a ghost during witching hour Player dies in 8 minutes Make a stake launcher Never open a Bunker Everyone but 1 other survivor dies Sabotage an objective without a remote Landmine kill Poison someone Survivor Airdrop No Detective/ Medium value Never use Padre buff/Hunter Serum Escape pod is used Second is found within a minute of fixing first Get Yeti Get converted Defector value Lab is opened Double animal waves Objectives are never sabotaged Armoury is opened Do all of Second 7 man escape Guy DCs at the start Do 3 bonuses Animal waves thrice in a row Never see a ghost during witching hour Player dies in 8 minutes Make a stake launcher Never open a Bunker
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Everyone but 1 other survivor dies
I-Sabotage an objective without a remote
N-Landmine kill
B-Poison someone
G-Survivor Airdrop
N-No Detective/
Medium value
B-Never use Padre buff/Hunter Serum
I-Escape pod is used
G-Second is found within a minute of fixing first
N-Get Yeti
G-Get converted
G-Defector value
B-Lab is opened
I-Double animal waves
B-Objectives are never sabotaged
N-Armoury is opened
I-Do all of Second
O-7 man escape
G-Guy DCs at the start
O-Do 3 bonuses
O-Animal waves thrice in a row
I-Never see a ghost during witching hour
B-Player dies in 8 minutes
O-Make a stake launcher
N-Never open a Bunker