Get converted Get Yeti Defector value No Detective/ Medium value Never open a Bunker Never see a ghost during witching hour Survivor Airdrop Armoury is opened Do all of Second Everyone but 1 other survivor dies Lab is opened Poison someone Double animal waves Never use Padre buff/Hunter Serum Do 3 bonuses Second is found within a minute of fixing first Escape pod is used Guy DCs at the start Sabotage an objective without a remote Landmine kill Make a stake launcher 7 man escape Player dies in 8 minutes Animal waves thrice in a row Objectives are never sabotaged Get converted Get Yeti Defector value No Detective/ Medium value Never open a Bunker Never see a ghost during witching hour Survivor Airdrop Armoury is opened Do all of Second Everyone but 1 other survivor dies Lab is opened Poison someone Double animal waves Never use Padre buff/Hunter Serum Do 3 bonuses Second is found within a minute of fixing first Escape pod is used Guy DCs at the start Sabotage an objective without a remote Landmine kill Make a stake launcher 7 man escape Player dies in 8 minutes Animal waves thrice in a row Objectives are never sabotaged
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-Get converted
N-Get Yeti
G-Defector value
N-No Detective/
Medium value
N-Never open a Bunker
I-Never see a ghost during witching hour
G-Survivor Airdrop
N-Armoury is opened
I-Do all of Second
O-Everyone but 1 other survivor dies
B-Lab is opened
B-Poison someone
I-Double animal waves
B-Never use Padre buff/Hunter Serum
O-Do 3 bonuses
G-Second is found within a minute of fixing first
I-Escape pod is used
G-Guy DCs at the start
I-Sabotage an objective without a remote
N-Landmine kill
O-Make a stake launcher
O-7 man escape
B-Player dies in 8 minutes
O-Animal waves thrice in a row
B-Objectives are never sabotaged