Do 3bonusesSabotagean objectivewithout aremoteNever see aghost duringwitchinghourSecond isfound withina minute offixing firstObjectivesare neversabotagedDefectorvalueMake astakelauncherAnimalwavesthrice in arowLandminekillGetconvertedEveryonebut 1 othersurvivordiesNoDetective/MediumvalueDoubleanimalwavesEscapepod isusedSurvivorAirdropGetYetiLab isopenedNever usePadrebuff/HunterSerumPoisonsomeonePlayerdies in 8minutesArmouryisopenedNeveropen aBunkerDo allofSecondGuyDCs atthe start7 manescapeDo 3bonusesSabotagean objectivewithout aremoteNever see aghost duringwitchinghourSecond isfound withina minute offixing firstObjectivesare neversabotagedDefectorvalueMake astakelauncherAnimalwavesthrice in arowLandminekillGetconvertedEveryonebut 1 othersurvivordiesNoDetective/MediumvalueDoubleanimalwavesEscapepod isusedSurvivorAirdropGetYetiLab isopenedNever usePadrebuff/HunterSerumPoisonsomeonePlayerdies in 8minutesArmouryisopenedNeveropen aBunkerDo allofSecondGuyDCs atthe start7 manescape

Blackout Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
I
3
I
4
G
5
B
6
G
7
O
8
O
9
N
10
G
11
O
12
N
13
I
14
I
15
G
16
N
17
B
18
B
19
B
20
B
21
N
22
N
23
I
24
G
25
O
  1. O-Do 3 bonuses
  2. I-Sabotage an objective without a remote
  3. I-Never see a ghost during witching hour
  4. G-Second is found within a minute of fixing first
  5. B-Objectives are never sabotaged
  6. G-Defector value
  7. O-Make a stake launcher
  8. O-Animal waves thrice in a row
  9. N-Landmine kill
  10. G-Get converted
  11. O-Everyone but 1 other survivor dies
  12. N-No Detective/ Medium value
  13. I-Double animal waves
  14. I-Escape pod is used
  15. G-Survivor Airdrop
  16. N-Get Yeti
  17. B-Lab is opened
  18. B-Never use Padre buff/Hunter Serum
  19. B-Poison someone
  20. B-Player dies in 8 minutes
  21. N-Armoury is opened
  22. N-Never open a Bunker
  23. I-Do all of Second
  24. G-Guy DCs at the start
  25. O-7 man escape