No Detective/ Medium value Lab is opened Sabotage an objective without a remote Double animal waves Player dies in 8 minutes Escape pod is used Make a stake launcher Armoury is opened Never open a Bunker 7 man escape Defector value Do 3 bonuses Guy DCs at the start Survivor Airdrop Everyone but 1 other survivor dies Second is found within a minute of fixing first Never use Padre buff/Hunter Serum Never see a ghost during witching hour Get converted Poison someone Do all of Second Get Yeti Landmine kill Animal waves thrice in a row Objectives are never sabotaged No Detective/ Medium value Lab is opened Sabotage an objective without a remote Double animal waves Player dies in 8 minutes Escape pod is used Make a stake launcher Armoury is opened Never open a Bunker 7 man escape Defector value Do 3 bonuses Guy DCs at the start Survivor Airdrop Everyone but 1 other survivor dies Second is found within a minute of fixing first Never use Padre buff/Hunter Serum Never see a ghost during witching hour Get converted Poison someone Do all of Second Get Yeti Landmine kill Animal waves thrice in a row Objectives are never sabotaged
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-No Detective/
Medium value
B-Lab is opened
I-Sabotage an objective without a remote
I-Double animal waves
B-Player dies in 8 minutes
I-Escape pod is used
O-Make a stake launcher
N-Armoury is opened
N-Never open a Bunker
O-7 man escape
G-Defector value
O-Do 3 bonuses
G-Guy DCs at the start
G-Survivor Airdrop
O-Everyone but 1 other survivor dies
G-Second is found within a minute of fixing first
B-Never use Padre buff/Hunter Serum
I-Never see a ghost during witching hour
G-Get converted
B-Poison someone
I-Do all of Second
N-Get Yeti
N-Landmine kill
O-Animal waves thrice in a row
B-Objectives are never sabotaged