Escape pod is used Never open a Bunker Never see a ghost during witching hour Get converted Never use Padre buff/Hunter Serum Guy DCs at the start Sabotage an objective without a remote Second is found within a minute of fixing first Animal waves thrice in a row Lab is opened Survivor Airdrop Make a stake launcher Do all of Second 7 man escape No Detective/ Medium value Poison someone Landmine kill Objectives are never sabotaged Do 3 bonuses Defector value Player dies in 8 minutes Double animal waves Everyone but 1 other survivor dies Armoury is opened Get Yeti Escape pod is used Never open a Bunker Never see a ghost during witching hour Get converted Never use Padre buff/Hunter Serum Guy DCs at the start Sabotage an objective without a remote Second is found within a minute of fixing first Animal waves thrice in a row Lab is opened Survivor Airdrop Make a stake launcher Do all of Second 7 man escape No Detective/ Medium value Poison someone Landmine kill Objectives are never sabotaged Do 3 bonuses Defector value Player dies in 8 minutes Double animal waves Everyone but 1 other survivor dies Armoury is opened Get Yeti
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Escape pod is used
N-Never open a Bunker
I-Never see a ghost during witching hour
G-Get converted
B-Never use Padre buff/Hunter Serum
G-Guy DCs at the start
I-Sabotage an objective without a remote
G-Second is found within a minute of fixing first
O-Animal waves thrice in a row
B-Lab is opened
G-Survivor Airdrop
O-Make a stake launcher
I-Do all of Second
O-7 man escape
N-No Detective/
Medium value
B-Poison someone
N-Landmine kill
B-Objectives are never sabotaged
O-Do 3 bonuses
G-Defector value
B-Player dies in 8 minutes
I-Double animal waves
O-Everyone but 1 other survivor dies
N-Armoury is opened
N-Get Yeti