Millsomeoneelse'scardExilesomeone'scommanderSavesomeoneelse fromdyingBuysomeone inyour pod asnack ordrinkCopy,redirect,or countera spellDraw 4+cards in asingle turnPlay a cardbesides aland onturn 1Play massremoval(destroy 5+permanentsat once)Gain controlof anopponentscardKill anopponentwith combatdamageCast a spellthat says"...can't beregenerated"Play a cardthat hasmenace,lifelink, orintimidateDestroy anartifact orenchantmentUse aplaneswalkerabilityBounce acreatureyoucontrolCast a cardwithouttappinglandsCast aprotectionspellMulliganto 5Return apermanentto its owner'shand orlibraryFlash in acreature orpermanentduring anopponent's turnControl8+landsDestroy/exile yourowncommanderCast yourcommanderat least 3timesGive acreaturehasteMillsomeoneelse'scardExilesomeone'scommanderSavesomeoneelse fromdyingBuysomeone inyour pod asnack ordrinkCopy,redirect,or countera spellDraw 4+cards in asingle turnPlay a cardbesides aland onturn 1Play massremoval(destroy 5+permanentsat once)Gain controlof anopponentscardKill anopponentwith combatdamageCast a spellthat says"...can't beregenerated"Play a cardthat hasmenace,lifelink, orintimidateDestroy anartifact orenchantmentUse aplaneswalkerabilityBounce acreatureyoucontrolCast a cardwithouttappinglandsCast aprotectionspellMulliganto 5Return apermanentto its owner'shand orlibraryFlash in acreature orpermanentduring anopponent's turnControl8+landsDestroy/exile yourowncommanderCast yourcommanderat least 3timesGive acreaturehaste

Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mill someone else's card
  2. Exile someone's commander
  3. Save someone else from dying
  4. Buy someone in your pod a snack or drink
  5. Copy, redirect, or counter a spell
  6. Draw 4+ cards in a single turn
  7. Play a card besides a land on turn 1
  8. Play mass removal (destroy 5+ permanents at once)
  9. Gain control of an opponents card
  10. Kill an opponent with combat damage
  11. Cast a spell that says "...can't be regenerated"
  12. Play a card that has menace, lifelink, or intimidate
  13. Destroy an artifact or enchantment
  14. Use a planeswalker ability
  15. Bounce a creature you control
  16. Cast a card without tapping lands
  17. Cast a protection spell
  18. Mulligan to 5
  19. Return a permanent to its owner's hand or library
  20. Flash in a creature or permanent during an opponent's turn
  21. Control 8+ lands
  22. Destroy/ exile your own commander
  23. Cast your commander at least 3 times
  24. Give a creature haste