HyperboleSymbolismImageryConflictTypesAuthor'sPurposePlotElementsPersuasiveAppealsTextStructurePoetryStructureSummarizingTextEvidenceRhetoricalDevicesContextCluesCompare&ContrastForeshadowingMainIdeaCause&EffectCharacterizationFigurativeLanguageInferenceIronyPointof ViewThemeTone v.MoodHyperboleSymbolismImageryConflictTypesAuthor'sPurposePlotElementsPersuasiveAppealsTextStructurePoetryStructureSummarizingTextEvidenceRhetoricalDevicesContextCluesCompare&ContrastForeshadowingMainIdeaCause&EffectCharacterizationFigurativeLanguageInferenceIronyPointof ViewThemeTone v.Mood

8th Grade STAAR Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hyperbole
  2. Symbolism
  3. Imagery
  4. Conflict Types
  5. Author's Purpose
  6. Plot Elements
  7. Persuasive Appeals
  8. Text Structure
  9. Poetry Structure
  10. Summarizing
  11. Text Evidence
  12. Rhetorical Devices
  13. Context Clues
  14. Compare & Contrast
  15. Foreshadowing
  16. Main Idea
  17. Cause & Effect
  18. Characterization
  19. Figurative Language
  20. Inference
  21. Irony
  22. Point of View
  23. Theme
  24. Tone v. Mood