ParentalcontrolsYoshiakiKoizumiThemesother thanlight/DarkC-buttonuseReleasedategivenSwitch 1to Switch2functionsPre-orderdateannouncedDSgame(s)ShigeruMiyamotoGamecubegame(s)Non-NintendoIP gameshownNon-Switch 1gameshownNSOchangesNintendo IPgameshown (NotMario/Zelda)MarioPaintgamepop-songused fortrailerMorethan 1presenterShinyaTakahashiNew/DifferentUIZeldaTitleshownonomatopoeiaused toexpresssystemfunctionNew Joy-conFunctionsSplitGenGameNon- Switch2 news(Moviesetc.)ParentalcontrolsYoshiakiKoizumiThemesother thanlight/DarkC-buttonuseReleasedategivenSwitch 1to Switch2functionsPre-orderdateannouncedDSgame(s)ShigeruMiyamotoGamecubegame(s)Non-NintendoIP gameshownNon-Switch 1gameshownNSOchangesNintendo IPgameshown (NotMario/Zelda)MarioPaintgamepop-songused fortrailerMorethan 1presenterShinyaTakahashiNew/DifferentUIZeldaTitleshownonomatopoeiaused toexpresssystemfunctionNew Joy-conFunctionsSplitGenGameNon- Switch2 news(Moviesetc.)

Switch 2 Direct Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Parental controls
  2. Yoshiaki Koizumi
  3. Themes other than light/Dark
  4. C-button use
  5. Release date given
  6. Switch 1 to Switch 2 functions
  7. Pre-order date announced
  8. DS game(s)
  9. Shigeru Miyamoto
  10. Gamecube game(s)
  11. Non-Nintendo IP game shown
  12. Non-Switch 1 game shown
  13. NSO changes
  14. Nintendo IP game shown (Not Mario/Zelda)
  15. Mario Paint game
  16. pop-song used for trailer
  17. More than 1 presenter
  18. Shinya Takahashi
  19. New/Different UI
  20. Zelda Title shown
  21. onomatopoeia used to express system function
  22. New Joy-con Functions
  23. Split Gen Game
  24. Non- Switch 2 news (Movies etc.)