ReleasedategivenZeldaTitleshownNon-NintendoIP gameshownShinyaTakahashiParentalcontrolsonomatopoeiaused toexpresssystemfunctionThemesother thanlight/DarkNew/DifferentUIMarioPaintgameC-buttonuseNSOchangesPre-orderdateannouncedMorethan 1presenterNon-Switch 1gameshownNew Joy-conFunctionsShigeruMiyamotoNon- Switch2 news(Moviesetc.)Gamecubegame(s)DSgame(s)SplitGenGamepop-songused fortrailerNintendo IPgameshown (NotMario/Zelda)YoshiakiKoizumiSwitch 1to Switch2functionsReleasedategivenZeldaTitleshownNon-NintendoIP gameshownShinyaTakahashiParentalcontrolsonomatopoeiaused toexpresssystemfunctionThemesother thanlight/DarkNew/DifferentUIMarioPaintgameC-buttonuseNSOchangesPre-orderdateannouncedMorethan 1presenterNon-Switch 1gameshownNew Joy-conFunctionsShigeruMiyamotoNon- Switch2 news(Moviesetc.)Gamecubegame(s)DSgame(s)SplitGenGamepop-songused fortrailerNintendo IPgameshown (NotMario/Zelda)YoshiakiKoizumiSwitch 1to Switch2functions

Switch 2 Direct Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Release date given
  2. Zelda Title shown
  3. Non-Nintendo IP game shown
  4. Shinya Takahashi
  5. Parental controls
  6. onomatopoeia used to express system function
  7. Themes other than light/Dark
  8. New/Different UI
  9. Mario Paint game
  10. C-button use
  11. NSO changes
  12. Pre-order date announced
  13. More than 1 presenter
  14. Non-Switch 1 game shown
  15. New Joy-con Functions
  16. Shigeru Miyamoto
  17. Non- Switch 2 news (Movies etc.)
  18. Gamecube game(s)
  19. DS game(s)
  20. Split Gen Game
  21. pop-song used for trailer
  22. Nintendo IP game shown (Not Mario/Zelda)
  23. Yoshiaki Koizumi
  24. Switch 1 to Switch 2 functions