DS game(s) Release date given Zelda Title shown NSO changes Switch 1 to Switch 2 functions Non- Switch 2 news (Movies etc.) Shinya Takahashi Split Gen Game Nintendo IP game shown (Not Mario/Zelda) Non- Nintendo IP game shown Parental controls New/Different UI Shigeru Miyamoto Mario Paint game C- button use Pre-order date announced More than 1 presenter Gamecube game(s) onomatopoeia used to express system function New Joy- con Functions Yoshiaki Koizumi pop-song used for trailer Non- Switch 1 game shown Themes other than light/Dark DS game(s) Release date given Zelda Title shown NSO changes Switch 1 to Switch 2 functions Non- Switch 2 news (Movies etc.) Shinya Takahashi Split Gen Game Nintendo IP game shown (Not Mario/Zelda) Non- Nintendo IP game shown Parental controls New/Different UI Shigeru Miyamoto Mario Paint game C- button use Pre-order date announced More than 1 presenter Gamecube game(s) onomatopoeia used to express system function New Joy- con Functions Yoshiaki Koizumi pop-song used for trailer Non- Switch 1 game shown Themes other than light/Dark
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
DS game(s)
Release date given
Zelda Title shown
NSO changes
Switch 1 to Switch 2 functions
Non- Switch 2 news (Movies etc.)
Shinya Takahashi
Split Gen Game
Nintendo IP game shown (Not Mario/Zelda)
Non-Nintendo IP game shown
Parental controls
New/Different UI
Shigeru Miyamoto
Mario Paint game
C-button use
Pre-order date announced
More than 1 presenter
Gamecube game(s)
onomatopoeia used to express system function
New Joy-con Functions
Yoshiaki Koizumi
pop-song used for trailer
Non-Switch 1 game shown
Themes other than light/Dark