MarioPaintgameYoshiakiKoizumipop-songused fortrailerSplitGenGameThemesother thanlight/DarkPre-orderdateannouncedNSOchangesNon- Switch2 news(Moviesetc.)ParentalcontrolsShinyaTakahashionomatopoeiaused toexpresssystemfunctionSwitch 1to Switch2functionsGamecubegame(s)ReleasedategivenNon-Switch 1gameshownC-buttonuseZeldaTitleshownNew Joy-conFunctionsNintendo IPgameshown (NotMario/Zelda)DSgame(s)Morethan 1presenterShigeruMiyamotoNon-NintendoIP gameshownNew/DifferentUIMarioPaintgameYoshiakiKoizumipop-songused fortrailerSplitGenGameThemesother thanlight/DarkPre-orderdateannouncedNSOchangesNon- Switch2 news(Moviesetc.)ParentalcontrolsShinyaTakahashionomatopoeiaused toexpresssystemfunctionSwitch 1to Switch2functionsGamecubegame(s)ReleasedategivenNon-Switch 1gameshownC-buttonuseZeldaTitleshownNew Joy-conFunctionsNintendo IPgameshown (NotMario/Zelda)DSgame(s)Morethan 1presenterShigeruMiyamotoNon-NintendoIP gameshownNew/DifferentUI

Switch 2 Direct Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mario Paint game
  2. Yoshiaki Koizumi
  3. pop-song used for trailer
  4. Split Gen Game
  5. Themes other than light/Dark
  6. Pre-order date announced
  7. NSO changes
  8. Non- Switch 2 news (Movies etc.)
  9. Parental controls
  10. Shinya Takahashi
  11. onomatopoeia used to express system function
  12. Switch 1 to Switch 2 functions
  13. Gamecube game(s)
  14. Release date given
  15. Non-Switch 1 game shown
  16. C-button use
  17. Zelda Title shown
  18. New Joy-con Functions
  19. Nintendo IP game shown (Not Mario/Zelda)
  20. DS game(s)
  21. More than 1 presenter
  22. Shigeru Miyamoto
  23. Non-Nintendo IP game shown
  24. New/Different UI