onomatopoeiaused toexpresssystemfunctionpop-songused fortrailerMarioPaintgameNew/DifferentUIShinyaTakahashiDSgame(s)Pre-orderdateannouncedMorethan 1presenterSplitGenGameParentalcontrolsThemesother thanlight/DarkSwitch 1to Switch2functionsNew Joy-conFunctionsNSOchangesShigeruMiyamotoC-buttonuseReleasedategivenNintendo IPgameshown (NotMario/Zelda)Gamecubegame(s)Non-NintendoIP gameshownNon-Switch 1gameshownYoshiakiKoizumiZeldaTitleshownNon- Switch2 news(Moviesetc.)onomatopoeiaused toexpresssystemfunctionpop-songused fortrailerMarioPaintgameNew/DifferentUIShinyaTakahashiDSgame(s)Pre-orderdateannouncedMorethan 1presenterSplitGenGameParentalcontrolsThemesother thanlight/DarkSwitch 1to Switch2functionsNew Joy-conFunctionsNSOchangesShigeruMiyamotoC-buttonuseReleasedategivenNintendo IPgameshown (NotMario/Zelda)Gamecubegame(s)Non-NintendoIP gameshownNon-Switch 1gameshownYoshiakiKoizumiZeldaTitleshownNon- Switch2 news(Moviesetc.)

Switch 2 Direct Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. onomatopoeia used to express system function
  2. pop-song used for trailer
  3. Mario Paint game
  4. New/Different UI
  5. Shinya Takahashi
  6. DS game(s)
  7. Pre-order date announced
  8. More than 1 presenter
  9. Split Gen Game
  10. Parental controls
  11. Themes other than light/Dark
  12. Switch 1 to Switch 2 functions
  13. New Joy-con Functions
  14. NSO changes
  15. Shigeru Miyamoto
  16. C-button use
  17. Release date given
  18. Nintendo IP game shown (Not Mario/Zelda)
  19. Gamecube game(s)
  20. Non-Nintendo IP game shown
  21. Non-Switch 1 game shown
  22. Yoshiaki Koizumi
  23. Zelda Title shown
  24. Non- Switch 2 news (Movies etc.)