Mario Paint game Yoshiaki Koizumi pop-song used for trailer Split Gen Game Themes other than light/Dark Pre-order date announced NSO changes Non- Switch 2 news (Movies etc.) Parental controls Shinya Takahashi onomatopoeia used to express system function Switch 1 to Switch 2 functions Gamecube game(s) Release date given Non- Switch 1 game shown C- button use Zelda Title shown New Joy- con Functions Nintendo IP game shown (Not Mario/Zelda) DS game(s) More than 1 presenter Shigeru Miyamoto Non- Nintendo IP game shown New/Different UI Mario Paint game Yoshiaki Koizumi pop-song used for trailer Split Gen Game Themes other than light/Dark Pre-order date announced NSO changes Non- Switch 2 news (Movies etc.) Parental controls Shinya Takahashi onomatopoeia used to express system function Switch 1 to Switch 2 functions Gamecube game(s) Release date given Non- Switch 1 game shown C- button use Zelda Title shown New Joy- con Functions Nintendo IP game shown (Not Mario/Zelda) DS game(s) More than 1 presenter Shigeru Miyamoto Non- Nintendo IP game shown New/Different UI
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Mario Paint game
Yoshiaki Koizumi
pop-song used for trailer
Split Gen Game
Themes other than light/Dark
Pre-order date announced
NSO changes
Non- Switch 2 news (Movies etc.)
Parental controls
Shinya Takahashi
onomatopoeia used to express system function
Switch 1 to Switch 2 functions
Gamecube game(s)
Release date given
Non-Switch 1 game shown
C-button use
Zelda Title shown
New Joy-con Functions
Nintendo IP game shown (Not Mario/Zelda)
DS game(s)
More than 1 presenter
Shigeru Miyamoto
Non-Nintendo IP game shown
New/Different UI