onomatopoeiaused toexpresssystemfunctionShinyaTakahashiMarioPaintgameZeldaTitleshownShigeruMiyamotoNew Joy-conFunctionsPre-orderdateannouncedDSgame(s)C-buttonuseMorethan 1presenterNintendo IPgameshown (NotMario/Zelda)Gamecubegame(s)Switch 1to Switch2functionsThemesother thanlight/DarkNon-Switch 1gameshownParentalcontrolsNew/DifferentUIYoshiakiKoizumiNon-NintendoIP gameshownpop-songused fortrailerReleasedategivenSplitGenGameNSOchangesNon- Switch2 news(Moviesetc.)onomatopoeiaused toexpresssystemfunctionShinyaTakahashiMarioPaintgameZeldaTitleshownShigeruMiyamotoNew Joy-conFunctionsPre-orderdateannouncedDSgame(s)C-buttonuseMorethan 1presenterNintendo IPgameshown (NotMario/Zelda)Gamecubegame(s)Switch 1to Switch2functionsThemesother thanlight/DarkNon-Switch 1gameshownParentalcontrolsNew/DifferentUIYoshiakiKoizumiNon-NintendoIP gameshownpop-songused fortrailerReleasedategivenSplitGenGameNSOchangesNon- Switch2 news(Moviesetc.)

Switch 2 Direct Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. onomatopoeia used to express system function
  2. Shinya Takahashi
  3. Mario Paint game
  4. Zelda Title shown
  5. Shigeru Miyamoto
  6. New Joy-con Functions
  7. Pre-order date announced
  8. DS game(s)
  9. C-button use
  10. More than 1 presenter
  11. Nintendo IP game shown (Not Mario/Zelda)
  12. Gamecube game(s)
  13. Switch 1 to Switch 2 functions
  14. Themes other than light/Dark
  15. Non-Switch 1 game shown
  16. Parental controls
  17. New/Different UI
  18. Yoshiaki Koizumi
  19. Non-Nintendo IP game shown
  20. pop-song used for trailer
  21. Release date given
  22. Split Gen Game
  23. NSO changes
  24. Non- Switch 2 news (Movies etc.)