Ask for a specific roll completely ignores an important piece of world lore Insigh- checks an NPC A Character Makes a Personal Promise to Another Split the party Come downstairs Got emotionally attached to an NPC Starts a random side discussion Dramatic confrontation with past Death save An NPC Recognizes a Player Buys something totally unnecessary A Dice Roll Changes the Outcome A player totally ignores a clue from the DM Argue (Eddy and Uther) Cats intervation/s The party meets an NPC from someone’s past A Character Has a Mentor Moment Shop edition The DM has to quickly improvise A major event happens DM has to tell pllayer/s to shut up Ask for a specific roll completely ignores an important piece of world lore Insigh- checks an NPC A Character Makes a Personal Promise to Another Split the party Come downstairs Got emotionally attached to an NPC Starts a random side discussion Dramatic confrontation with past Death save An NPC Recognizes a Player Buys something totally unnecessary A Dice Roll Changes the Outcome A player totally ignores a clue from the DM Argue (Eddy and Uther) Cats intervation/s The party meets an NPC from someone’s past A Character Has a Mentor Moment Shop edition The DM has to quickly improvise A major event happens DM has to tell pllayer/s to shut up
DND - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Ask for a specific roll
completely ignores an important piece of world lore
Insigh-checks an NPC
A Character Makes a Personal Promise to Another
Split the party
Come downstairs
Got
emotionally attached to an NPC
Starts a random side discussion
Dramatic confrontation with past
Death save
An NPC Recognizes a Player
Buys something totally unnecessary
A Dice Roll Changes the Outcome
A player totally ignores a clue from the DM
Argue
(Eddy and Uther)
Cats intervation/s
The party meets an NPC from someone’s past
A Character Has a Mentor Moment
Shop edition
The DM has to quickly improvise
A major event happens
DM has to tell pllayer/s to shut up