See furthestprog point,then die tofirst mechFoxcrashesoutLast pullis bestpull<1.0%WipeWe havea tethermechanicHio &Steyr raisethe sametargetSomeonehas torelink atoolbox/vodTank LBmechanicSomeoneMonkasteersthrough amechanicCrimsondies forsomeoneelse's sinsUlti levelmechanicSaeforgetstankstanceSeeenrage onM5 or M6Tankcleavessomeone/ partyMSpaint isinvolvedM8 Weapondrop is notused byanyoneDash /Gapcloseinto the wallor off theplatformDeathon clearrunSomebodyhas a hottakeWe wallbefore thefirst mechRaidstartslateTechissuesWe changesomethingfrom araidplanFooddiscussionSee furthestprog point,then die tofirst mechFoxcrashesoutLast pullis bestpull<1.0%WipeWe havea tethermechanicHio &Steyr raisethe sametargetSomeonehas torelink atoolbox/vodTank LBmechanicSomeoneMonkasteersthrough amechanicCrimsondies forsomeoneelse's sinsUlti levelmechanicSaeforgetstankstanceSeeenrage onM5 or M6Tankcleavessomeone/ partyMSpaint isinvolvedM8 Weapondrop is notused byanyoneDash /Gapcloseinto the wallor off theplatformDeathon clearrunSomebodyhas a hottakeWe wallbefore thefirst mechRaidstartslateTechissuesWe changesomethingfrom araidplanFooddiscussion

Week 1 Arcadion Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. See furthest prog point, then die to first mech
  2. Fox crashes out
  3. Last pull is best pull
  4. <1.0% Wipe
  5. We have a tether mechanic
  6. Hio & Steyr raise the same target
  7. Someone has to relink a toolbox/vod
  8. Tank LB mechanic
  9. Someone Monkasteers through a mechanic
  10. Crimson dies for someone else's sins
  11. Ulti level mechanic
  12. Sae forgets tank stance
  13. See enrage on M5 or M6
  14. Tank cleaves someone / party
  15. MS paint is involved
  16. M8 Weapon drop is not used by anyone
  17. Dash / Gapclose into the wall or off the platform
  18. Death on clear run
  19. Somebody has a hot take
  20. We wall before the first mech
  21. Raid starts late
  22. Tech issues
  23. We change something from a raidplan
  24. Food discussion