(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Something spooky is happening in the woods tonight.
Somebody attempts to sneak out of camp at night.
Surprisingly, we can learn about LORE at camp.
While the counselors are away, the campers will find a way to get themselves in trouble.
Are these counselor's the best role models? (Bad habits from Beau/Yasha)
These campers are the reason why Luc becomes a rebel.
One of the Wildlings is trying to hide something.
Natural 20
Brennan uses his time as a camp counselor to make it Sam's problem.
Wilde-out!!
Are you sure this is the first time you're playing? Because those dice rolls say otherwise.
The Wildlings we meet all have their own quirks.
The Wildlings goes on a Field Trip! To where? Who knows!
Sam is both the GM and the guy who does the ad-read.
Well, that escalated quickly.
The campers are still trying to learn the best they can (Low level)
Natural 1
One of the kids finds out about Veth's side-hustle with the Gentleman.
One of the players is a previously mentioned camper from MN- Reunited.
Four teens? No Shenanigans? Impossible.
Something immediately becomes a running gag within the first few minutes.
The Wildlings overhear/see something they're not meant to see.
Come around the campfire! We have a story to tell (Happens between MN-Reunited and MN-Reunion)