CASHJunkbehavior16CommunicateShapingandFadingtheindividualPCMAEyeContactEscapeReinforcemodify22MakeChoicesPositivePreventionDe-escalationPostcrisis14Returnto TaskHighProbabilityAttackAgainCrisisInterventionRestrictivePrecrisisCASHJunkbehavior16CommunicateShapingandFadingtheindividualPCMAEyeContactEscapeReinforcemodify22MakeChoicesPositivePreventionDe-escalationPostcrisis14Returnto TaskHighProbabilityAttackAgainCrisisInterventionRestrictivePrecrisis

PCM Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. CASH
  2. Junk behavior
  3. 16
  4. Communicate
  5. Shaping and Fading
  6. the individual
  7. PCMA
  8. Eye Contact
  9. Escape
  10. Reinforce
  11. modify
  12. 22
  13. Make Choices
  14. Positive
  15. Prevention
  16. De-escalation
  17. Post crisis
  18. 14
  19. Return to Task
  20. High Probability
  21. Attack Again
  22. Crisis Intervention
  23. Restrictive
  24. Precrisis