PositiveEyeContactJunkbehaviorHighProbabilityCommunicatemodifyEscapeShapingandFadingCrisisIntervention2216AttackAgainDe-escalation14PreventionPostcrisistheindividualCASHMakeChoicesRestrictivePrecrisisReturnto TaskReinforcePCMAPositiveEyeContactJunkbehaviorHighProbabilityCommunicatemodifyEscapeShapingandFadingCrisisIntervention2216AttackAgainDe-escalation14PreventionPostcrisistheindividualCASHMakeChoicesRestrictivePrecrisisReturnto TaskReinforcePCMA

PCM Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Positive
  2. Eye Contact
  3. Junk behavior
  4. High Probability
  5. Communicate
  6. modify
  7. Escape
  8. Shaping and Fading
  9. Crisis Intervention
  10. 22
  11. 16
  12. Attack Again
  13. De-escalation
  14. 14
  15. Prevention
  16. Post crisis
  17. the individual
  18. CASH
  19. Make Choices
  20. Restrictive
  21. Precrisis
  22. Return to Task
  23. Reinforce
  24. PCMA