PositiveReinforce22HighProbabilityCASHPrecrisisEyeContactPostcrisisEscape14CrisisInterventiontheindividualDe-escalationRestrictiveAttackAgainReturnto Task16MakeChoicesJunkbehaviorShapingandFadingmodifyCommunicatePCMAPreventionPositiveReinforce22HighProbabilityCASHPrecrisisEyeContactPostcrisisEscape14CrisisInterventiontheindividualDe-escalationRestrictiveAttackAgainReturnto Task16MakeChoicesJunkbehaviorShapingandFadingmodifyCommunicatePCMAPrevention

PCM Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Positive
  2. Reinforce
  3. 22
  4. High Probability
  5. CASH
  6. Precrisis
  7. Eye Contact
  8. Post crisis
  9. Escape
  10. 14
  11. Crisis Intervention
  12. the individual
  13. De-escalation
  14. Restrictive
  15. Attack Again
  16. Return to Task
  17. 16
  18. Make Choices
  19. Junk behavior
  20. Shaping and Fading
  21. modify
  22. Communicate
  23. PCMA
  24. Prevention