DEXsaveAn NPCgetsangryWe goover therules(again)Explosionsin thelibrarySomeonealmost dies orgets a statuscondition in thefirst 30 minsBadpunsInnuendosthat the GMpretends todislikeWe laughaboutdead exesA PCgetsangryConversationabout htedrink we arehaving(again)AfamiliarpoofsSomeonegoesinvisibleNPCs aremean toPCsA wizardmakes aninvestigationcheckOilPoetryisutteredMake theGMlaugh-cryHotgoss issharedA PC takesa momentto mopeand/or cryAll of ushave readthe bookTheconversationgetssurprisinglydeepA major plotpoint getrevealedafter majorshenanigansPCs aremean toNPCsDramaDEXsaveAn NPCgetsangryWe goover therules(again)Explosionsin thelibrarySomeonealmost dies orgets a statuscondition in thefirst 30 minsBadpunsInnuendosthat the GMpretends todislikeWe laughaboutdead exesA PCgetsangryConversationabout htedrink we arehaving(again)AfamiliarpoofsSomeonegoesinvisibleNPCs aremean toPCsA wizardmakes aninvestigationcheckOilPoetryisutteredMake theGMlaugh-cryHotgoss issharedA PC takesa momentto mopeand/or cryAll of ushave readthe bookTheconversationgetssurprisinglydeepA major plotpoint getrevealedafter majorshenanigansPCs aremean toNPCsDrama

Grapevine - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DEX save
  2. An NPC gets angry
  3. We go over the rules (again)
  4. Explosions in the library
  5. Someone almost dies or gets a status condition in the first 30 mins
  6. Bad puns
  7. Innuendos that the GM pretends to dislike
  8. We laugh about dead exes
  9. A PC gets angry
  10. Conversation about hte drink we are having (again)
  11. A familiar poofs
  12. Someone goes invisible
  13. NPCs are mean to PCs
  14. A wizard makes an investigation check
  15. Oil
  16. Poetry is uttered
  17. Make the GM laugh-cry
  18. Hot goss is shared
  19. A PC takes a moment to mope and/or cry
  20. All of us have read the book
  21. The conversation gets surprisingly deep
  22. A major plot point get revealed after major shenanigans
  23. PCs are mean to NPCs
  24. Drama