BadpunsMake theGMlaugh-cryDramaA PCgetsangryWe laughaboutdead exesAll of ushave readthe bookExplosionsin thelibraryInnuendosthat the GMpretends todislikeConversationabout htedrink we arehaving(again)A major plotpoint getrevealedafter majorshenanigansSomeonegoesinvisibleAfamiliarpoofsA PC takesa momentto mopeand/or cryHotgoss issharedPoetryisutteredWe goover therules(again)TheconversationgetssurprisinglydeepPCs aremean toNPCsSomeonealmost dies orgets a statuscondition in thefirst 30 minsDEXsaveA wizardmakes aninvestigationcheckNPCs aremean toPCsOilAn NPCgetsangryBadpunsMake theGMlaugh-cryDramaA PCgetsangryWe laughaboutdead exesAll of ushave readthe bookExplosionsin thelibraryInnuendosthat the GMpretends todislikeConversationabout htedrink we arehaving(again)A major plotpoint getrevealedafter majorshenanigansSomeonegoesinvisibleAfamiliarpoofsA PC takesa momentto mopeand/or cryHotgoss issharedPoetryisutteredWe goover therules(again)TheconversationgetssurprisinglydeepPCs aremean toNPCsSomeonealmost dies orgets a statuscondition in thefirst 30 minsDEXsaveA wizardmakes aninvestigationcheckNPCs aremean toPCsOilAn NPCgetsangry

Grapevine - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Bad puns
  2. Make the GM laugh-cry
  3. Drama
  4. A PC gets angry
  5. We laugh about dead exes
  6. All of us have read the book
  7. Explosions in the library
  8. Innuendos that the GM pretends to dislike
  9. Conversation about hte drink we are having (again)
  10. A major plot point get revealed after major shenanigans
  11. Someone goes invisible
  12. A familiar poofs
  13. A PC takes a moment to mope and/or cry
  14. Hot goss is shared
  15. Poetry is uttered
  16. We go over the rules (again)
  17. The conversation gets surprisingly deep
  18. PCs are mean to NPCs
  19. Someone almost dies or gets a status condition in the first 30 mins
  20. DEX save
  21. A wizard makes an investigation check
  22. NPCs are mean to PCs
  23. Oil
  24. An NPC gets angry