LearningBehaviouristapproachUnconditionedresponse(UCR)ModelIndigenousNeutralstimulus(NS)AfterconditioningConnectionto countryNon-verbalClassicalconditioningConditionedresponse(CR)Social-cognitiveapproachConditionedstimulus(CS)Place-basedlearningBehaviourCommunitylinksAntecedentNegativereinforcementSymbolsandimagesPunishmentLearnerLearningmapsPositivepunishmentAboriginaland TorresStraitIslanderpeoplesObservationallearningstorysharingBeforeconditioningRetentionMotivationResponseConsequenceAttentionReproductionReinforcementUnconditionedstimulus(UCS)Ways toknowingStimulusKinaestheticNegativepunishmentFirstNationsPositivereinforcementDeconstruct/reconstructOperantconditioningAcquisitionConditioningDuringconditioningNarrativeNon-linearlearningYarnLearningmapLearningBehaviouristapproachUnconditionedresponse(UCR)ModelIndigenousNeutralstimulus(NS)AfterconditioningConnectionto countryNon-verbalClassicalconditioningConditionedresponse(CR)Social-cognitiveapproachConditionedstimulus(CS)Place-basedlearningBehaviourCommunitylinksAntecedentNegativereinforcementSymbolsandimagesPunishmentLearnerLearningmapsPositivepunishmentAboriginaland TorresStraitIslanderpeoplesObservationallearningstorysharingBeforeconditioningRetentionMotivationResponseConsequenceAttentionReproductionReinforcementUnconditionedstimulus(UCS)Ways toknowingStimulusKinaestheticNegativepunishmentFirstNationsPositivereinforcementDeconstruct/reconstructOperantconditioningAcquisitionConditioningDuringconditioningNarrativeNon-linearlearningYarnLearningmap

Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Learning
  2. Behaviourist approach
  3. Unconditioned response (UCR)
  4. Model
  5. Indigenous
  6. Neutral stimulus (NS)
  7. After conditioning
  8. Connection to country
  9. Non-verbal
  10. Classical conditioning
  11. Conditioned response (CR)
  12. Social-cognitive approach
  13. Conditioned stimulus (CS)
  14. Place-based learning
  15. Behaviour
  16. Community links
  17. Antecedent
  18. Negative reinforcement
  19. Symbols and images
  20. Punishment
  21. Learner
  22. Learning maps
  23. Positive punishment
  24. Aboriginal and Torres Strait Islander peoples
  25. Observational learning
  26. story sharing
  27. Before conditioning
  28. Retention
  29. Motivation
  30. Response
  31. Consequence
  32. Attention
  33. Reproduction
  34. Reinforcement
  35. Unconditioned stimulus (UCS)
  36. Ways to knowing
  37. Stimulus
  38. Kinaesthetic
  39. Negative punishment
  40. First Nations
  41. Positive reinforcement
  42. Deconstruct/ reconstruct
  43. Operant conditioning
  44. Acquisition
  45. Conditioning
  46. During conditioning
  47. Narrative
  48. Non-linear learning
  49. Yarn
  50. Learning map