FirstNationsDuringconditioningObservationallearningClassicalconditioningNon-linearlearningBehaviouristapproachCommunitylinksstorysharingBeforeconditioningResponseAcquisitionPositivereinforcementModelUnconditionedresponse(UCR)Non-verbalLearningmapsRetentionSocial-cognitiveapproachStimulusPositivepunishmentConsequenceAttentionDeconstruct/reconstructWays toknowingLearningmapAboriginaland TorresStraitIslanderpeoplesNeutralstimulus(NS)Conditionedresponse(CR)AntecedentNegativereinforcementReproductionKinaestheticNegativepunishmentReinforcementIndigenousPlace-basedlearningAfterconditioningConditioningMotivationUnconditionedstimulus(UCS)OperantconditioningSymbolsandimagesConnectionto countryNarrativeLearnerYarnConditionedstimulus(CS)LearningPunishmentBehaviourFirstNationsDuringconditioningObservationallearningClassicalconditioningNon-linearlearningBehaviouristapproachCommunitylinksstorysharingBeforeconditioningResponseAcquisitionPositivereinforcementModelUnconditionedresponse(UCR)Non-verbalLearningmapsRetentionSocial-cognitiveapproachStimulusPositivepunishmentConsequenceAttentionDeconstruct/reconstructWays toknowingLearningmapAboriginaland TorresStraitIslanderpeoplesNeutralstimulus(NS)Conditionedresponse(CR)AntecedentNegativereinforcementReproductionKinaestheticNegativepunishmentReinforcementIndigenousPlace-basedlearningAfterconditioningConditioningMotivationUnconditionedstimulus(UCS)OperantconditioningSymbolsandimagesConnectionto countryNarrativeLearnerYarnConditionedstimulus(CS)LearningPunishmentBehaviour

Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. First Nations
  2. During conditioning
  3. Observational learning
  4. Classical conditioning
  5. Non-linear learning
  6. Behaviourist approach
  7. Community links
  8. story sharing
  9. Before conditioning
  10. Response
  11. Acquisition
  12. Positive reinforcement
  13. Model
  14. Unconditioned response (UCR)
  15. Non-verbal
  16. Learning maps
  17. Retention
  18. Social-cognitive approach
  19. Stimulus
  20. Positive punishment
  21. Consequence
  22. Attention
  23. Deconstruct/ reconstruct
  24. Ways to knowing
  25. Learning map
  26. Aboriginal and Torres Strait Islander peoples
  27. Neutral stimulus (NS)
  28. Conditioned response (CR)
  29. Antecedent
  30. Negative reinforcement
  31. Reproduction
  32. Kinaesthetic
  33. Negative punishment
  34. Reinforcement
  35. Indigenous
  36. Place-based learning
  37. After conditioning
  38. Conditioning
  39. Motivation
  40. Unconditioned stimulus (UCS)
  41. Operant conditioning
  42. Symbols and images
  43. Connection to country
  44. Narrative
  45. Learner
  46. Yarn
  47. Conditioned stimulus (CS)
  48. Learning
  49. Punishment
  50. Behaviour