Unconditionedstimulus(UCS)Conditionedresponse(CR)IndigenousDeconstruct/reconstructRetentionKinaestheticOperantconditioningConditionedstimulus(CS)ClassicalconditioningYarnAttentionResponsePunishmentUnconditionedresponse(UCR)LearningmapDuringconditioningAboriginaland TorresStraitIslanderpeoplesWays toknowingMotivationConnectionto countryFirstNationsAntecedentAfterconditioningReinforcementLearnerNon-verbalStimulusSocial-cognitiveapproachPositivereinforcementNeutralstimulus(NS)AcquisitionCommunitylinksNegativepunishmentObservationallearningConsequencestorysharingConditioningBehaviourNegativereinforcementPositivepunishmentModelNarrativeLearningmapsLearningSymbolsandimagesBehaviouristapproachBeforeconditioningReproductionPlace-basedlearningNon-linearlearningUnconditionedstimulus(UCS)Conditionedresponse(CR)IndigenousDeconstruct/reconstructRetentionKinaestheticOperantconditioningConditionedstimulus(CS)ClassicalconditioningYarnAttentionResponsePunishmentUnconditionedresponse(UCR)LearningmapDuringconditioningAboriginaland TorresStraitIslanderpeoplesWays toknowingMotivationConnectionto countryFirstNationsAntecedentAfterconditioningReinforcementLearnerNon-verbalStimulusSocial-cognitiveapproachPositivereinforcementNeutralstimulus(NS)AcquisitionCommunitylinksNegativepunishmentObservationallearningConsequencestorysharingConditioningBehaviourNegativereinforcementPositivepunishmentModelNarrativeLearningmapsLearningSymbolsandimagesBehaviouristapproachBeforeconditioningReproductionPlace-basedlearningNon-linearlearning

Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Unconditioned stimulus (UCS)
  2. Conditioned response (CR)
  3. Indigenous
  4. Deconstruct/ reconstruct
  5. Retention
  6. Kinaesthetic
  7. Operant conditioning
  8. Conditioned stimulus (CS)
  9. Classical conditioning
  10. Yarn
  11. Attention
  12. Response
  13. Punishment
  14. Unconditioned response (UCR)
  15. Learning map
  16. During conditioning
  17. Aboriginal and Torres Strait Islander peoples
  18. Ways to knowing
  19. Motivation
  20. Connection to country
  21. First Nations
  22. Antecedent
  23. After conditioning
  24. Reinforcement
  25. Learner
  26. Non-verbal
  27. Stimulus
  28. Social-cognitive approach
  29. Positive reinforcement
  30. Neutral stimulus (NS)
  31. Acquisition
  32. Community links
  33. Negative punishment
  34. Observational learning
  35. Consequence
  36. story sharing
  37. Conditioning
  38. Behaviour
  39. Negative reinforcement
  40. Positive punishment
  41. Model
  42. Narrative
  43. Learning maps
  44. Learning
  45. Symbols and images
  46. Behaviourist approach
  47. Before conditioning
  48. Reproduction
  49. Place-based learning
  50. Non-linear learning