Non-verbalStimulusWays toknowingConditioningIndigenousDuringconditioningNon-linearlearningPunishmentUnconditionedstimulus(UCS)CommunitylinksObservationallearningNeutralstimulus(NS)Conditionedresponse(CR)Conditionedstimulus(CS)Unconditionedresponse(UCR)Place-basedlearningYarnLearningModelDeconstruct/reconstructConnectionto countrySocial-cognitiveapproachLearnerConsequenceAcquisitionPositivereinforcementBehaviourBeforeconditioningstorysharingOperantconditioningAttentionKinaestheticSymbolsandimagesResponseReproductionPositivepunishmentAntecedentAfterconditioningLearningmapsNegativereinforcementNarrativeBehaviouristapproachMotivationClassicalconditioningFirstNationsNegativepunishmentAboriginaland TorresStraitIslanderpeoplesLearningmapReinforcementRetentionNon-verbalStimulusWays toknowingConditioningIndigenousDuringconditioningNon-linearlearningPunishmentUnconditionedstimulus(UCS)CommunitylinksObservationallearningNeutralstimulus(NS)Conditionedresponse(CR)Conditionedstimulus(CS)Unconditionedresponse(UCR)Place-basedlearningYarnLearningModelDeconstruct/reconstructConnectionto countrySocial-cognitiveapproachLearnerConsequenceAcquisitionPositivereinforcementBehaviourBeforeconditioningstorysharingOperantconditioningAttentionKinaestheticSymbolsandimagesResponseReproductionPositivepunishmentAntecedentAfterconditioningLearningmapsNegativereinforcementNarrativeBehaviouristapproachMotivationClassicalconditioningFirstNationsNegativepunishmentAboriginaland TorresStraitIslanderpeoplesLearningmapReinforcementRetention

Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Non-verbal
  2. Stimulus
  3. Ways to knowing
  4. Conditioning
  5. Indigenous
  6. During conditioning
  7. Non-linear learning
  8. Punishment
  9. Unconditioned stimulus (UCS)
  10. Community links
  11. Observational learning
  12. Neutral stimulus (NS)
  13. Conditioned response (CR)
  14. Conditioned stimulus (CS)
  15. Unconditioned response (UCR)
  16. Place-based learning
  17. Yarn
  18. Learning
  19. Model
  20. Deconstruct/ reconstruct
  21. Connection to country
  22. Social-cognitive approach
  23. Learner
  24. Consequence
  25. Acquisition
  26. Positive reinforcement
  27. Behaviour
  28. Before conditioning
  29. story sharing
  30. Operant conditioning
  31. Attention
  32. Kinaesthetic
  33. Symbols and images
  34. Response
  35. Reproduction
  36. Positive punishment
  37. Antecedent
  38. After conditioning
  39. Learning maps
  40. Negative reinforcement
  41. Narrative
  42. Behaviourist approach
  43. Motivation
  44. Classical conditioning
  45. First Nations
  46. Negative punishment
  47. Aboriginal and Torres Strait Islander peoples
  48. Learning map
  49. Reinforcement
  50. Retention