Brennan useshis time as acamp counselorto make itSam's problem.Surprisingly,we can learnabout LOREat camp.The campersare still tryingto learn thebest they can(Low level)The Wildlingsgoes on aField Trip! Towhere? Whoknows!Are thesecounselor's thebest rolemodels? (Badhabits fromBeau/Yasha)Well, thatescalatedquickly.TheWildlings wemeet allhave theirown quirks.Oh, hellothere(CameoAppearance)Four teens?NoShenanigans?Impossible.Someonefinds outabout Veth'sside-hustle.One of theplayers is apreviouslymentionedcamper fromMN- Reunited.One of theWildlings istrying to hidesomething.While thecounselors areaway, the camperswill find a way toget themselves introuble.It's all fun andgames untilsomethinggoes horriblywrong.Somebodyattempts tosneak out ofcamp atnight.Somethingspooky ishappening inthe woodstonightCome around thecampfire! We havea story to tell(Happens betweenMN-Reunited andMN-Reunion)These campersare the reasonwhy Lucbecomes arebel.The Wildlingsoverhear/seesomethingthey're notmeant to see.Natural1Sam is boththe GM andthe guy whodoes the ad-read.Natural20Somethingimmediatelybecomes arunning gagwithin the firstfew minutesAre you sure thisis the first timeyou're playing?Because thosedice rolls sayotherwise.Brennan useshis time as acamp counselorto make itSam's problem.Surprisingly,we can learnabout LOREat camp.The campersare still tryingto learn thebest they can(Low level)The Wildlingsgoes on aField Trip! Towhere? Whoknows!Are thesecounselor's thebest rolemodels? (Badhabits fromBeau/Yasha)Well, thatescalatedquickly.TheWildlings wemeet allhave theirown quirks.Oh, hellothere(CameoAppearance)Four teens?NoShenanigans?Impossible.Someonefinds outabout Veth'sside-hustle.One of theplayers is apreviouslymentionedcamper fromMN- Reunited.One of theWildlings istrying to hidesomething.While thecounselors areaway, the camperswill find a way toget themselves introuble.It's all fun andgames untilsomethinggoes horriblywrong.Somebodyattempts tosneak out ofcamp atnight.Somethingspooky ishappening inthe woodstonightCome around thecampfire! We havea story to tell(Happens betweenMN-Reunited andMN-Reunion)These campersare the reasonwhy Lucbecomes arebel.The Wildlingsoverhear/seesomethingthey're notmeant to see.Natural1Sam is boththe GM andthe guy whodoes the ad-read.Natural20Somethingimmediatelybecomes arunning gagwithin the firstfew minutesAre you sure thisis the first timeyou're playing?Because thosedice rolls sayotherwise.

Wildmount Wildlings- Episode 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Brennan uses his time as a camp counselor to make it Sam's problem.
  2. Surprisingly, we can learn about LORE at camp.
  3. The campers are still trying to learn the best they can (Low level)
  4. The Wildlings goes on a Field Trip! To where? Who knows!
  5. Are these counselor's the best role models? (Bad habits from Beau/Yasha)
  6. Well, that escalated quickly.
  7. The Wildlings we meet all have their own quirks.
  8. Oh, hello there (Cameo Appearance)
  9. Four teens? No Shenanigans? Impossible.
  10. Someone finds out about Veth's side-hustle.
  11. One of the players is a previously mentioned camper from MN- Reunited.
  12. One of the Wildlings is trying to hide something.
  13. While the counselors are away, the campers will find a way to get themselves in trouble.
  14. It's all fun and games until something goes horribly wrong.
  15. Somebody attempts to sneak out of camp at night.
  16. Something spooky is happening in the woods tonight
  17. Come around the campfire! We have a story to tell (Happens between MN-Reunited and MN-Reunion)
  18. These campers are the reason why Luc becomes a rebel.
  19. The Wildlings overhear/see something they're not meant to see.
  20. Natural 1
  21. Sam is both the GM and the guy who does the ad-read.
  22. Natural 20
  23. Something immediately becomes a running gag within the first few minutes
  24. Are you sure this is the first time you're playing? Because those dice rolls say otherwise.