// don'ttouch.WorksIf(true)/if(false)500 linesof onefunctionDebugprints toconsoleOne-linersUseless/nocommentsVariable /functionsnames aftera song ormovieUnreadableRegexPointersFunction thatisn't used,but itremains "justin case"EmptycatchOvercomplicatedcodePartial partialpartialpartial...ClassCommentedlines of codePrettiertried tosave thiscodeLibrary/packagewritten fromscratch insteadof using publicsolutionTODOVariablenamed"temp"severaltimesSleep(1000)Easter eggs incode/commentsDepreciatedpackageRabbithole offunctionsTwo or morefunctions thatare exactly thesame, with oneline changedIf inside ifinside ifinside if ...// don'ttouch.WorksIf(true)/if(false)500 linesof onefunctionDebugprints toconsoleOne-linersUseless/nocommentsVariable /functionsnames aftera song ormovieUnreadableRegexPointersFunction thatisn't used,but itremains "justin case"EmptycatchOvercomplicatedcodePartial partialpartialpartial...ClassCommentedlines of codePrettiertried tosave thiscodeLibrary/packagewritten fromscratch insteadof using publicsolutionTODOVariablenamed"temp"severaltimesSleep(1000)Easter eggs incode/commentsDepreciatedpackageRabbithole offunctionsTwo or morefunctions thatare exactly thesame, with oneline changedIf inside ifinside ifinside if ...

Reading others code - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
B
3
B
4
B
5
N
6
I
7
O
8
B
9
N
10
B
11
G
12
G
13
G
14
I
15
O
16
G
17
N
18
O
19
O
20
G
21
I
22
I
23
N
24
I
  1. O-// don't touch. Works
  2. B-If(true) / if(false)
  3. B-500 lines of one function
  4. B-Debug prints to console
  5. N-One-liners
  6. I-Useless/no comments
  7. O-Variable / functions names after a song or movie
  8. B-Unreadable Regex
  9. N-Pointers
  10. B-Function that isn't used, but it remains "just in case"
  11. G-Empty catch
  12. G-Overcomplicated code
  13. G-Partial partial partial partial... Class
  14. I-Commented lines of code
  15. O-Prettier tried to save this code
  16. G-Library/package written from scratch instead of using public solution
  17. N-TODO
  18. O-Variable named "temp" several times
  19. O-Sleep (1000)
  20. G-Easter eggs in code/comments
  21. I-Depreciated package
  22. I-Rabbit hole of functions
  23. N-Two or more functions that are exactly the same, with one line changed
  24. I-If inside if inside if inside if ...