Variable /functionsnames aftera song ormovieOvercomplicatedcodePrettiertried tosave thiscodeSleep(1000)TODOUnreadableRegexTwo or morefunctions thatare exactly thesame, with oneline changedDebugprints toconsole// don'ttouch.WorksPartial partialpartialpartial...ClassIf(true)/if(false)Variablenamed"temp"severaltimesOne-linersRabbithole offunctionsEaster eggs incode/commentsDepreciatedpackageLibrary/packagewritten fromscratch insteadof using publicsolutionEmptycatch500 linesof onefunctionFunction thatisn't used,but itremains "justin case"If inside ifinside ifinside if ...Commentedlines of codeUseless/nocommentsPointersVariable /functionsnames aftera song ormovieOvercomplicatedcodePrettiertried tosave thiscodeSleep(1000)TODOUnreadableRegexTwo or morefunctions thatare exactly thesame, with oneline changedDebugprints toconsole// don'ttouch.WorksPartial partialpartialpartial...ClassIf(true)/if(false)Variablenamed"temp"severaltimesOne-linersRabbithole offunctionsEaster eggs incode/commentsDepreciatedpackageLibrary/packagewritten fromscratch insteadof using publicsolutionEmptycatch500 linesof onefunctionFunction thatisn't used,but itremains "justin case"If inside ifinside ifinside if ...Commentedlines of codeUseless/nocommentsPointers

Reading others code - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
G
3
O
4
O
5
N
6
B
7
N
8
B
9
O
10
G
11
B
12
O
13
N
14
I
15
G
16
I
17
G
18
G
19
B
20
B
21
I
22
I
23
I
24
N
  1. O-Variable / functions names after a song or movie
  2. G-Overcomplicated code
  3. O-Prettier tried to save this code
  4. O-Sleep (1000)
  5. N-TODO
  6. B-Unreadable Regex
  7. N-Two or more functions that are exactly the same, with one line changed
  8. B-Debug prints to console
  9. O-// don't touch. Works
  10. G-Partial partial partial partial... Class
  11. B-If(true) / if(false)
  12. O-Variable named "temp" several times
  13. N-One-liners
  14. I-Rabbit hole of functions
  15. G-Easter eggs in code/comments
  16. I-Depreciated package
  17. G-Library/package written from scratch instead of using public solution
  18. G-Empty catch
  19. B-500 lines of one function
  20. B-Function that isn't used, but it remains "just in case"
  21. I-If inside if inside if inside if ...
  22. I-Commented lines of code
  23. I-Useless/no comments
  24. N-Pointers