Emptycatch// don'ttouch.WorksPrettiertried tosave thiscodeVariablenamed"temp"severaltimesOvercomplicatedcodeLibrary/packagewritten fromscratch insteadof using publicsolutionIf(true)/if(false)500 linesof onefunctionPartial partialpartialpartial...ClassTODOVariable /functionsnames aftera song ormovieSleep(1000)Debugprints toconsoleDepreciatedpackageOne-linersCommentedlines of codeUnreadableRegexEaster eggs incode/commentsFunction thatisn't used,but itremains "justin case"Two or morefunctions thatare exactly thesame, with oneline changedIf inside ifinside ifinside if ...Rabbithole offunctionsPointersUseless/nocommentsEmptycatch// don'ttouch.WorksPrettiertried tosave thiscodeVariablenamed"temp"severaltimesOvercomplicatedcodeLibrary/packagewritten fromscratch insteadof using publicsolutionIf(true)/if(false)500 linesof onefunctionPartial partialpartialpartial...ClassTODOVariable /functionsnames aftera song ormovieSleep(1000)Debugprints toconsoleDepreciatedpackageOne-linersCommentedlines of codeUnreadableRegexEaster eggs incode/commentsFunction thatisn't used,but itremains "justin case"Two or morefunctions thatare exactly thesame, with oneline changedIf inside ifinside ifinside if ...Rabbithole offunctionsPointersUseless/nocomments

Reading others code - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
O
3
O
4
O
5
G
6
G
7
B
8
B
9
G
10
N
11
O
12
O
13
B
14
I
15
N
16
I
17
B
18
G
19
B
20
N
21
I
22
I
23
N
24
I
  1. G-Empty catch
  2. O-// don't touch. Works
  3. O-Prettier tried to save this code
  4. O-Variable named "temp" several times
  5. G-Overcomplicated code
  6. G-Library/package written from scratch instead of using public solution
  7. B-If(true) / if(false)
  8. B-500 lines of one function
  9. G-Partial partial partial partial... Class
  10. N-TODO
  11. O-Variable / functions names after a song or movie
  12. O-Sleep (1000)
  13. B-Debug prints to console
  14. I-Depreciated package
  15. N-One-liners
  16. I-Commented lines of code
  17. B-Unreadable Regex
  18. G-Easter eggs in code/comments
  19. B-Function that isn't used, but it remains "just in case"
  20. N-Two or more functions that are exactly the same, with one line changed
  21. I-If inside if inside if inside if ...
  22. I-Rabbit hole of functions
  23. N-Pointers
  24. I-Useless/no comments