Conversionkick hitsthe post8 scoresoff ascrumsuccessfuloff load Scrumresetstwice Weak sidewing scores(number 11)Knock oninfront ofthe try lineReplacementplayer scores A forwardgets takenout ofboundsScore offa quicktapA teamscores rightbeforehalftimeKickedtotouchSuccessfuldefenseagainst amaulDefensewins ascrum Big hit inopen play(clean hit)Yellowcard/redcardGrubber"Notstraight"call on alineoutConversionmade fromthe cornerScrumhalfbreaksthe lineA playerwith ascrum capscoresLongball for aline outPenaltyforcollapsingthe scrumLineoutstolenScoreoff apoachConversionkick hitsthe post8 scoresoff ascrumsuccessfuloff load Scrumresetstwice Weak sidewing scores(number 11)Knock oninfront ofthe try lineReplacementplayer scores A forwardgets takenout ofboundsScore offa quicktapA teamscores rightbeforehalftimeKickedtotouchSuccessfuldefenseagainst amaulDefensewins ascrum Big hit inopen play(clean hit)Yellowcard/redcardGrubber"Notstraight"call on alineoutConversionmade fromthe cornerScrumhalfbreaksthe lineA playerwith ascrum capscoresLongball for aline outPenaltyforcollapsingthe scrumLineoutstolenScoreoff apoach

WER Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Conversion kick hits the post
  2. 8 scores off a scrum
  3. successful off load
  4.  Scrum resets twice
  5.  Weak side wing scores (number 11)
  6. Knock on infront of the try line
  7. Replacement player scores
  8.  A forward gets taken out of bounds
  9. Score off a quick tap
  10. A team scores right before halftime
  11. Kicked to touch
  12. Successful defense against a maul
  13. Defense wins a scrum
  14.  Big hit in open play (clean hit)
  15. Yellow card/red card
  16. Grubber
  17. "Not straight" call on a lineout
  18. Conversion made from the corner
  19. Scrumhalf breaks the line
  20. A player with a scrum cap scores
  21. Long ball for a line out
  22. Penalty for collapsing the scrum
  23. Lineout stolen
  24. Score off a poach