Your innerKibler. You oryour opponentplays a dragonwith CMC6 orhigher.Look, it's the title! youor your opponentplay a card from thedragonstormenchantment cycle.(The Ench thatbounce themselves)Puff the magicdragon.Someonenearby goesout for a smokebreak.YOU AGAIN?Open 3 or morecopies of thesame card inyour prereleasekit.Dragons:They're like usbut cooler andwith wingsPlay a dragon.draw a cardother thenthe card youdraw on yourdrawstep.Dragon Slayer.Remove youropponent's dragoncreature orplaneswalker witha removal spell orthrough combat.Can I get youa round? Seesomeone buya drink at theprerelease.Siege rhino isthat you? Seeyou or youropponent playa rhino.You or youropp triggertheMOBILIZEmechanicextra gamepieces. you oryour oppcreated a tokenother then a redwarrior.tie adicerollFlying clancolours You oryour opponentplays adevotee card.Don't need to mullover that mulligan.Mulligan a startinghand with 0 landor all lands.embrace thevibes. chat withsomeone outsideyour inner circle.(your opp for theround doesn'tcount)You or youropp triggerthe FLURRYmechanicA long gamedrag on. See agame go toturns byreaching theround time limit.You or youropp use theRENEWmechanicYep, that dobe a dragon.behold adragon.loss adicerolldraw the land youneeded to be ableto make your landdrop this turn.(didn't alreadyhave a land)You or youropp cast anOMENspellyou or youropp put+1/+1 on acreatureVasthorizons. youor your oppReach 10lands in play.Classic Jeff,See someoneJeff their deckat theprerelease.For the Khans!You or your oppplay a 2 ormore colourcard paying 4or less mana.Puns of Tarkir.Hear someonemake a (bad?)joke aboutdragons.win aroundyou or youropp plays ahybrid manacard for lessthen 6 manaYou or youropp use theHarmonizemechanicA new talebegins...? Seea player play atprereleasewithoutsleeves.Shining scales.you or your oppPlays a foil cardduring one ofyour games.Here be dragons.See 3 dragonsplayed by you and/oryour opponent overthe course of a singlegame. (Not includingOMEN spells)Big oof, Hityour opponentfor 5 or moredamage from asingle creaturein one swing.make adragonproud. makea sick play.play a landthat tapsfor multiplecoloursFor the Dragons!You or youropponent play a2 or more colourcard with CMC 4or greater.A dragons bestfriend. you oryour opp playa humancreature cardThat's onebrave soul.See a 1/1token blocka dragon.win adicerollYou or youropp use theENDUREmechanicAn uphillbattle aheadLose the firstgame in around.backgroundcharacter. playa non human,non dragoncreature.That's pretty midYou or youropponent roll a 7(with 2d6) whenrolling forfirst/second player.big turt says hi.someoneopens AmblingStormshellin there cardpool.Your innerKibler. You oryour opponentplays a dragonwith CMC6 orhigher.Look, it's the title! youor your opponentplay a card from thedragonstormenchantment cycle.(The Ench thatbounce themselves)Puff the magicdragon.Someonenearby goesout for a smokebreak.YOU AGAIN?Open 3 or morecopies of thesame card inyour prereleasekit.Dragons:They're like usbut cooler andwith wingsPlay a dragon.draw a cardother thenthe card youdraw on yourdrawstep.Dragon Slayer.Remove youropponent's dragoncreature orplaneswalker witha removal spell orthrough combat.Can I get youa round? Seesomeone buya drink at theprerelease.Siege rhino isthat you? Seeyou or youropponent playa rhino.You or youropp triggertheMOBILIZEmechanicextra gamepieces. you oryour oppcreated a tokenother then a redwarrior.tie adicerollFlying clancolours You oryour opponentplays adevotee card.Don't need to mullover that mulligan.Mulligan a startinghand with 0 landor all lands.embrace thevibes. chat withsomeone outsideyour inner circle.(your opp for theround doesn'tcount)You or youropp triggerthe FLURRYmechanicA long gamedrag on. See agame go toturns byreaching theround time limit.You or youropp use theRENEWmechanicYep, that dobe a dragon.behold adragon.loss adicerolldraw the land youneeded to be ableto make your landdrop this turn.(didn't alreadyhave a land)You or youropp cast anOMENspellyou or youropp put+1/+1 on acreatureVasthorizons. youor your oppReach 10lands in play.Classic Jeff,See someoneJeff their deckat theprerelease.For the Khans!You or your oppplay a 2 ormore colourcard paying 4or less mana.Puns of Tarkir.Hear someonemake a (bad?)joke aboutdragons.win aroundyou or youropp plays ahybrid manacard for lessthen 6 manaYou or youropp use theHarmonizemechanicA new talebegins...? Seea player play atprereleasewithoutsleeves.Shining scales.you or your oppPlays a foil cardduring one ofyour games.Here be dragons.See 3 dragonsplayed by you and/oryour opponent overthe course of a singlegame. (Not includingOMEN spells)Big oof, Hityour opponentfor 5 or moredamage from asingle creaturein one swing.make adragonproud. makea sick play.play a landthat tapsfor multiplecoloursFor the Dragons!You or youropponent play a2 or more colourcard with CMC 4or greater.A dragons bestfriend. you oryour opp playa humancreature cardThat's onebrave soul.See a 1/1token blocka dragon.win adicerollYou or youropp use theENDUREmechanicAn uphillbattle aheadLose the firstgame in around.backgroundcharacter. playa non human,non dragoncreature.That's pretty midYou or youropponent roll a 7(with 2d6) whenrolling forfirst/second player.big turt says hi.someoneopens AmblingStormshellin there cardpool.

Tarkir: Dragonstorm BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Your inner Kibler. You or your opponent plays a dragon with CMC6 or higher.
  2. Look, it's the title! you or your opponent play a card from the dragonstorm enchantment cycle. (The Ench that bounce themselves)
  3. Puff the magic dragon. Someone nearby goes out for a smoke break.
  4. YOU AGAIN? Open 3 or more copies of the same card in your prerelease kit.
  5. Dragons: They're like us but cooler and with wings Play a dragon.
  6. draw a card other then the card you draw on your drawstep.
  7. Dragon Slayer. Remove your opponent's dragon creature or planeswalker with a removal spell or through combat.
  8. Can I get you a round? See someone buy a drink at the prerelease.
  9. Siege rhino is that you? See you or your opponent play a rhino.
  10. You or your opp trigger the MOBILIZE mechanic
  11. extra game pieces. you or your opp created a token other then a red warrior.
  12. tie a dice roll
  13. Flying clan colours You or your opponent plays a devotee card.
  14. Don't need to mull over that mulligan. Mulligan a starting hand with 0 land or all lands.
  15. embrace the vibes. chat with someone outside your inner circle. (your opp for the round doesn't count)
  16. You or your opp trigger the FLURRY mechanic
  17. A long game drag on. See a game go to turns by reaching the round time limit.
  18. You or your opp use the RENEW mechanic
  19. Yep, that do be a dragon. behold a dragon.
  20. loss a dice roll
  21. draw the land you needed to be able to make your land drop this turn. (didn't already have a land)
  22. You or your opp cast an OMEN spell
  23. you or your opp put +1/+1 on a creature
  24. Vast horizons. you or your opp Reach 10 lands in play.
  25. Classic Jeff, See someone Jeff their deck at the prerelease.
  26. For the Khans! You or your opp play a 2 or more colour card paying 4 or less mana.
  27. Puns of Tarkir. Hear someone make a (bad?) joke about dragons.
  28. win a round
  29. you or your opp plays a hybrid mana card for less then 6 mana
  30. You or your opp use the Harmonize mechanic
  31. A new tale begins...? See a player play at prerelease without sleeves.
  32. Shining scales. you or your opp Plays a foil card during one of your games.
  33. Here be dragons. See 3 dragons played by you and/or your opponent over the course of a single game. (Not including OMEN spells)
  34. Big oof, Hit your opponent for 5 or more damage from a single creature in one swing.
  35. make a dragon proud. make a sick play.
  36. play a land that taps for multiple colours
  37. For the Dragons! You or your opponent play a 2 or more colour card with CMC 4 or greater.
  38. A dragons best friend. you or your opp play a human creature card
  39. That's one brave soul. See a 1/1 token block a dragon.
  40. win a dice roll
  41. You or your opp use the ENDURE mechanic
  42. An uphill battle ahead Lose the first game in a round.
  43. background character. play a non human, non dragon creature.
  44. That's pretty mid You or your opponent roll a 7( with 2d6) when rolling for first/second player.
  45. big turt says hi. someone opens Ambling Stormshell in there card pool.