Yep, that dobe a dragon.behold adragon.Classic Jeff,See someoneJeff their deckat theprerelease.Dragon Slayer.Remove youropponent's dragoncreature orplaneswalker witha removal spell orthrough combat.make adragonproud. makea sick play.Don't need to mullover that mulligan.Mulligan a startinghand with 0 landor all lands.Dragons:They're like usbut cooler andwith wingsPlay a dragon.That's onebrave soul.See a 1/1token blocka dragon.Look, it's the title! youor your opponentplay a card from thedragonstormenchantment cycle.(The Ench thatbounce themselves)embrace thevibes. chat withsomeone outsideyour inner circle.(your opp for theround doesn'tcount)tie adicerollYOU AGAIN?Open 3 or morecopies of thesame card inyour prereleasekit.big turt says hi.someoneopens AmblingStormshellin there cardpool.Big oof, Hityour opponentfor 5 or moredamage from asingle creaturein one swing.Here be dragons.See 3 dragonsplayed by you and/oryour opponent overthe course of a singlegame. (Not includingOMEN spells)For the Dragons!You or youropponent play a2 or more colourcard with CMC 4or greater.Shining scales.you or your oppPlays a foil cardduring one ofyour games.An uphillbattle aheadLose the firstgame in around.That's pretty midYou or youropponent roll a 7(with 2d6) whenrolling forfirst/second player.A long gamedrag on. See agame go toturns byreaching theround time limit.You or youropp use theENDUREmechanicYour innerKibler. You oryour opponentplays a dragonwith CMC6 orhigher.you or youropp plays ahybrid manacard for lessthen 6 manaCan I get youa round? Seesomeone buya drink at theprerelease.A new talebegins...? Seea player play atprereleasewithoutsleeves.play a landthat tapsfor multiplecoloursVasthorizons. youor your oppReach 10lands in play.you or youropp put+1/+1 on acreaturedraw a cardother thenthe card youdraw on yourdrawstep.Puff the magicdragon.Someonenearby goesout for a smokebreak.A dragons bestfriend. you oryour opp playa humancreature cardPuns of Tarkir.Hear someonemake a (bad?)joke aboutdragons.Siege rhino isthat you? Seeyou or youropponent playa rhino.draw the land youneeded to be ableto make your landdrop this turn.(didn't alreadyhave a land)win adicerollYou or youropp use theRENEWmechanicloss adicerollYou or youropp triggerthe FLURRYmechanicFlying clancolours You oryour opponentplays adevotee card.You or youropp triggertheMOBILIZEmechanicwin aroundbackgroundcharacter. playa non human,non dragoncreature.You or youropp use theHarmonizemechanicextra gamepieces. you oryour oppcreated a tokenother then a redwarrior.You or youropp cast anOMENspellFor the Khans!You or your oppplay a 2 ormore colourcard paying 4or less mana.Yep, that dobe a dragon.behold adragon.Classic Jeff,See someoneJeff their deckat theprerelease.Dragon Slayer.Remove youropponent's dragoncreature orplaneswalker witha removal spell orthrough combat.make adragonproud. makea sick play.Don't need to mullover that mulligan.Mulligan a startinghand with 0 landor all lands.Dragons:They're like usbut cooler andwith wingsPlay a dragon.That's onebrave soul.See a 1/1token blocka dragon.Look, it's the title! youor your opponentplay a card from thedragonstormenchantment cycle.(The Ench thatbounce themselves)embrace thevibes. chat withsomeone outsideyour inner circle.(your opp for theround doesn'tcount)tie adicerollYOU AGAIN?Open 3 or morecopies of thesame card inyour prereleasekit.big turt says hi.someoneopens AmblingStormshellin there cardpool.Big oof, Hityour opponentfor 5 or moredamage from asingle creaturein one swing.Here be dragons.See 3 dragonsplayed by you and/oryour opponent overthe course of a singlegame. (Not includingOMEN spells)For the Dragons!You or youropponent play a2 or more colourcard with CMC 4or greater.Shining scales.you or your oppPlays a foil cardduring one ofyour games.An uphillbattle aheadLose the firstgame in around.That's pretty midYou or youropponent roll a 7(with 2d6) whenrolling forfirst/second player.A long gamedrag on. See agame go toturns byreaching theround time limit.You or youropp use theENDUREmechanicYour innerKibler. You oryour opponentplays a dragonwith CMC6 orhigher.you or youropp plays ahybrid manacard for lessthen 6 manaCan I get youa round? Seesomeone buya drink at theprerelease.A new talebegins...? Seea player play atprereleasewithoutsleeves.play a landthat tapsfor multiplecoloursVasthorizons. youor your oppReach 10lands in play.you or youropp put+1/+1 on acreaturedraw a cardother thenthe card youdraw on yourdrawstep.Puff the magicdragon.Someonenearby goesout for a smokebreak.A dragons bestfriend. you oryour opp playa humancreature cardPuns of Tarkir.Hear someonemake a (bad?)joke aboutdragons.Siege rhino isthat you? Seeyou or youropponent playa rhino.draw the land youneeded to be ableto make your landdrop this turn.(didn't alreadyhave a land)win adicerollYou or youropp use theRENEWmechanicloss adicerollYou or youropp triggerthe FLURRYmechanicFlying clancolours You oryour opponentplays adevotee card.You or youropp triggertheMOBILIZEmechanicwin aroundbackgroundcharacter. playa non human,non dragoncreature.You or youropp use theHarmonizemechanicextra gamepieces. you oryour oppcreated a tokenother then a redwarrior.You or youropp cast anOMENspellFor the Khans!You or your oppplay a 2 ormore colourcard paying 4or less mana.

Tarkir: Dragonstorm BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Yep, that do be a dragon. behold a dragon.
  2. Classic Jeff, See someone Jeff their deck at the prerelease.
  3. Dragon Slayer. Remove your opponent's dragon creature or planeswalker with a removal spell or through combat.
  4. make a dragon proud. make a sick play.
  5. Don't need to mull over that mulligan. Mulligan a starting hand with 0 land or all lands.
  6. Dragons: They're like us but cooler and with wings Play a dragon.
  7. That's one brave soul. See a 1/1 token block a dragon.
  8. Look, it's the title! you or your opponent play a card from the dragonstorm enchantment cycle. (The Ench that bounce themselves)
  9. embrace the vibes. chat with someone outside your inner circle. (your opp for the round doesn't count)
  10. tie a dice roll
  11. YOU AGAIN? Open 3 or more copies of the same card in your prerelease kit.
  12. big turt says hi. someone opens Ambling Stormshell in there card pool.
  13. Big oof, Hit your opponent for 5 or more damage from a single creature in one swing.
  14. Here be dragons. See 3 dragons played by you and/or your opponent over the course of a single game. (Not including OMEN spells)
  15. For the Dragons! You or your opponent play a 2 or more colour card with CMC 4 or greater.
  16. Shining scales. you or your opp Plays a foil card during one of your games.
  17. An uphill battle ahead Lose the first game in a round.
  18. That's pretty mid You or your opponent roll a 7( with 2d6) when rolling for first/second player.
  19. A long game drag on. See a game go to turns by reaching the round time limit.
  20. You or your opp use the ENDURE mechanic
  21. Your inner Kibler. You or your opponent plays a dragon with CMC6 or higher.
  22. you or your opp plays a hybrid mana card for less then 6 mana
  23. Can I get you a round? See someone buy a drink at the prerelease.
  24. A new tale begins...? See a player play at prerelease without sleeves.
  25. play a land that taps for multiple colours
  26. Vast horizons. you or your opp Reach 10 lands in play.
  27. you or your opp put +1/+1 on a creature
  28. draw a card other then the card you draw on your drawstep.
  29. Puff the magic dragon. Someone nearby goes out for a smoke break.
  30. A dragons best friend. you or your opp play a human creature card
  31. Puns of Tarkir. Hear someone make a (bad?) joke about dragons.
  32. Siege rhino is that you? See you or your opponent play a rhino.
  33. draw the land you needed to be able to make your land drop this turn. (didn't already have a land)
  34. win a dice roll
  35. You or your opp use the RENEW mechanic
  36. loss a dice roll
  37. You or your opp trigger the FLURRY mechanic
  38. Flying clan colours You or your opponent plays a devotee card.
  39. You or your opp trigger the MOBILIZE mechanic
  40. win a round
  41. background character. play a non human, non dragon creature.
  42. You or your opp use the Harmonize mechanic
  43. extra game pieces. you or your opp created a token other then a red warrior.
  44. You or your opp cast an OMEN spell
  45. For the Khans! You or your opp play a 2 or more colour card paying 4 or less mana.