Puff the magicdragon.Someonenearby goesout for a smokebreak.An uphillbattle aheadLose the firstgame in around.That's onebrave soul.See a 1/1token blocka dragon.play a landthat tapsfor multiplecoloursdraw the land youneeded to be ableto make your landdrop this turn.(didn't alreadyhave a land)For the Khans!You or your oppplay a 2 ormore colourcard paying 4or less mana.A dragons bestfriend. you oryour opp playa humancreature cardextra gamepieces. you oryour oppcreated a tokenother then a redwarrior.Don't need to mullover that mulligan.Mulligan a startinghand with 0 landor all lands.Your innerKibler. You oryour opponentplays a dragonwith CMC6 orhigher.Here be dragons.See 3 dragonsplayed by you and/oryour opponent overthe course of a singlegame. (Not includingOMEN spells)you or youropp plays ahybrid manacard for lessthen 6 manaPuns of Tarkir.Hear someonemake a (bad?)joke aboutdragons.You or youropp triggerthe FLURRYmechanicBig oof, Hityour opponentfor 5 or moredamage from asingle creaturein one swing.backgroundcharacter. playa non human,non dragoncreature.Yep, that dobe a dragon.behold adragon.you or youropp put+1/+1 on acreatureSiege rhino isthat you? Seeyou or youropponent playa rhino.That's pretty midYou or youropponent roll a 7(with 2d6) whenrolling forfirst/second player.Flying clancolours You oryour opponentplays adevotee card.win adicerollLook, it's the title! youor your opponentplay a card from thedragonstormenchantment cycle.(The Ench thatbounce themselves)Dragons:They're like usbut cooler andwith wingsPlay a dragon.You or youropp use theRENEWmechanicYou or youropp use theENDUREmechanicShining scales.you or your oppPlays a foil cardduring one ofyour games.Vasthorizons. youor your oppReach 10lands in play.loss adicerollbig turt says hi.someoneopens AmblingStormshellin there cardpool.Classic Jeff,See someoneJeff their deckat theprerelease.draw a cardother thenthe card youdraw on yourdrawstep.YOU AGAIN?Open 3 or morecopies of thesame card inyour prereleasekit.For the Dragons!You or youropponent play a2 or more colourcard with CMC 4or greater.You or youropp triggertheMOBILIZEmechanicA long gamedrag on. See agame go toturns byreaching theround time limit.make adragonproud. makea sick play.A new talebegins...? Seea player play atprereleasewithoutsleeves.win aroundDragon Slayer.Remove youropponent's dragoncreature orplaneswalker witha removal spell orthrough combat.tie adicerollYou or youropp use theHarmonizemechanicembrace thevibes. chat withsomeone outsideyour inner circle.(your opp for theround doesn'tcount)You or youropp cast anOMENspellCan I get youa round? Seesomeone buya drink at theprerelease.Puff the magicdragon.Someonenearby goesout for a smokebreak.An uphillbattle aheadLose the firstgame in around.That's onebrave soul.See a 1/1token blocka dragon.play a landthat tapsfor multiplecoloursdraw the land youneeded to be ableto make your landdrop this turn.(didn't alreadyhave a land)For the Khans!You or your oppplay a 2 ormore colourcard paying 4or less mana.A dragons bestfriend. you oryour opp playa humancreature cardextra gamepieces. you oryour oppcreated a tokenother then a redwarrior.Don't need to mullover that mulligan.Mulligan a startinghand with 0 landor all lands.Your innerKibler. You oryour opponentplays a dragonwith CMC6 orhigher.Here be dragons.See 3 dragonsplayed by you and/oryour opponent overthe course of a singlegame. (Not includingOMEN spells)you or youropp plays ahybrid manacard for lessthen 6 manaPuns of Tarkir.Hear someonemake a (bad?)joke aboutdragons.You or youropp triggerthe FLURRYmechanicBig oof, Hityour opponentfor 5 or moredamage from asingle creaturein one swing.backgroundcharacter. playa non human,non dragoncreature.Yep, that dobe a dragon.behold adragon.you or youropp put+1/+1 on acreatureSiege rhino isthat you? Seeyou or youropponent playa rhino.That's pretty midYou or youropponent roll a 7(with 2d6) whenrolling forfirst/second player.Flying clancolours You oryour opponentplays adevotee card.win adicerollLook, it's the title! youor your opponentplay a card from thedragonstormenchantment cycle.(The Ench thatbounce themselves)Dragons:They're like usbut cooler andwith wingsPlay a dragon.You or youropp use theRENEWmechanicYou or youropp use theENDUREmechanicShining scales.you or your oppPlays a foil cardduring one ofyour games.Vasthorizons. youor your oppReach 10lands in play.loss adicerollbig turt says hi.someoneopens AmblingStormshellin there cardpool.Classic Jeff,See someoneJeff their deckat theprerelease.draw a cardother thenthe card youdraw on yourdrawstep.YOU AGAIN?Open 3 or morecopies of thesame card inyour prereleasekit.For the Dragons!You or youropponent play a2 or more colourcard with CMC 4or greater.You or youropp triggertheMOBILIZEmechanicA long gamedrag on. See agame go toturns byreaching theround time limit.make adragonproud. makea sick play.A new talebegins...? Seea player play atprereleasewithoutsleeves.win aroundDragon Slayer.Remove youropponent's dragoncreature orplaneswalker witha removal spell orthrough combat.tie adicerollYou or youropp use theHarmonizemechanicembrace thevibes. chat withsomeone outsideyour inner circle.(your opp for theround doesn'tcount)You or youropp cast anOMENspellCan I get youa round? Seesomeone buya drink at theprerelease.

Tarkir: Dragonstorm BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Puff the magic dragon. Someone nearby goes out for a smoke break.
  2. An uphill battle ahead Lose the first game in a round.
  3. That's one brave soul. See a 1/1 token block a dragon.
  4. play a land that taps for multiple colours
  5. draw the land you needed to be able to make your land drop this turn. (didn't already have a land)
  6. For the Khans! You or your opp play a 2 or more colour card paying 4 or less mana.
  7. A dragons best friend. you or your opp play a human creature card
  8. extra game pieces. you or your opp created a token other then a red warrior.
  9. Don't need to mull over that mulligan. Mulligan a starting hand with 0 land or all lands.
  10. Your inner Kibler. You or your opponent plays a dragon with CMC6 or higher.
  11. Here be dragons. See 3 dragons played by you and/or your opponent over the course of a single game. (Not including OMEN spells)
  12. you or your opp plays a hybrid mana card for less then 6 mana
  13. Puns of Tarkir. Hear someone make a (bad?) joke about dragons.
  14. You or your opp trigger the FLURRY mechanic
  15. Big oof, Hit your opponent for 5 or more damage from a single creature in one swing.
  16. background character. play a non human, non dragon creature.
  17. Yep, that do be a dragon. behold a dragon.
  18. you or your opp put +1/+1 on a creature
  19. Siege rhino is that you? See you or your opponent play a rhino.
  20. That's pretty mid You or your opponent roll a 7( with 2d6) when rolling for first/second player.
  21. Flying clan colours You or your opponent plays a devotee card.
  22. win a dice roll
  23. Look, it's the title! you or your opponent play a card from the dragonstorm enchantment cycle. (The Ench that bounce themselves)
  24. Dragons: They're like us but cooler and with wings Play a dragon.
  25. You or your opp use the RENEW mechanic
  26. You or your opp use the ENDURE mechanic
  27. Shining scales. you or your opp Plays a foil card during one of your games.
  28. Vast horizons. you or your opp Reach 10 lands in play.
  29. loss a dice roll
  30. big turt says hi. someone opens Ambling Stormshell in there card pool.
  31. Classic Jeff, See someone Jeff their deck at the prerelease.
  32. draw a card other then the card you draw on your drawstep.
  33. YOU AGAIN? Open 3 or more copies of the same card in your prerelease kit.
  34. For the Dragons! You or your opponent play a 2 or more colour card with CMC 4 or greater.
  35. You or your opp trigger the MOBILIZE mechanic
  36. A long game drag on. See a game go to turns by reaching the round time limit.
  37. make a dragon proud. make a sick play.
  38. A new tale begins...? See a player play at prerelease without sleeves.
  39. win a round
  40. Dragon Slayer. Remove your opponent's dragon creature or planeswalker with a removal spell or through combat.
  41. tie a dice roll
  42. You or your opp use the Harmonize mechanic
  43. embrace the vibes. chat with someone outside your inner circle. (your opp for the round doesn't count)
  44. You or your opp cast an OMEN spell
  45. Can I get you a round? See someone buy a drink at the prerelease.