For the Dragons!You or youropponent play a2 or more colourcard with CMC 4or greater.For the Khans!You or your oppplay a 2 ormore colourcard paying 4or less mana.win aroundSiege rhino isthat you? Seeyou or youropponent playa rhino.Puns of Tarkir.Hear someonemake a (bad?)joke aboutdragons.That's onebrave soul.See a 1/1token blocka dragon.loss adicerollClassic Jeff,See someoneJeff their deckat theprerelease.Dragon Slayer.Remove youropponent's dragoncreature orplaneswalker witha removal spell orthrough combat.make adragonproud. makea sick play.Flying clancolours You oryour opponentplays adevotee card.backgroundcharacter. playa non human,non dragoncreature.You or youropp use theRENEWmechanicYOU AGAIN?Open 3 or morecopies of thesame card inyour prereleasekit.you or youropp put+1/+1 on acreaturePuff the magicdragon.Someonenearby goesout for a smokebreak.embrace thevibes. chat withsomeone outsideyour inner circle.(your opp for theround doesn'tcount)Vasthorizons. youor your oppReach 10lands in play.Shining scales.you or your oppPlays a foil cardduring one ofyour games.That's pretty midYou or youropponent roll a 7(with 2d6) whenrolling forfirst/second player.Here be dragons.See 3 dragonsplayed by you and/oryour opponent overthe course of a singlegame. (Not includingOMEN spells)draw the land youneeded to be ableto make your landdrop this turn.(didn't alreadyhave a land)Can I get youa round? Seesomeone buya drink at theprerelease.You or youropp triggertheMOBILIZEmechanicLook, it's the title! youor your opponentplay a card from thedragonstormenchantment cycle.(The Ench thatbounce themselves)Don't need to mullover that mulligan.Mulligan a startinghand with 0 landor all lands.Dragons:They're like usbut cooler andwith wingsPlay a dragon.You or youropp triggerthe FLURRYmechanicbig turt says hi.someoneopens AmblingStormshellin there cardpool.A dragons bestfriend. you oryour opp playa humancreature cardYour innerKibler. You oryour opponentplays a dragonwith CMC6 orhigher.Big oof, Hityour opponentfor 5 or moredamage from asingle creaturein one swing.tie adicerollYou or youropp cast anOMENspellextra gamepieces. you oryour oppcreated a tokenother then a redwarrior.play a landthat tapsfor multiplecolourswin adicerollA long gamedrag on. See agame go toturns byreaching theround time limit.You or youropp use theENDUREmechanicA new talebegins...? Seea player play atprereleasewithoutsleeves.you or youropp plays ahybrid manacard for lessthen 6 manaAn uphillbattle aheadLose the firstgame in around.Yep, that dobe a dragon.behold adragon.You or youropp use theHarmonizemechanicdraw a cardother thenthe card youdraw on yourdrawstep.For the Dragons!You or youropponent play a2 or more colourcard with CMC 4or greater.For the Khans!You or your oppplay a 2 ormore colourcard paying 4or less mana.win aroundSiege rhino isthat you? Seeyou or youropponent playa rhino.Puns of Tarkir.Hear someonemake a (bad?)joke aboutdragons.That's onebrave soul.See a 1/1token blocka dragon.loss adicerollClassic Jeff,See someoneJeff their deckat theprerelease.Dragon Slayer.Remove youropponent's dragoncreature orplaneswalker witha removal spell orthrough combat.make adragonproud. makea sick play.Flying clancolours You oryour opponentplays adevotee card.backgroundcharacter. playa non human,non dragoncreature.You or youropp use theRENEWmechanicYOU AGAIN?Open 3 or morecopies of thesame card inyour prereleasekit.you or youropp put+1/+1 on acreaturePuff the magicdragon.Someonenearby goesout for a smokebreak.embrace thevibes. chat withsomeone outsideyour inner circle.(your opp for theround doesn'tcount)Vasthorizons. youor your oppReach 10lands in play.Shining scales.you or your oppPlays a foil cardduring one ofyour games.That's pretty midYou or youropponent roll a 7(with 2d6) whenrolling forfirst/second player.Here be dragons.See 3 dragonsplayed by you and/oryour opponent overthe course of a singlegame. (Not includingOMEN spells)draw the land youneeded to be ableto make your landdrop this turn.(didn't alreadyhave a land)Can I get youa round? Seesomeone buya drink at theprerelease.You or youropp triggertheMOBILIZEmechanicLook, it's the title! youor your opponentplay a card from thedragonstormenchantment cycle.(The Ench thatbounce themselves)Don't need to mullover that mulligan.Mulligan a startinghand with 0 landor all lands.Dragons:They're like usbut cooler andwith wingsPlay a dragon.You or youropp triggerthe FLURRYmechanicbig turt says hi.someoneopens AmblingStormshellin there cardpool.A dragons bestfriend. you oryour opp playa humancreature cardYour innerKibler. You oryour opponentplays a dragonwith CMC6 orhigher.Big oof, Hityour opponentfor 5 or moredamage from asingle creaturein one swing.tie adicerollYou or youropp cast anOMENspellextra gamepieces. you oryour oppcreated a tokenother then a redwarrior.play a landthat tapsfor multiplecolourswin adicerollA long gamedrag on. See agame go toturns byreaching theround time limit.You or youropp use theENDUREmechanicA new talebegins...? Seea player play atprereleasewithoutsleeves.you or youropp plays ahybrid manacard for lessthen 6 manaAn uphillbattle aheadLose the firstgame in around.Yep, that dobe a dragon.behold adragon.You or youropp use theHarmonizemechanicdraw a cardother thenthe card youdraw on yourdrawstep.

Tarkir: Dragonstorm BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. For the Dragons! You or your opponent play a 2 or more colour card with CMC 4 or greater.
  2. For the Khans! You or your opp play a 2 or more colour card paying 4 or less mana.
  3. win a round
  4. Siege rhino is that you? See you or your opponent play a rhino.
  5. Puns of Tarkir. Hear someone make a (bad?) joke about dragons.
  6. That's one brave soul. See a 1/1 token block a dragon.
  7. loss a dice roll
  8. Classic Jeff, See someone Jeff their deck at the prerelease.
  9. Dragon Slayer. Remove your opponent's dragon creature or planeswalker with a removal spell or through combat.
  10. make a dragon proud. make a sick play.
  11. Flying clan colours You or your opponent plays a devotee card.
  12. background character. play a non human, non dragon creature.
  13. You or your opp use the RENEW mechanic
  14. YOU AGAIN? Open 3 or more copies of the same card in your prerelease kit.
  15. you or your opp put +1/+1 on a creature
  16. Puff the magic dragon. Someone nearby goes out for a smoke break.
  17. embrace the vibes. chat with someone outside your inner circle. (your opp for the round doesn't count)
  18. Vast horizons. you or your opp Reach 10 lands in play.
  19. Shining scales. you or your opp Plays a foil card during one of your games.
  20. That's pretty mid You or your opponent roll a 7( with 2d6) when rolling for first/second player.
  21. Here be dragons. See 3 dragons played by you and/or your opponent over the course of a single game. (Not including OMEN spells)
  22. draw the land you needed to be able to make your land drop this turn. (didn't already have a land)
  23. Can I get you a round? See someone buy a drink at the prerelease.
  24. You or your opp trigger the MOBILIZE mechanic
  25. Look, it's the title! you or your opponent play a card from the dragonstorm enchantment cycle. (The Ench that bounce themselves)
  26. Don't need to mull over that mulligan. Mulligan a starting hand with 0 land or all lands.
  27. Dragons: They're like us but cooler and with wings Play a dragon.
  28. You or your opp trigger the FLURRY mechanic
  29. big turt says hi. someone opens Ambling Stormshell in there card pool.
  30. A dragons best friend. you or your opp play a human creature card
  31. Your inner Kibler. You or your opponent plays a dragon with CMC6 or higher.
  32. Big oof, Hit your opponent for 5 or more damage from a single creature in one swing.
  33. tie a dice roll
  34. You or your opp cast an OMEN spell
  35. extra game pieces. you or your opp created a token other then a red warrior.
  36. play a land that taps for multiple colours
  37. win a dice roll
  38. A long game drag on. See a game go to turns by reaching the round time limit.
  39. You or your opp use the ENDURE mechanic
  40. A new tale begins...? See a player play at prerelease without sleeves.
  41. you or your opp plays a hybrid mana card for less then 6 mana
  42. An uphill battle ahead Lose the first game in a round.
  43. Yep, that do be a dragon. behold a dragon.
  44. You or your opp use the Harmonize mechanic
  45. draw a card other then the card you draw on your drawstep.