MultimleMeans ofRepresentationPlainTextIncorporatingTechnologyElectronicTextbooksSensoryImpairmentsOriginaltextReadibilityQuickTextWikisW3CDifferentiatedInstructionWebQuestsCaptioningBlogsComputerAcessNetTrekkerUDLPrinciplesMultipleMeans ofExpressionUDLFrameworkWritingWordProcessorSETTInteractiveWhiteBoardChalkand TalkStyleMultimleMeans ofRepresentationPlainTextIncorporatingTechnologyElectronicTextbooksSensoryImpairmentsOriginaltextReadibilityQuickTextWikisW3CDifferentiatedInstructionWebQuestsCaptioningBlogsComputerAcessNetTrekkerUDLPrinciplesMultipleMeans ofExpressionUDLFrameworkWritingWordProcessorSETTInteractiveWhiteBoardChalkand TalkStyle

Chapter 4 A - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Multimle Means of Representation
  2. Plain Text
  3. Incorporating Technology
  4. Electronic Textbooks
  5. Sensory Impairments
  6. Original text
  7. Readibility
  8. Quick Text
  9. Wikis
  10. W3C
  11. Differentiated Instruction
  12. WebQuests
  13. Captioning
  14. Blogs
  15. Computer Acess
  16. NetTrekker
  17. UDL Principles
  18. Multiple Means of Expression
  19. UDL Framework
  20. Writing
  21. Word Processor
  22. SETT
  23. Interactive White Board
  24. Chalk and Talk Style