MultipleMeans ofExpressionUDLFrameworkChalkand TalkStyleDifferentiatedInstructionPlainTextOriginaltextNetTrekkerIncorporatingTechnologyMultimleMeans ofRepresentationWikisWritingSETTComputerAcessWordProcessorReadibilityWebQuestsSensoryImpairmentsQuickTextInteractiveWhiteBoardElectronicTextbooksBlogsCaptioningW3CUDLPrinciplesMultipleMeans ofExpressionUDLFrameworkChalkand TalkStyleDifferentiatedInstructionPlainTextOriginaltextNetTrekkerIncorporatingTechnologyMultimleMeans ofRepresentationWikisWritingSETTComputerAcessWordProcessorReadibilityWebQuestsSensoryImpairmentsQuickTextInteractiveWhiteBoardElectronicTextbooksBlogsCaptioningW3CUDLPrinciples

Chapter 4 A - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Multiple Means of Expression
  2. UDL Framework
  3. Chalk and Talk Style
  4. Differentiated Instruction
  5. Plain Text
  6. Original text
  7. NetTrekker
  8. Incorporating Technology
  9. Multimle Means of Representation
  10. Wikis
  11. Writing
  12. SETT
  13. Computer Acess
  14. Word Processor
  15. Readibility
  16. WebQuests
  17. Sensory Impairments
  18. Quick Text
  19. Interactive White Board
  20. Electronic Textbooks
  21. Blogs
  22. Captioning
  23. W3C
  24. UDL Principles