WebQuestsCaptioningPlainTextQuickTextMultimleMeans ofRepresentationUDLPrinciplesComputerAcessDifferentiatedInstructionOriginaltextReadibilityMultipleMeans ofExpressionWikisInteractiveWhiteBoardChalkand TalkStyleW3CSensoryImpairmentsBlogsSETTWordProcessorUDLFrameworkNetTrekkerElectronicTextbooksWritingIncorporatingTechnologyWebQuestsCaptioningPlainTextQuickTextMultimleMeans ofRepresentationUDLPrinciplesComputerAcessDifferentiatedInstructionOriginaltextReadibilityMultipleMeans ofExpressionWikisInteractiveWhiteBoardChalkand TalkStyleW3CSensoryImpairmentsBlogsSETTWordProcessorUDLFrameworkNetTrekkerElectronicTextbooksWritingIncorporatingTechnology

Chapter 4 A - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. WebQuests
  2. Captioning
  3. Plain Text
  4. Quick Text
  5. Multimle Means of Representation
  6. UDL Principles
  7. Computer Acess
  8. Differentiated Instruction
  9. Original text
  10. Readibility
  11. Multiple Means of Expression
  12. Wikis
  13. Interactive White Board
  14. Chalk and Talk Style
  15. W3C
  16. Sensory Impairments
  17. Blogs
  18. SETT
  19. Word Processor
  20. UDL Framework
  21. NetTrekker
  22. Electronic Textbooks
  23. Writing
  24. Incorporating Technology