UDLPrinciplesQuickTextW3CWikisDifferentiatedInstructionSETTChalkand TalkStyleMultimleMeans ofRepresentationWordProcessorOriginaltextWritingInteractiveWhiteBoardPlainTextIncorporatingTechnologyBlogsMultipleMeans ofExpressionWebQuestsSensoryImpairmentsReadibilityCaptioningElectronicTextbooksComputerAcessUDLFrameworkNetTrekkerUDLPrinciplesQuickTextW3CWikisDifferentiatedInstructionSETTChalkand TalkStyleMultimleMeans ofRepresentationWordProcessorOriginaltextWritingInteractiveWhiteBoardPlainTextIncorporatingTechnologyBlogsMultipleMeans ofExpressionWebQuestsSensoryImpairmentsReadibilityCaptioningElectronicTextbooksComputerAcessUDLFrameworkNetTrekker

Chapter 4 A - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. UDL Principles
  2. Quick Text
  3. W3C
  4. Wikis
  5. Differentiated Instruction
  6. SETT
  7. Chalk and Talk Style
  8. Multimle Means of Representation
  9. Word Processor
  10. Original text
  11. Writing
  12. Interactive White Board
  13. Plain Text
  14. Incorporating Technology
  15. Blogs
  16. Multiple Means of Expression
  17. WebQuests
  18. Sensory Impairments
  19. Readibility
  20. Captioning
  21. Electronic Textbooks
  22. Computer Acess
  23. UDL Framework
  24. NetTrekker