UDLFrameworkSensoryImpairmentsBlogsNetTrekkerSETTCaptioningOriginaltextWordProcessorReadibilityComputerAcessUDLPrinciplesMultipleMeans ofExpressionW3CElectronicTextbooksChalkand TalkStyleQuickTextWebQuestsWritingMultimleMeans ofRepresentationWikisDifferentiatedInstructionPlainTextInteractiveWhiteBoardIncorporatingTechnologyUDLFrameworkSensoryImpairmentsBlogsNetTrekkerSETTCaptioningOriginaltextWordProcessorReadibilityComputerAcessUDLPrinciplesMultipleMeans ofExpressionW3CElectronicTextbooksChalkand TalkStyleQuickTextWebQuestsWritingMultimleMeans ofRepresentationWikisDifferentiatedInstructionPlainTextInteractiveWhiteBoardIncorporatingTechnology

Chapter 4 A - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. UDL Framework
  2. Sensory Impairments
  3. Blogs
  4. NetTrekker
  5. SETT
  6. Captioning
  7. Original text
  8. Word Processor
  9. Readibility
  10. Computer Acess
  11. UDL Principles
  12. Multiple Means of Expression
  13. W3C
  14. Electronic Textbooks
  15. Chalk and Talk Style
  16. Quick Text
  17. WebQuests
  18. Writing
  19. Multimle Means of Representation
  20. Wikis
  21. Differentiated Instruction
  22. Plain Text
  23. Interactive White Board
  24. Incorporating Technology