QuickTextSETTComputerAcessIncorporatingTechnologyPlainTextWordProcessorW3CNetTrekkerCaptioningUDLFrameworkMultimleMeans ofRepresentationOriginaltextUDLPrinciplesChalkand TalkStyleSensoryImpairmentsWebQuestsInteractiveWhiteBoardBlogsDifferentiatedInstructionElectronicTextbooksWritingMultipleMeans ofExpressionReadibilityWikisQuickTextSETTComputerAcessIncorporatingTechnologyPlainTextWordProcessorW3CNetTrekkerCaptioningUDLFrameworkMultimleMeans ofRepresentationOriginaltextUDLPrinciplesChalkand TalkStyleSensoryImpairmentsWebQuestsInteractiveWhiteBoardBlogsDifferentiatedInstructionElectronicTextbooksWritingMultipleMeans ofExpressionReadibilityWikis

Chapter 4 A - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Quick Text
  2. SETT
  3. Computer Acess
  4. Incorporating Technology
  5. Plain Text
  6. Word Processor
  7. W3C
  8. NetTrekker
  9. Captioning
  10. UDL Framework
  11. Multimle Means of Representation
  12. Original text
  13. UDL Principles
  14. Chalk and Talk Style
  15. Sensory Impairments
  16. WebQuests
  17. Interactive White Board
  18. Blogs
  19. Differentiated Instruction
  20. Electronic Textbooks
  21. Writing
  22. Multiple Means of Expression
  23. Readibility
  24. Wikis