Walk silentlyfor a wholeminute(ninja mode)Tracksomethingridiculous (fairfood, a band,your rogue)Say “I don’ttrust it” aboutsomethingperfectlynormalPretend yourdrink is apotion madefrom herbsyou foragedDo the rangersquint:narrowedeyes, chin tilt,deep nodDeclaresomeoneyour swornquarry(playfully!)Lead yourparty likea trailguideTalk to ananimal likeyou’reexpecting areplyStand alonein a crowdlike you'rewatching fordangerClimbsomethingfor “tacticaladvantage”Pointdramaticallyinto thedistance andsay “Tracks…fresh ones.”Givedirectionsusing onlyvague naturallandmarksTalk about“the wilds”like you grewup thereIdentify abird orpretend toSet a “trap”(stick +string, or justa leaf with asign)Blend into yoursurroundings(bonus if it’sjust standingnear a plant)Make adramaticentrancefrom behinda treePretend toscoutahead andreport backShare amemorythat “stillhaunts you”Givesomeone aranger namelike “AshWhisperwind”Use awalking stickas a“ranger’sbow” or staffMake up abackstory foryour rangercompanion(animal orotherwise)Spotsomeonefrom yourparty beforethey see youSharesurvivaltips no oneasked forWalk silentlyfor a wholeminute(ninja mode)Tracksomethingridiculous (fairfood, a band,your rogue)Say “I don’ttrust it” aboutsomethingperfectlynormalPretend yourdrink is apotion madefrom herbsyou foragedDo the rangersquint:narrowedeyes, chin tilt,deep nodDeclaresomeoneyour swornquarry(playfully!)Lead yourparty likea trailguideTalk to ananimal likeyou’reexpecting areplyStand alonein a crowdlike you'rewatching fordangerClimbsomethingfor “tacticaladvantage”Pointdramaticallyinto thedistance andsay “Tracks…fresh ones.”Givedirectionsusing onlyvague naturallandmarksTalk about“the wilds”like you grewup thereIdentify abird orpretend toSet a “trap”(stick +string, or justa leaf with asign)Blend into yoursurroundings(bonus if it’sjust standingnear a plant)Make adramaticentrancefrom behinda treePretend toscoutahead andreport backShare amemorythat “stillhaunts you”Givesomeone aranger namelike “AshWhisperwind”Use awalking stickas a“ranger’sbow” or staffMake up abackstory foryour rangercompanion(animal orotherwise)Spotsomeonefrom yourparty beforethey see youSharesurvivaltips no oneasked for

Sherwood Forest Bingo! Ranger Edition - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Walk silently for a whole minute (ninja mode)
  2. Track something ridiculous (fair food, a band, your rogue)
  3. Say “I don’t trust it” about something perfectly normal
  4. Pretend your drink is a potion made from herbs you foraged
  5. Do the ranger squint: narrowed eyes, chin tilt, deep nod
  6. Declare someone your sworn quarry (playfully!)
  7. Lead your party like a trail guide
  8. Talk to an animal like you’re expecting a reply
  9. Stand alone in a crowd like you're watching for danger
  10. Climb something for “tactical advantage”
  11. Point dramatically into the distance and say “Tracks… fresh ones.”
  12. Give directions using only vague natural landmarks
  13. Talk about “the wilds” like you grew up there
  14. Identify a bird or pretend to
  15. Set a “trap” (stick + string, or just a leaf with a sign)
  16. Blend into your surroundings (bonus if it’s just standing near a plant)
  17. Make a dramatic entrance from behind a tree
  18. Pretend to scout ahead and report back
  19. Share a memory that “still haunts you”
  20. Give someone a ranger name like “Ash Whisperwind”
  21. Use a walking stick as a “ranger’s bow” or staff
  22. Make up a backstory for your ranger companion (animal or otherwise)
  23. Spot someone from your party before they see you
  24. Share survival tips no one asked for