Make up abackstory foryour rangercompanion(animal orotherwise)Set a “trap”(stick +string, or justa leaf with asign)Share amemorythat “stillhaunts you”Walk silentlyfor a wholeminute(ninja mode)Pretend toscoutahead andreport backGivedirectionsusing onlyvague naturallandmarksIdentify abird orpretend toPretend yourdrink is apotion madefrom herbsyou foragedTalk about“the wilds”like you grewup thereDo the rangersquint:narrowedeyes, chin tilt,deep nodBlend into yoursurroundings(bonus if it’sjust standingnear a plant)Make adramaticentrancefrom behinda treeClimbsomethingfor “tacticaladvantage”Pointdramaticallyinto thedistance andsay “Tracks…fresh ones.”Givesomeone aranger namelike “AshWhisperwind”Use awalking stickas a“ranger’sbow” or staffSpotsomeonefrom yourparty beforethey see youDeclaresomeoneyour swornquarry(playfully!)Stand alonein a crowdlike you'rewatching fordangerTracksomethingridiculous (fairfood, a band,your rogue)Lead yourparty likea trailguideSay “I don’ttrust it” aboutsomethingperfectlynormalTalk to ananimal likeyou’reexpecting areplySharesurvivaltips no oneasked forMake up abackstory foryour rangercompanion(animal orotherwise)Set a “trap”(stick +string, or justa leaf with asign)Share amemorythat “stillhaunts you”Walk silentlyfor a wholeminute(ninja mode)Pretend toscoutahead andreport backGivedirectionsusing onlyvague naturallandmarksIdentify abird orpretend toPretend yourdrink is apotion madefrom herbsyou foragedTalk about“the wilds”like you grewup thereDo the rangersquint:narrowedeyes, chin tilt,deep nodBlend into yoursurroundings(bonus if it’sjust standingnear a plant)Make adramaticentrancefrom behinda treeClimbsomethingfor “tacticaladvantage”Pointdramaticallyinto thedistance andsay “Tracks…fresh ones.”Givesomeone aranger namelike “AshWhisperwind”Use awalking stickas a“ranger’sbow” or staffSpotsomeonefrom yourparty beforethey see youDeclaresomeoneyour swornquarry(playfully!)Stand alonein a crowdlike you'rewatching fordangerTracksomethingridiculous (fairfood, a band,your rogue)Lead yourparty likea trailguideSay “I don’ttrust it” aboutsomethingperfectlynormalTalk to ananimal likeyou’reexpecting areplySharesurvivaltips no oneasked for

Sherwood Forest Bingo! Ranger Edition - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Make up a backstory for your ranger companion (animal or otherwise)
  2. Set a “trap” (stick + string, or just a leaf with a sign)
  3. Share a memory that “still haunts you”
  4. Walk silently for a whole minute (ninja mode)
  5. Pretend to scout ahead and report back
  6. Give directions using only vague natural landmarks
  7. Identify a bird or pretend to
  8. Pretend your drink is a potion made from herbs you foraged
  9. Talk about “the wilds” like you grew up there
  10. Do the ranger squint: narrowed eyes, chin tilt, deep nod
  11. Blend into your surroundings (bonus if it’s just standing near a plant)
  12. Make a dramatic entrance from behind a tree
  13. Climb something for “tactical advantage”
  14. Point dramatically into the distance and say “Tracks… fresh ones.”
  15. Give someone a ranger name like “Ash Whisperwind”
  16. Use a walking stick as a “ranger’s bow” or staff
  17. Spot someone from your party before they see you
  18. Declare someone your sworn quarry (playfully!)
  19. Stand alone in a crowd like you're watching for danger
  20. Track something ridiculous (fair food, a band, your rogue)
  21. Lead your party like a trail guide
  22. Say “I don’t trust it” about something perfectly normal
  23. Talk to an animal like you’re expecting a reply
  24. Share survival tips no one asked for