Declaresomeoneyour swornquarry(playfully!)Blend into yoursurroundings(bonus if it’sjust standingnear a plant)Make up abackstory foryour rangercompanion(animal orotherwise)Talk to ananimal likeyou’reexpecting areplySay “I don’ttrust it” aboutsomethingperfectlynormalSharesurvivaltips no oneasked forTracksomethingridiculous (fairfood, a band,your rogue)Do the rangersquint:narrowedeyes, chin tilt,deep nodUse awalking stickas a“ranger’sbow” or staffGivedirectionsusing onlyvague naturallandmarksGivesomeone aranger namelike “AshWhisperwind”Share amemorythat “stillhaunts you”Stand alonein a crowdlike you'rewatching fordangerSpotsomeonefrom yourparty beforethey see youIdentify abird orpretend toPointdramaticallyinto thedistance andsay “Tracks…fresh ones.”Pretend toscoutahead andreport backLead yourparty likea trailguideClimbsomethingfor “tacticaladvantage”Set a “trap”(stick +string, or justa leaf with asign)Make adramaticentrancefrom behinda treePretend yourdrink is apotion madefrom herbsyou foragedWalk silentlyfor a wholeminute(ninja mode)Talk about“the wilds”like you grewup thereDeclaresomeoneyour swornquarry(playfully!)Blend into yoursurroundings(bonus if it’sjust standingnear a plant)Make up abackstory foryour rangercompanion(animal orotherwise)Talk to ananimal likeyou’reexpecting areplySay “I don’ttrust it” aboutsomethingperfectlynormalSharesurvivaltips no oneasked forTracksomethingridiculous (fairfood, a band,your rogue)Do the rangersquint:narrowedeyes, chin tilt,deep nodUse awalking stickas a“ranger’sbow” or staffGivedirectionsusing onlyvague naturallandmarksGivesomeone aranger namelike “AshWhisperwind”Share amemorythat “stillhaunts you”Stand alonein a crowdlike you'rewatching fordangerSpotsomeonefrom yourparty beforethey see youIdentify abird orpretend toPointdramaticallyinto thedistance andsay “Tracks…fresh ones.”Pretend toscoutahead andreport backLead yourparty likea trailguideClimbsomethingfor “tacticaladvantage”Set a “trap”(stick +string, or justa leaf with asign)Make adramaticentrancefrom behinda treePretend yourdrink is apotion madefrom herbsyou foragedWalk silentlyfor a wholeminute(ninja mode)Talk about“the wilds”like you grewup there

Sherwood Forest Bingo! Ranger Edition - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Declare someone your sworn quarry (playfully!)
  2. Blend into your surroundings (bonus if it’s just standing near a plant)
  3. Make up a backstory for your ranger companion (animal or otherwise)
  4. Talk to an animal like you’re expecting a reply
  5. Say “I don’t trust it” about something perfectly normal
  6. Share survival tips no one asked for
  7. Track something ridiculous (fair food, a band, your rogue)
  8. Do the ranger squint: narrowed eyes, chin tilt, deep nod
  9. Use a walking stick as a “ranger’s bow” or staff
  10. Give directions using only vague natural landmarks
  11. Give someone a ranger name like “Ash Whisperwind”
  12. Share a memory that “still haunts you”
  13. Stand alone in a crowd like you're watching for danger
  14. Spot someone from your party before they see you
  15. Identify a bird or pretend to
  16. Point dramatically into the distance and say “Tracks… fresh ones.”
  17. Pretend to scout ahead and report back
  18. Lead your party like a trail guide
  19. Climb something for “tactical advantage”
  20. Set a “trap” (stick + string, or just a leaf with a sign)
  21. Make a dramatic entrance from behind a tree
  22. Pretend your drink is a potion made from herbs you foraged
  23. Walk silently for a whole minute (ninja mode)
  24. Talk about “the wilds” like you grew up there