Pointdramaticallyinto thedistance andsay “Tracks…fresh ones.”Set a “trap”(stick +string, or justa leaf with asign)Pretend yourdrink is apotion madefrom herbsyou foragedBlend into yoursurroundings(bonus if it’sjust standingnear a plant)Sharesurvivaltips no oneasked forTalk to ananimal likeyou’reexpecting areplyTracksomethingridiculous (fairfood, a band,your rogue)Pretend toscoutahead andreport backLead yourparty likea trailguideTalk about“the wilds”like you grewup thereDeclaresomeoneyour swornquarry(playfully!)Use awalking stickas a“ranger’sbow” or staffMake up abackstory foryour rangercompanion(animal orotherwise)Spotsomeonefrom yourparty beforethey see youSay “I don’ttrust it” aboutsomethingperfectlynormalGivesomeone aranger namelike “AshWhisperwind”Climbsomethingfor “tacticaladvantage”Do the rangersquint:narrowedeyes, chin tilt,deep nodMake adramaticentrancefrom behinda treeStand alonein a crowdlike you'rewatching fordangerWalk silentlyfor a wholeminute(ninja mode)Givedirectionsusing onlyvague naturallandmarksIdentify abird orpretend toShare amemorythat “stillhaunts you”Pointdramaticallyinto thedistance andsay “Tracks…fresh ones.”Set a “trap”(stick +string, or justa leaf with asign)Pretend yourdrink is apotion madefrom herbsyou foragedBlend into yoursurroundings(bonus if it’sjust standingnear a plant)Sharesurvivaltips no oneasked forTalk to ananimal likeyou’reexpecting areplyTracksomethingridiculous (fairfood, a band,your rogue)Pretend toscoutahead andreport backLead yourparty likea trailguideTalk about“the wilds”like you grewup thereDeclaresomeoneyour swornquarry(playfully!)Use awalking stickas a“ranger’sbow” or staffMake up abackstory foryour rangercompanion(animal orotherwise)Spotsomeonefrom yourparty beforethey see youSay “I don’ttrust it” aboutsomethingperfectlynormalGivesomeone aranger namelike “AshWhisperwind”Climbsomethingfor “tacticaladvantage”Do the rangersquint:narrowedeyes, chin tilt,deep nodMake adramaticentrancefrom behinda treeStand alonein a crowdlike you'rewatching fordangerWalk silentlyfor a wholeminute(ninja mode)Givedirectionsusing onlyvague naturallandmarksIdentify abird orpretend toShare amemorythat “stillhaunts you”

Sherwood Forest Bingo! Ranger Edition - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Point dramatically into the distance and say “Tracks… fresh ones.”
  2. Set a “trap” (stick + string, or just a leaf with a sign)
  3. Pretend your drink is a potion made from herbs you foraged
  4. Blend into your surroundings (bonus if it’s just standing near a plant)
  5. Share survival tips no one asked for
  6. Talk to an animal like you’re expecting a reply
  7. Track something ridiculous (fair food, a band, your rogue)
  8. Pretend to scout ahead and report back
  9. Lead your party like a trail guide
  10. Talk about “the wilds” like you grew up there
  11. Declare someone your sworn quarry (playfully!)
  12. Use a walking stick as a “ranger’s bow” or staff
  13. Make up a backstory for your ranger companion (animal or otherwise)
  14. Spot someone from your party before they see you
  15. Say “I don’t trust it” about something perfectly normal
  16. Give someone a ranger name like “Ash Whisperwind”
  17. Climb something for “tactical advantage”
  18. Do the ranger squint: narrowed eyes, chin tilt, deep nod
  19. Make a dramatic entrance from behind a tree
  20. Stand alone in a crowd like you're watching for danger
  21. Walk silently for a whole minute (ninja mode)
  22. Give directions using only vague natural landmarks
  23. Identify a bird or pretend to
  24. Share a memory that “still haunts you”