Climbsomethingfor “tacticaladvantage”Stand alonein a crowdlike you'rewatching fordangerWalk silentlyfor a wholeminute(ninja mode)Pointdramaticallyinto thedistance andsay “Tracks…fresh ones.”Sharesurvivaltips no oneasked forTracksomethingridiculous (fairfood, a band,your rogue)Declaresomeoneyour swornquarry(playfully!)Spotsomeonefrom yourparty beforethey see youGivedirectionsusing onlyvague naturallandmarksMake adramaticentrancefrom behinda treeSet a “trap”(stick +string, or justa leaf with asign)Pretend toscoutahead andreport backTalk to ananimal likeyou’reexpecting areplyIdentify abird orpretend toShare amemorythat “stillhaunts you”Givesomeone aranger namelike “AshWhisperwind”Say “I don’ttrust it” aboutsomethingperfectlynormalPretend yourdrink is apotion madefrom herbsyou foragedMake up abackstory foryour rangercompanion(animal orotherwise)Talk about“the wilds”like you grewup thereBlend into yoursurroundings(bonus if it’sjust standingnear a plant)Use awalking stickas a“ranger’sbow” or staffLead yourparty likea trailguideDo the rangersquint:narrowedeyes, chin tilt,deep nodClimbsomethingfor “tacticaladvantage”Stand alonein a crowdlike you'rewatching fordangerWalk silentlyfor a wholeminute(ninja mode)Pointdramaticallyinto thedistance andsay “Tracks…fresh ones.”Sharesurvivaltips no oneasked forTracksomethingridiculous (fairfood, a band,your rogue)Declaresomeoneyour swornquarry(playfully!)Spotsomeonefrom yourparty beforethey see youGivedirectionsusing onlyvague naturallandmarksMake adramaticentrancefrom behinda treeSet a “trap”(stick +string, or justa leaf with asign)Pretend toscoutahead andreport backTalk to ananimal likeyou’reexpecting areplyIdentify abird orpretend toShare amemorythat “stillhaunts you”Givesomeone aranger namelike “AshWhisperwind”Say “I don’ttrust it” aboutsomethingperfectlynormalPretend yourdrink is apotion madefrom herbsyou foragedMake up abackstory foryour rangercompanion(animal orotherwise)Talk about“the wilds”like you grewup thereBlend into yoursurroundings(bonus if it’sjust standingnear a plant)Use awalking stickas a“ranger’sbow” or staffLead yourparty likea trailguideDo the rangersquint:narrowedeyes, chin tilt,deep nod

Sherwood Forest Bingo! Ranger Edition - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Climb something for “tactical advantage”
  2. Stand alone in a crowd like you're watching for danger
  3. Walk silently for a whole minute (ninja mode)
  4. Point dramatically into the distance and say “Tracks… fresh ones.”
  5. Share survival tips no one asked for
  6. Track something ridiculous (fair food, a band, your rogue)
  7. Declare someone your sworn quarry (playfully!)
  8. Spot someone from your party before they see you
  9. Give directions using only vague natural landmarks
  10. Make a dramatic entrance from behind a tree
  11. Set a “trap” (stick + string, or just a leaf with a sign)
  12. Pretend to scout ahead and report back
  13. Talk to an animal like you’re expecting a reply
  14. Identify a bird or pretend to
  15. Share a memory that “still haunts you”
  16. Give someone a ranger name like “Ash Whisperwind”
  17. Say “I don’t trust it” about something perfectly normal
  18. Pretend your drink is a potion made from herbs you foraged
  19. Make up a backstory for your ranger companion (animal or otherwise)
  20. Talk about “the wilds” like you grew up there
  21. Blend into your surroundings (bonus if it’s just standing near a plant)
  22. Use a walking stick as a “ranger’s bow” or staff
  23. Lead your party like a trail guide
  24. Do the ranger squint: narrowed eyes, chin tilt, deep nod