Character is an asshole Water buckets Pet wolf Downright unsettling for no reason Round blocks Joke using a minecraft item name Herobrine reference Equips ANY type of armor “I don’t think that’s supposed to happen” Something that isn’t even in minecraft Cake Making stupid sentences “dramatic” Minecraft youtuber reference “I knew we could do it!” “Just walk away slowly…” Character has devastating past Anything end related (endermen count) “That sounded better in my head…” Takes “damage” Any emotional development Follows basic storytelling (rising action, etc.) Actual good part of the movie Main villain is established “I’m not scared… i’m not scared…” Character is an asshole Water buckets Pet wolf Downright unsettling for no reason Round blocks Joke using a minecraft item name Herobrine reference Equips ANY type of armor “I don’t think that’s supposed to happen” Something that isn’t even in minecraft Cake Making stupid sentences “dramatic” Minecraft youtuber reference “I knew we could do it!” “Just walk away slowly…” Character has devastating past Anything end related (endermen count) “That sounded better in my head…” Takes “damage” Any emotional development Follows basic storytelling (rising action, etc.) Actual good part of the movie Main villain is established “I’m not scared… i’m not scared…”
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Character is an asshole
Water buckets
Pet wolf
Downright unsettling for no reason
Round blocks
Joke using a minecraft item name
Herobrine reference
Equips ANY type of armor
“I don’t think that’s supposed to happen”
Something that isn’t even in minecraft
Cake
Making stupid sentences “dramatic”
Minecraft youtuber reference
“I knew we could do it!”
“Just walk away slowly…”
Character has devastating past
Anything end related (endermen count)
“That sounded better in my head…”
Takes “damage”
Any emotional development
Follows basic storytelling (rising action, etc.)
Actual good part of the movie
Main villain is established
“I’m not scared… i’m not scared…”