Characteris anassholeWaterbucketsPetwolfDownrightunsettlingfor noreasonRoundblocksJoke usingaminecraftitem nameHerobrinereferenceEquipsANY typeof armor“I don’tthink that’ssupposedto happen”Somethingthat isn’teven inminecraftCakeMakingstupidsentences“dramatic”Minecraftyoutuberreference“I knewwe coulddo it!”“Just walkawayslowly…”CharacterhasdevastatingpastAnythingend related(endermencount)“Thatsoundedbetter inmy head…”Takes“damage”AnyemotionaldevelopmentFollowsbasicstorytelling(risingaction, etc.)Actualgood partof themovieMain villainisestablished“I’m notscared…i’m notscared…”Characteris anassholeWaterbucketsPetwolfDownrightunsettlingfor noreasonRoundblocksJoke usingaminecraftitem nameHerobrinereferenceEquipsANY typeof armor“I don’tthink that’ssupposedto happen”Somethingthat isn’teven inminecraftCakeMakingstupidsentences“dramatic”Minecraftyoutuberreference“I knewwe coulddo it!”“Just walkawayslowly…”CharacterhasdevastatingpastAnythingend related(endermencount)“Thatsoundedbetter inmy head…”Takes“damage”AnyemotionaldevelopmentFollowsbasicstorytelling(risingaction, etc.)Actualgood partof themovieMain villainisestablished“I’m notscared…i’m notscared…”

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Character is an asshole
  2. Water buckets
  3. Pet wolf
  4. Downright unsettling for no reason
  5. Round blocks
  6. Joke using a minecraft item name
  7. Herobrine reference
  8. Equips ANY type of armor
  9. “I don’t think that’s supposed to happen”
  10. Something that isn’t even in minecraft
  11. Cake
  12. Making stupid sentences “dramatic”
  13. Minecraft youtuber reference
  14. “I knew we could do it!”
  15. “Just walk away slowly…”
  16. Character has devastating past
  17. Anything end related (endermen count)
  18. “That sounded better in my head…”
  19. Takes “damage”
  20. Any emotional development
  21. Follows basic storytelling (rising action, etc.)
  22. Actual good part of the movie
  23. Main villain is established
  24. “I’m not scared… i’m not scared…”