CENTRAL IDEA SETTING PROBLEM AND SOLUTION FLASHBACK ENTERTAIN INFORMATIONAL ONOMATOPOEIA RESOLUTION CHARACTER FOIL ORGANIZATIONAL PATTERNS ARGUMENTATIVE TOPIC POETRY CONFLICT RED HERRING ALLITERATION STANZA METAPHOR ATTITUDE 1ST POV LOGOS SYMBOLISM CHARACTERIZATION CHRONOLOGICAL ORDER CAUSE AND EFFECT PROSODY DRAMATIC IRONY FIGURATIVE LANGUAGE AUTHOR’S PURPOSE THEME IDIOM FORESHADOWING PERSUADE FALLACY REFUTATION AUTHOR’S PERSPECTIVE DESCRIPTION SHIFT STRAW MAN HYPERBOLE SIMILE SITUATIONAL IRONY 3RD POV LIMITED REASONS FICTION FREE VERSE EVIDENCE VERBAL IRONY 3RD POV OMNISCIENT RHYME COUNTERARGUMENT STANCE AUTHOR’S CLAIM CAPTION AUDIENCE IMAGERY PERSONIFICATION COMPARISON AND CONTRAST PATHOS RHYTHM INFORM ETHOS CENTRAL IDEA SETTING PROBLEM AND SOLUTION FLASHBACK ENTERTAIN INFORMATIONAL ONOMATOPOEIA RESOLUTION CHARACTER FOIL ORGANIZATIONAL PATTERNS ARGUMENTATIVE TOPIC POETRY CONFLICT RED HERRING ALLITERATION STANZA METAPHOR ATTITUDE 1ST POV LOGOS SYMBOLISM CHARACTERIZATION CHRONOLOGICAL ORDER CAUSE AND EFFECT PROSODY DRAMATIC IRONY FIGURATIVE LANGUAGE AUTHOR’S PURPOSE THEME IDIOM FORESHADOWING PERSUADE FALLACY REFUTATION AUTHOR’S PERSPECTIVE DESCRIPTION SHIFT STRAW MAN HYPERBOLE SIMILE SITUATIONAL IRONY 3RD POV LIMITED REASONS FICTION FREE VERSE EVIDENCE VERBAL IRONY 3RD POV OMNISCIENT RHYME COUNTERARGUMENT STANCE AUTHOR’S CLAIM CAPTION AUDIENCE IMAGERY PERSONIFICATION COMPARISON AND CONTRAST PATHOS RHYTHM INFORM ETHOS
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
CENTRAL IDEA
SETTING
PROBLEM AND SOLUTION
FLASHBACK
ENTERTAIN
INFORMATIONAL
ONOMATOPOEIA
RESOLUTION
CHARACTER FOIL
ORGANIZATIONAL PATTERNS
ARGUMENTATIVE
TOPIC
POETRY
CONFLICT
RED HERRING
ALLITERATION
STANZA
METAPHOR
ATTITUDE
1ST POV
LOGOS
SYMBOLISM
CHARACTERIZATION
CHRONOLOGICAL ORDER
CAUSE AND EFFECT
PROSODY
DRAMATIC IRONY
FIGURATIVE LANGUAGE
AUTHOR’S PURPOSE
THEME
IDIOM
FORESHADOWING
PERSUADE
FALLACY
REFUTATION
AUTHOR’S PERSPECTIVE
DESCRIPTION
SHIFT
STRAW MAN
HYPERBOLE
SIMILE
SITUATIONAL IRONY
3RD POV LIMITED
REASONS
FICTION
FREE VERSE
EVIDENCE
VERBAL IRONY
3RD POV OMNISCIENT
RHYME
COUNTERARGUMENT
STANCE
AUTHOR’S CLAIM
CAPTION
AUDIENCE
IMAGERY
PERSONIFICATION
COMPARISON AND CONTRAST
PATHOS
RHYTHM
INFORM
ETHOS