Bystander Effect Conformity Misjudgment Modeling Cognitive Dissonance Learned Helplessness Obedience Hindsight Bias Altruism Polarization Outgroup Stereotypes Social Learning Self- fulfilling Prophecy Empathy De- Individuation Need to Belong Prejudice Bullying Illusion of Control Confirmation Bias Groupthink Persuasion Social Loafing Bystander Effect Conformity Misjudgment Modeling Cognitive Dissonance Learned Helplessness Obedience Hindsight Bias Altruism Polarization Outgroup Stereotypes Social Learning Self- fulfilling Prophecy Empathy De- Individuation Need to Belong Prejudice Bullying Illusion of Control Confirmation Bias Groupthink Persuasion Social Loafing
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Bystander Effect
O-Conformity
O-Misjudgment
O-Modeling
N-Cognitive Dissonance
B-Learned Helplessness
G-Obedience
G-Hindsight Bias
B-Altruism
N-Polarization
G-Outgroup
I-Stereotypes
G-Social Learning
B-Self-fulfilling Prophecy
B-Empathy
B-De-Individuation
O-Need to Belong
I-Prejudice
N-Bullying
O-Illusion of Control
G-Confirmation Bias
I-Groupthink
I-Persuasion
N-Social Loafing