vacuum Inverse intensity diffraction Compression Rarefaction Vacuum Frequency Wave Period reflection Amplitude Light Waves Medium Temperature Loudness Transverse Wave Hertz rogue wave resonance Parallel tsunami Crest Wavelength Energy velocity absorption Trough Perpendicular Sound Waves interference Pitch superposition refraction Wave Mechanical Wave Electromagnetic Wave Density Longitudinal Wave vacuum Inverse intensity diffraction Compression Rarefaction Vacuum Frequency Wave Period reflection Amplitude Light Waves Medium Temperature Loudness Transverse Wave Hertz rogue wave resonance Parallel tsunami Crest Wavelength Energy velocity absorption Trough Perpendicular Sound Waves interference Pitch superposition refraction Wave Mechanical Wave Electromagnetic Wave Density Longitudinal Wave
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
vacuum
Inverse
intensity
diffraction
Compression
Rarefaction
Vacuum
Frequency
Wave Period
reflection
Amplitude
Light Waves
Medium
Temperature
Loudness
Transverse Wave
Hertz
rogue wave
resonance
Parallel
tsunami
Crest
Wavelength
Energy
velocity
absorption
Trough
Perpendicular
Sound Waves
interference
Pitch
superposition
refraction
Wave
Mechanical Wave
Electromagnetic Wave
Density
Longitudinal Wave