Hertz Frequency Loudness velocity Temperature tsunami Trough Compression Rarefaction Parallel Crest Amplitude vacuum Sound Waves Pitch Medium resonance Inverse refraction Vacuum Perpendicular Electromagnetic Wave Energy reflection Light Waves absorption Wavelength Wave Period Longitudinal Wave intensity diffraction Transverse Wave Mechanical Wave superposition rogue wave Wave Density interference Hertz Frequency Loudness velocity Temperature tsunami Trough Compression Rarefaction Parallel Crest Amplitude vacuum Sound Waves Pitch Medium resonance Inverse refraction Vacuum Perpendicular Electromagnetic Wave Energy reflection Light Waves absorption Wavelength Wave Period Longitudinal Wave intensity diffraction Transverse Wave Mechanical Wave superposition rogue wave Wave Density interference
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Hertz
Frequency
Loudness
velocity
Temperature
tsunami
Trough
Compression
Rarefaction
Parallel
Crest
Amplitude
vacuum
Sound Waves
Pitch
Medium
resonance
Inverse
refraction
Vacuum
Perpendicular
Electromagnetic Wave
Energy
reflection
Light Waves
absorption
Wavelength
Wave Period
Longitudinal Wave
intensity
diffraction
Transverse Wave
Mechanical Wave
superposition
rogue wave
Wave
Density
interference