CharacterDevelopment3rdPersonLimitedFigurativeLanguagePlotInferClimaxAntagonist3rd PersonOmniscientMoodToneInternalConflictCauseandEffectInitiatingEventFlashbackThemeDynamicCharacterDialogueRisingActionProtagonistResolutionExternalConflictStaticCharacterCentralIdeaExpositionSpokenusing I,Me, MyCharacterDevelopment3rdPersonLimitedFigurativeLanguagePlotInferClimaxAntagonist3rd PersonOmniscientMoodToneInternalConflictCauseandEffectInitiatingEventFlashbackThemeDynamicCharacterDialogueRisingActionProtagonistResolutionExternalConflictStaticCharacterCentralIdeaExpositionSpokenusing I,Me, My

Literary Elements Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Character Development
  2. 3rd Person Limited
  3. Figurative Language
  4. Plot
  5. Infer
  6. Climax
  7. Antagonist
  8. 3rd Person Omniscient
  9. Mood Tone
  10. Internal Conflict
  11. Cause and Effect
  12. Initiating Event
  13. Flashback
  14. Theme
  15. Dynamic Character
  16. Dialogue
  17. Rising Action
  18. Protagonist
  19. Resolution
  20. External Conflict
  21. Static Character
  22. Central Idea
  23. Exposition
  24. Spoken using I, Me, My