ExpositionResolutionClimaxStaticCharacterProtagonistDynamicCharacterCauseandEffectPlotExternalConflict3rd PersonOmniscient CharacterDevelopmentFigurativeLanguageCentralIdeaMoodToneThemeInitiatingEventRisingActionInternalConflictInfer3rdPersonLimitedAntagonistSpokenusing I,Me, MyDialogueFlashbackExpositionResolutionClimaxStaticCharacterProtagonistDynamicCharacterCauseandEffectPlotExternalConflict3rd PersonOmniscientCharacterDevelopmentFigurativeLanguageCentralIdeaMoodToneThemeInitiatingEventRisingActionInternalConflictInfer3rdPersonLimitedAntagonistSpokenusing I,Me, MyDialogueFlashback

Literary Elements Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Exposition
  2. Resolution
  3. Climax
  4. Static Character
  5. Protagonist
  6. Dynamic Character
  7. Cause and Effect
  8. Plot
  9. External Conflict
  10. 3rd Person Omniscient
  11. Character Development
  12. Figurative Language
  13. Central Idea
  14. Mood Tone
  15. Theme
  16. Initiating Event
  17. Rising Action
  18. Internal Conflict
  19. Infer
  20. 3rd Person Limited
  21. Antagonist
  22. Spoken using I, Me, My
  23. Dialogue
  24. Flashback