FlashbackInternalConflictSpokenusing I,Me, My CharacterDevelopmentProtagonistInferMoodToneStaticCharacterResolutionInitiatingEventCentralIdeaCauseandEffectPlotDynamicCharacterClimaxExternalConflictAntagonistThemeFigurativeLanguage3rdPersonLimitedExposition3rd PersonOmniscientDialogueRisingActionFlashbackInternalConflictSpokenusing I,Me, MyCharacterDevelopmentProtagonistInferMoodToneStaticCharacterResolutionInitiatingEventCentralIdeaCauseandEffectPlotDynamicCharacterClimaxExternalConflictAntagonistThemeFigurativeLanguage3rdPersonLimitedExposition3rd PersonOmniscientDialogueRisingAction

Literary Elements Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Flashback
  2. Internal Conflict
  3. Spoken using I, Me, My
  4. Character Development
  5. Protagonist
  6. Infer
  7. Mood Tone
  8. Static Character
  9. Resolution
  10. Initiating Event
  11. Central Idea
  12. Cause and Effect
  13. Plot
  14. Dynamic Character
  15. Climax
  16. External Conflict
  17. Antagonist
  18. Theme
  19. Figurative Language
  20. 3rd Person Limited
  21. Exposition
  22. 3rd Person Omniscient
  23. Dialogue
  24. Rising Action