StaticCharacterInferCauseandEffectAntagonistProtagonistResolutionFigurativeLanguageDialogueThemeRisingActionFlashbackMoodTonePlotCentralIdea CharacterDevelopmentExpositionInitiatingEventClimax3rdPersonLimitedDynamicCharacter3rd PersonOmniscientSpokenusing I,Me, MyInternalConflictExternalConflictStaticCharacterInferCauseandEffectAntagonistProtagonistResolutionFigurativeLanguageDialogueThemeRisingActionFlashbackMoodTonePlotCentralIdeaCharacterDevelopmentExpositionInitiatingEventClimax3rdPersonLimitedDynamicCharacter3rd PersonOmniscientSpokenusing I,Me, MyInternalConflictExternalConflict

Literary Elements Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Static Character
  2. Infer
  3. Cause and Effect
  4. Antagonist
  5. Protagonist
  6. Resolution
  7. Figurative Language
  8. Dialogue
  9. Theme
  10. Rising Action
  11. Flashback
  12. Mood Tone
  13. Plot
  14. Central Idea
  15. Character Development
  16. Exposition
  17. Initiating Event
  18. Climax
  19. 3rd Person Limited
  20. Dynamic Character
  21. 3rd Person Omniscient
  22. Spoken using I, Me, My
  23. Internal Conflict
  24. External Conflict