Pre-searcherSwampCaisson"AHA"Moment"Who WhatWhenWhere Whyand How"AnythingsniffedBillyDigsShockedhead-turnor stare"TheOneThing"InSituArtifactdescribed as"old", "reallyold" or "veryold"CGIanimation oftreasureundergroundRick getsemotionalSempreAvantiTopPocketFindBravoTangoXRFexplainedWood"discovered"Rick or Martymentionsthey're"running outof time"Shaft6JackgetsexcitedKnightsTemplarPotteryAladdin'sCavePre-searcherSwampCaisson"AHA"Moment"Who WhatWhenWhere Whyand How"AnythingsniffedBillyDigsShockedhead-turnor stare"TheOneThing"InSituArtifactdescribed as"old", "reallyold" or "veryold"CGIanimation oftreasureundergroundRick getsemotionalSempreAvantiTopPocketFindBravoTangoXRFexplainedWood"discovered"Rick or Martymentionsthey're"running outof time"Shaft6JackgetsexcitedKnightsTemplarPotteryAladdin'sCave

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Pre-searcher
  2. Swamp
  3. Caisson
  4. "AHA" Moment
  5. "Who What When Where Why and How"
  6. Anything sniffed
  7. Billy Digs
  8. Shocked head-turn or stare
  9. "The One Thing"
  10. In Situ
  11. Artifact described as "old", "really old" or "very old"
  12. CGI animation of treasure underground
  13. Rick gets emotional
  14. Sempre Avanti
  15. Top Pocket Find
  16. Bravo Tango
  17. XRF explained
  18. Wood "discovered"
  19. Rick or Marty mentions they're "running out of time"
  20. Shaft 6
  21. Jack gets excited
  22. Knights Templar
  23. Pottery
  24. Aladdin's Cave