PotteryJackgetsexcitedCGIanimation oftreasureunderground"TheOneThing"Pre-searcherTopPocketFindAladdin'sCaveShockedhead-turnor stareInSituRick or Martymentionsthey're"running outof time"Rick getsemotionalArtifactdescribed as"old", "reallyold" or "veryold"CaissonSwampXRFexplainedAnythingsniffedKnightsTemplarBravoTangoWood"discovered"BillyDigs"Who WhatWhenWhere Whyand How"Shaft6"AHA"MomentSempreAvantiPotteryJackgetsexcitedCGIanimation oftreasureunderground"TheOneThing"Pre-searcherTopPocketFindAladdin'sCaveShockedhead-turnor stareInSituRick or Martymentionsthey're"running outof time"Rick getsemotionalArtifactdescribed as"old", "reallyold" or "veryold"CaissonSwampXRFexplainedAnythingsniffedKnightsTemplarBravoTangoWood"discovered"BillyDigs"Who WhatWhenWhere Whyand How"Shaft6"AHA"MomentSempreAvanti

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Pottery
  2. Jack gets excited
  3. CGI animation of treasure underground
  4. "The One Thing"
  5. Pre-searcher
  6. Top Pocket Find
  7. Aladdin's Cave
  8. Shocked head-turn or stare
  9. In Situ
  10. Rick or Marty mentions they're "running out of time"
  11. Rick gets emotional
  12. Artifact described as "old", "really old" or "very old"
  13. Caisson
  14. Swamp
  15. XRF explained
  16. Anything sniffed
  17. Knights Templar
  18. Bravo Tango
  19. Wood "discovered"
  20. Billy Digs
  21. "Who What When Where Why and How"
  22. Shaft 6
  23. "AHA" Moment
  24. Sempre Avanti