"TheOneThing"Rick getsemotionalArtifactdescribed as"old", "reallyold" or "veryold"BravoTangoBillyDigsCGIanimation oftreasureundergroundShaft6Aladdin'sCaveSwampInSitu"AHA"MomentRick or Martymentionsthey're"running outof time"TopPocketFindKnightsTemplarShockedhead-turnor stareWood"discovered"PotterySempreAvantiAnythingsniffedCaissonXRFexplainedPre-searcherJackgetsexcited"Who WhatWhenWhere Whyand How""TheOneThing"Rick getsemotionalArtifactdescribed as"old", "reallyold" or "veryold"BravoTangoBillyDigsCGIanimation oftreasureundergroundShaft6Aladdin'sCaveSwampInSitu"AHA"MomentRick or Martymentionsthey're"running outof time"TopPocketFindKnightsTemplarShockedhead-turnor stareWood"discovered"PotterySempreAvantiAnythingsniffedCaissonXRFexplainedPre-searcherJackgetsexcited"Who WhatWhenWhere Whyand How"

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "The One Thing"
  2. Rick gets emotional
  3. Artifact described as "old", "really old" or "very old"
  4. Bravo Tango
  5. Billy Digs
  6. CGI animation of treasure underground
  7. Shaft 6
  8. Aladdin's Cave
  9. Swamp
  10. In Situ
  11. "AHA" Moment
  12. Rick or Marty mentions they're "running out of time"
  13. Top Pocket Find
  14. Knights Templar
  15. Shocked head-turn or stare
  16. Wood "discovered"
  17. Pottery
  18. Sempre Avanti
  19. Anything sniffed
  20. Caisson
  21. XRF explained
  22. Pre-searcher
  23. Jack gets excited
  24. "Who What When Where Why and How"