InSituXRFexplainedSempreAvantiPre-searcherKnightsTemplarAladdin'sCave"TheOneThing""Who WhatWhenWhere Whyand How"BillyDigsWood"discovered"Rick or Martymentionsthey're"running outof time"AnythingsniffedJackgetsexcitedTopPocketFind"AHA"MomentRick getsemotionalPotteryCaissonBravoTangoShaft6CGIanimation oftreasureundergroundArtifactdescribed as"old", "reallyold" or "veryold"Shockedhead-turnor stareSwampInSituXRFexplainedSempreAvantiPre-searcherKnightsTemplarAladdin'sCave"TheOneThing""Who WhatWhenWhere Whyand How"BillyDigsWood"discovered"Rick or Martymentionsthey're"running outof time"AnythingsniffedJackgetsexcitedTopPocketFind"AHA"MomentRick getsemotionalPotteryCaissonBravoTangoShaft6CGIanimation oftreasureundergroundArtifactdescribed as"old", "reallyold" or "veryold"Shockedhead-turnor stareSwamp

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. In Situ
  2. XRF explained
  3. Sempre Avanti
  4. Pre-searcher
  5. Knights Templar
  6. Aladdin's Cave
  7. "The One Thing"
  8. "Who What When Where Why and How"
  9. Billy Digs
  10. Wood "discovered"
  11. Rick or Marty mentions they're "running out of time"
  12. Anything sniffed
  13. Jack gets excited
  14. Top Pocket Find
  15. "AHA" Moment
  16. Rick gets emotional
  17. Pottery
  18. Caisson
  19. Bravo Tango
  20. Shaft 6
  21. CGI animation of treasure underground
  22. Artifact described as "old", "really old" or "very old"
  23. Shocked head-turn or stare
  24. Swamp