Swamp"AHA"MomentRick or Martymentionsthey're"running outof time"TopPocketFindShaft6Aladdin'sCaveKnightsTemplar"TheOneThing"BravoTangoCaissonInSituShockedhead-turnor stareRick getsemotionalJackgetsexcitedCGIanimation oftreasureundergroundBillyDigsArtifactdescribed as"old", "reallyold" or "veryold"Pottery"Who WhatWhenWhere Whyand How"AnythingsniffedPre-searcherWood"discovered"XRFexplainedSempreAvantiSwamp"AHA"MomentRick or Martymentionsthey're"running outof time"TopPocketFindShaft6Aladdin'sCaveKnightsTemplar"TheOneThing"BravoTangoCaissonInSituShockedhead-turnor stareRick getsemotionalJackgetsexcitedCGIanimation oftreasureundergroundBillyDigsArtifactdescribed as"old", "reallyold" or "veryold"Pottery"Who WhatWhenWhere Whyand How"AnythingsniffedPre-searcherWood"discovered"XRFexplainedSempreAvanti

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Swamp
  2. "AHA" Moment
  3. Rick or Marty mentions they're "running out of time"
  4. Top Pocket Find
  5. Shaft 6
  6. Aladdin's Cave
  7. Knights Templar
  8. "The One Thing"
  9. Bravo Tango
  10. Caisson
  11. In Situ
  12. Shocked head-turn or stare
  13. Rick gets emotional
  14. Jack gets excited
  15. CGI animation of treasure underground
  16. Billy Digs
  17. Artifact described as "old", "really old" or "very old"
  18. Pottery
  19. "Who What When Where Why and How"
  20. Anything sniffed
  21. Pre-searcher
  22. Wood "discovered"
  23. XRF explained
  24. Sempre Avanti