*randomnoises*Student findsdifferent way ofsolving a problemand says "that'sbetter than what Ihad"Rollsaroundthe roomin a chairLosestrain ofthoughtApologizesfor nothing*startsdyinglaughing*Plays withrubik'scubeBrings upkinematicsYASSSS!!Alright letswork on theAlbert andTopicQuizzes*over-exaggeratedhandmotions**walksaroundaimlessly*Asks usabout ourweekendMentionsHouseMangroveDoesthe NYTgamesWalksout ofclassStartstalking butgetsinterruptedAsks aquestionfollowedby silenceGets offtopic bysomerandomobject"Gotake abreak"TalksaboutgolfTouchesbeardForgets totakeattendanceDropspen/marker*randomnoises*Student findsdifferent way ofsolving a problemand says "that'sbetter than what Ihad"Rollsaroundthe roomin a chairLosestrain ofthoughtApologizesfor nothing*startsdyinglaughing*Plays withrubik'scubeBrings upkinematicsYASSSS!!Alright letswork on theAlbert andTopicQuizzes*over-exaggeratedhandmotions**walksaroundaimlessly*Asks usabout ourweekendMentionsHouseMangroveDoesthe NYTgamesWalksout ofclassStartstalking butgetsinterruptedAsks aquestionfollowedby silenceGets offtopic bysomerandomobject"Gotake abreak"TalksaboutgolfTouchesbeardForgets totakeattendanceDropspen/marker

Mr. Saxton Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. *random noises*
  2. Student finds different way of solving a problem and says "that's better than what I had"
  3. Rolls around the room in a chair
  4. Loses train of thought
  5. Apologizes for nothing
  6. *starts dying laughing*
  7. Plays with rubik's cube
  8. Brings up kinematics
  9. YASSSS!!
  10. Alright lets work on the Albert and Topic Quizzes
  11. *over-exaggerated hand motions*
  12. *walks around aimlessly*
  13. Asks us about our weekend
  14. Mentions House Mangrove
  15. Does the NYT games
  16. Walks out of class
  17. Starts talking but gets interrupted
  18. Asks a question followed by silence
  19. Gets off topic by some random object
  20. "Go take a break"
  21. Talks about golf
  22. Touches beard
  23. Forgets to take attendance
  24. Drops pen/marker