*startsdyinglaughing*TouchesbeardBrings upkinematicsRollsaroundthe roomin chairDoesthe NYTgamesStartstalkingthen getsinterruptedGets offtopic byrandomobjectLosestrain ofthoughtMentionsHouseMangrovePlays withRubik'scubeAlright letswork on theAlbert andTopicQuizzesAsks usabout ourweekend"That'sbetterthan whatI had"Walksout ofclass*overexaggeratedhandmotions*Apologizesfor nothing*randomnoises*YASSSSS!TalksaboutgolfAsks aquestionfollowedby silence"Gotake abreak"*walksaroundaimlessly*Forgets totakeattendanceDropspen/marker*startsdyinglaughing*TouchesbeardBrings upkinematicsRollsaroundthe roomin chairDoesthe NYTgamesStartstalkingthen getsinterruptedGets offtopic byrandomobjectLosestrain ofthoughtMentionsHouseMangrovePlays withRubik'scubeAlright letswork on theAlbert andTopicQuizzesAsks usabout ourweekend"That'sbetterthan whatI had"Walksout ofclass*overexaggeratedhandmotions*Apologizesfor nothing*randomnoises*YASSSSS!TalksaboutgolfAsks aquestionfollowedby silence"Gotake abreak"*walksaroundaimlessly*Forgets totakeattendanceDropspen/marker

Mr. Saxton Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. *starts dying laughing*
  2. Touches beard
  3. Brings up kinematics
  4. Rolls around the room in chair
  5. Does the NYT games
  6. Starts talking then gets interrupted
  7. Gets off topic by random object
  8. Loses train of thought
  9. Mentions House Mangrove
  10. Plays with Rubik's cube
  11. Alright lets work on the Albert and Topic Quizzes
  12. Asks us about our weekend
  13. "That's better than what I had"
  14. Walks out of class
  15. *over exaggerated hand motions*
  16. Apologizes for nothing
  17. *random noises*
  18. YASSSSS!
  19. Talks about golf
  20. Asks a question followed by silence
  21. "Go take a break"
  22. *walks around aimlessly*
  23. Forgets to take attendance
  24. Drops pen/marker