"raise your hand if you need more time x2" "cause like" "oh no don't do this" "okay." nobel prize mention tangent (attempt to connect with class) "the thing i also mentioned" "go ahead and get started" "i think it's in my notes" "I'll give you a few minutes to think" doesn't answer a question she gives shady announcement drosophila mention *clears throat* literature / book mention *touches screen* "i should look this up" colleague mention "which i think is really clever" *drinks from bottle* sounds like she's asking a question unwanted lore drop "y'know" "Noooo!" "raise your hand if you need more time x2" "cause like" "oh no don't do this" "okay." nobel prize mention tangent (attempt to connect with class) "the thing i also mentioned" "go ahead and get started" "i think it's in my notes" "I'll give you a few minutes to think" doesn't answer a question she gives shady announcement drosophila mention *clears throat* literature / book mention *touches screen* "i should look this up" colleague mention "which i think is really clever" *drinks from bottle* sounds like she's asking a question unwanted lore drop "y'know" "Noooo!"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"raise your hand if you need more time x2"
"cause like"
"oh no don't do this"
"okay."
nobel prize mention
tangent (attempt to connect with class)
"the thing i also mentioned"
"go ahead and get started"
"i think it's in my notes"
"I'll give you a few minutes to think"
doesn't answer a question she gives
shady announcement
drosophila mention
*clears throat*
literature / book mention
*touches screen*
"i should look this up"
colleague mention
"which i think is really clever"
*drinks from bottle*
sounds like she's asking a question
unwanted lore drop
"y'know"
"Noooo!"