*touches screen* "go ahead and get started" "the thing i also mentioned" shady announcement "i think it's in my notes" tangent (attempt to connect with class) doesn't answer a question she gives colleague mention drosophila mention "cause like" sounds like she's asking a question *clears throat* "okay." "raise your hand if you need more time x2" "I'll give you a few minutes to think" *drinks from bottle* "i should look this up" "Noooo!" nobel prize mention "y'know" unwanted lore drop literature / book mention "which i think is really clever" "oh no don't do this" *touches screen* "go ahead and get started" "the thing i also mentioned" shady announcement "i think it's in my notes" tangent (attempt to connect with class) doesn't answer a question she gives colleague mention drosophila mention "cause like" sounds like she's asking a question *clears throat* "okay." "raise your hand if you need more time x2" "I'll give you a few minutes to think" *drinks from bottle* "i should look this up" "Noooo!" nobel prize mention "y'know" unwanted lore drop literature / book mention "which i think is really clever" "oh no don't do this"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
*touches screen*
"go ahead and get started"
"the thing i also mentioned"
shady announcement
"i think it's in my notes"
tangent (attempt to connect with class)
doesn't answer a question she gives
colleague mention
drosophila mention
"cause like"
sounds like she's asking a question
*clears throat*
"okay."
"raise your hand if you need more time x2"
"I'll give you a few minutes to think"
*drinks from bottle*
"i should look this up"
"Noooo!"
nobel prize mention
"y'know"
unwanted lore drop
literature / book mention
"which i think is really clever"
"oh no don't do this"