colleague mention unwanted lore drop "i think it's in my notes" "i should look this up" *touches screen* "which i think is really clever" literature / book mention "oh no don't do this" sounds like she's asking a question drosophila mention "cause like" "y'know" *clears throat* "raise your hand if you need more time x2" "go ahead and get started" "the thing i also mentioned" "Noooo!" "okay." shady announcement *drinks from bottle* doesn't answer a question she gives nobel prize mention "I'll give you a few minutes to think" tangent (attempt to connect with class) colleague mention unwanted lore drop "i think it's in my notes" "i should look this up" *touches screen* "which i think is really clever" literature / book mention "oh no don't do this" sounds like she's asking a question drosophila mention "cause like" "y'know" *clears throat* "raise your hand if you need more time x2" "go ahead and get started" "the thing i also mentioned" "Noooo!" "okay." shady announcement *drinks from bottle* doesn't answer a question she gives nobel prize mention "I'll give you a few minutes to think" tangent (attempt to connect with class)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
colleague mention
unwanted lore drop
"i think it's in my notes"
"i should look this up"
*touches screen*
"which i think is really clever"
literature / book mention
"oh no don't do this"
sounds like she's asking a question
drosophila mention
"cause like"
"y'know"
*clears throat*
"raise your hand if you need more time x2"
"go ahead and get started"
"the thing i also mentioned"
"Noooo!"
"okay."
shady announcement
*drinks from bottle*
doesn't answer a question she gives
nobel prize mention
"I'll give you a few minutes to think"
tangent (attempt to connect with class)