"okay." "i should look this up" "I'll give you a few minutes to think" *drinks from bottle* "oh no don't do this" tangent (attempt to connect with class) nobel prize mention "go ahead and get started" unwanted lore drop doesn't answer a question she gives shady announcement "cause like" colleague mention "Noooo!" drosophila mention "which i think is really clever" "raise your hand if you need more time x2" "the thing i also mentioned" "i think it's in my notes" *touches screen* "y'know" *clears throat* sounds like she's asking a question literature / book mention "okay." "i should look this up" "I'll give you a few minutes to think" *drinks from bottle* "oh no don't do this" tangent (attempt to connect with class) nobel prize mention "go ahead and get started" unwanted lore drop doesn't answer a question she gives shady announcement "cause like" colleague mention "Noooo!" drosophila mention "which i think is really clever" "raise your hand if you need more time x2" "the thing i also mentioned" "i think it's in my notes" *touches screen* "y'know" *clears throat* sounds like she's asking a question literature / book mention
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"okay."
"i should look this up"
"I'll give you a few minutes to think"
*drinks from bottle*
"oh no don't do this"
tangent (attempt to connect with class)
nobel prize mention
"go ahead and get started"
unwanted lore drop
doesn't answer a question she gives
shady announcement
"cause like"
colleague mention
"Noooo!"
drosophila mention
"which i think is really clever"
"raise your hand if you need more time x2"
"the thing i also mentioned"
"i think it's in my notes"
*touches screen*
"y'know"
*clears throat*
sounds like she's asking a question
literature / book mention