unwanted lore drop "cause like" "the thing i also mentioned" "oh no don't do this" "raise your hand if you need more time x2" literature / book mention tangent (attempt to connect with class) sounds like she's asking a question doesn't answer a question she gives *touches screen* "I'll give you a few minutes to think" "go ahead and get started" nobel prize mention "okay." *clears throat* "which i think is really clever" "y'know" *drinks from bottle* colleague mention "i should look this up" drosophila mention shady announcement "Noooo!" "i think it's in my notes" unwanted lore drop "cause like" "the thing i also mentioned" "oh no don't do this" "raise your hand if you need more time x2" literature / book mention tangent (attempt to connect with class) sounds like she's asking a question doesn't answer a question she gives *touches screen* "I'll give you a few minutes to think" "go ahead and get started" nobel prize mention "okay." *clears throat* "which i think is really clever" "y'know" *drinks from bottle* colleague mention "i should look this up" drosophila mention shady announcement "Noooo!" "i think it's in my notes"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
unwanted lore drop
"cause like"
"the thing i also mentioned"
"oh no don't do this"
"raise your hand if you need more time x2"
literature / book mention
tangent (attempt to connect with class)
sounds like she's asking a question
doesn't answer a question she gives
*touches screen*
"I'll give you a few minutes to think"
"go ahead and get started"
nobel prize mention
"okay."
*clears throat*
"which i think is really clever"
"y'know"
*drinks from bottle*
colleague mention
"i should look this up"
drosophila mention
shady announcement
"Noooo!"
"i think it's in my notes"