sounds like she's asking a question "raise your hand if you need more time x2" nobel prize mention "Noooo!" doesn't answer a question she gives "oh no don't do this" "okay." "the thing i also mentioned" tangent (attempt to connect with class) "which i think is really clever" "y'know" "cause like" "go ahead and get started" "I'll give you a few minutes to think" unwanted lore drop *touches screen* shady announcement "i should look this up" colleague mention *clears throat* literature / book mention *drinks from bottle* drosophila mention "i think it's in my notes" sounds like she's asking a question "raise your hand if you need more time x2" nobel prize mention "Noooo!" doesn't answer a question she gives "oh no don't do this" "okay." "the thing i also mentioned" tangent (attempt to connect with class) "which i think is really clever" "y'know" "cause like" "go ahead and get started" "I'll give you a few minutes to think" unwanted lore drop *touches screen* shady announcement "i should look this up" colleague mention *clears throat* literature / book mention *drinks from bottle* drosophila mention "i think it's in my notes"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
sounds like she's asking a question
"raise your hand if you need more time x2"
nobel prize mention
"Noooo!"
doesn't answer a question she gives
"oh no don't do this"
"okay."
"the thing i also mentioned"
tangent (attempt to connect with class)
"which i think is really clever"
"y'know"
"cause like"
"go ahead and get started"
"I'll give you a few minutes to think"
unwanted lore drop
*touches screen*
shady announcement
"i should look this up"
colleague mention
*clears throat*
literature / book mention
*drinks from bottle*
drosophila mention
"i think it's in my notes"