"i should look this up" "okay." *clears throat* drosophila mention "go ahead and get started" shady announcement "cause like" "raise your hand if you need more time x2" unwanted lore drop nobel prize mention *drinks from bottle* "the thing i also mentioned" "Noooo!" tangent (attempt to connect with class) "oh no don't do this" "which i think is really clever" "i think it's in my notes" *touches screen* doesn't answer a question she gives colleague mention sounds like she's asking a question literature / book mention "y'know" "I'll give you a few minutes to think" "i should look this up" "okay." *clears throat* drosophila mention "go ahead and get started" shady announcement "cause like" "raise your hand if you need more time x2" unwanted lore drop nobel prize mention *drinks from bottle* "the thing i also mentioned" "Noooo!" tangent (attempt to connect with class) "oh no don't do this" "which i think is really clever" "i think it's in my notes" *touches screen* doesn't answer a question she gives colleague mention sounds like she's asking a question literature / book mention "y'know" "I'll give you a few minutes to think"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"i should look this up"
"okay."
*clears throat*
drosophila mention
"go ahead and get started"
shady announcement
"cause like"
"raise your hand if you need more time x2"
unwanted lore drop
nobel prize mention
*drinks from bottle*
"the thing i also mentioned"
"Noooo!"
tangent (attempt to connect with class)
"oh no don't do this"
"which i think is really clever"
"i think it's in my notes"
*touches screen*
doesn't answer a question she gives
colleague mention
sounds like she's asking a question
literature / book mention
"y'know"
"I'll give you a few minutes to think"