*touches screen* "oh no don't do this" unwanted lore drop "okay." "I'll give you a few minutes to think" sounds like she's asking a question literature / book mention "Noooo!" "go ahead and get started" "raise your hand if you need more time x2" *drinks from bottle* tangent (attempt to connect with class) "y'know" "the thing i also mentioned" shady announcement drosophila mention nobel prize mention doesn't answer a question she gives *clears throat* colleague mention "which i think is really clever" "i think it's in my notes" "cause like" "i should look this up" *touches screen* "oh no don't do this" unwanted lore drop "okay." "I'll give you a few minutes to think" sounds like she's asking a question literature / book mention "Noooo!" "go ahead and get started" "raise your hand if you need more time x2" *drinks from bottle* tangent (attempt to connect with class) "y'know" "the thing i also mentioned" shady announcement drosophila mention nobel prize mention doesn't answer a question she gives *clears throat* colleague mention "which i think is really clever" "i think it's in my notes" "cause like" "i should look this up"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
*touches screen*
"oh no don't do this"
unwanted lore drop
"okay."
"I'll give you a few minutes to think"
sounds like she's asking a question
literature / book mention
"Noooo!"
"go ahead and get started"
"raise your hand if you need more time x2"
*drinks from bottle*
tangent (attempt to connect with class)
"y'know"
"the thing i also mentioned"
shady announcement
drosophila mention
nobel prize mention
doesn't answer a question she gives
*clears throat*
colleague mention
"which i think is really clever"
"i think it's in my notes"
"cause like"
"i should look this up"