65%NurtureEthicalIssuesFieldstudyCulturalBiasVicariousreinforcementMillgramRASCollectivecultureNeuropsychologySituationalfactorsSocialdesirabilityCooper&MackieOne tailedHypothesisSampleAschAuthoritarianpersonalityExtraneousvariableGenderBiasDispositionalGeneralisabilitysociallearningtheoryNatureSelfselectedsampleExtravert65%NurtureEthicalIssuesFieldstudyCulturalBiasVicariousreinforcementMillgramRASCollectivecultureNeuropsychologySituationalfactorsSocialdesirabilityCooper&MackieOne tailedHypothesisSampleAschAuthoritarianpersonalityExtraneousvariableGenderBiasDispositionalGeneralisabilitysociallearningtheoryNatureSelfselectedsampleExtravert

Psychology Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 65%
  2. Nurture
  3. Ethical Issues
  4. Field study
  5. Cultural Bias
  6. Vicarious reinforcement
  7. Millgram
  8. RAS
  9. Collective culture
  10. Neuropsychology
  11. Situational factors
  12. Social desirability
  13. Cooper & Mackie
  14. One tailed Hypothesis
  15. Sample
  16. Asch
  17. Authoritarian personality
  18. Extraneous variable
  19. Gender Bias
  20. Dispositional
  21. Generalisability
  22. social learning theory
  23. Nature
  24. Self selected sample
  25. Extravert