65%sociallearningtheoryNurtureFieldstudySocialdesirabilitySituationalfactorsMillgramRASCollectivecultureExtraneousvariableDispositionalExtravertNatureVicariousreinforcementGeneralisabilityAschSelfselectedsampleSampleCulturalBiasOne tailedHypothesisEthicalIssuesAuthoritarianpersonalityCooper&MackieGenderBiasNeuropsychology65%sociallearningtheoryNurtureFieldstudySocialdesirabilitySituationalfactorsMillgramRASCollectivecultureExtraneousvariableDispositionalExtravertNatureVicariousreinforcementGeneralisabilityAschSelfselectedsampleSampleCulturalBiasOne tailedHypothesisEthicalIssuesAuthoritarianpersonalityCooper&MackieGenderBiasNeuropsychology

Psychology Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. 65%
  2. social learning theory
  3. Nurture
  4. Field study
  5. Social desirability
  6. Situational factors
  7. Millgram
  8. RAS
  9. Collective culture
  10. Extraneous variable
  11. Dispositional
  12. Extravert
  13. Nature
  14. Vicarious reinforcement
  15. Generalisability
  16. Asch
  17. Self selected sample
  18. Sample
  19. Cultural Bias
  20. One tailed Hypothesis
  21. Ethical Issues
  22. Authoritarian personality
  23. Cooper & Mackie
  24. Gender Bias
  25. Neuropsychology