both,neithercompareproblemif/thensolutionshowinghow two ormore thingsare differentdescribes aproblem &explainspossiblesolutionto solvethis..., oneansweris...showing howtwo or morethings arethe sameeffectsteps(step 1,step 2...)whathappenedas a resultdescribesevents inthe orderthey happendetailscould begiven inany ordersequencewhysomethinghappenedforinstance, anexample,such asthe author'sthoughtsabout atopicdescriptionmainideafirst,second,thirdbecauseofcausecontrastauthor'sviewpointboth,neithercompareproblemif/thensolutionshowinghow two ormore thingsare differentdescribes aproblem &explainspossiblesolutionto solvethis..., oneansweris...showing howtwo or morethings arethe sameeffectsteps(step 1,step 2...)whathappenedas a resultdescribesevents inthe orderthey happendetailscould begiven inany ordersequencewhysomethinghappenedforinstance, anexample,such asthe author'sthoughtsabout atopicdescriptionmainideafirst,second,thirdbecauseofcausecontrastauthor'sviewpoint

Text Structure - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. both, neither
  2. compare
  3. problem
  4. if/then
  5. solution
  6. showing how two or more things are different
  7. describes a problem & explains possible solution
  8. to solve this..., one answer is...
  9. showing how two or more things are the same
  10. effect
  11. steps (step 1, step 2...)
  12. what happened as a result
  13. describes events in the order they happen
  14. details could be given in any order
  15. sequence
  16. why something happened
  17. for instance, an example, such as
  18. the author's thoughts about a topic
  19. description
  20. main idea
  21. first, second, third
  22. because of
  23. cause
  24. contrast
  25. author's viewpoint