sequencesteps(step 1,step 2...)the author'sthoughtsabout atopicdescriptionwhysomethinghappenedbecauseofcontrasteffectmainideashowinghow two ormore thingsare differentdescribes aproblem &explainspossiblesolutionfirst,second,thirdproblemboth,neitherif/thencausedetailscould begiven inany orderwhathappenedas a resultsolutionauthor'sviewpointdescribesevents inthe orderthey happenforinstance, anexample,such ascompareshowing howtwo or morethings arethe sameto solvethis..., oneansweris...sequencesteps(step 1,step 2...)the author'sthoughtsabout atopicdescriptionwhysomethinghappenedbecauseofcontrasteffectmainideashowinghow two ormore thingsare differentdescribes aproblem &explainspossiblesolutionfirst,second,thirdproblemboth,neitherif/thencausedetailscould begiven inany orderwhathappenedas a resultsolutionauthor'sviewpointdescribesevents inthe orderthey happenforinstance, anexample,such ascompareshowing howtwo or morethings arethe sameto solvethis..., oneansweris...

Text Structure - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. sequence
  2. steps (step 1, step 2...)
  3. the author's thoughts about a topic
  4. description
  5. why something happened
  6. because of
  7. contrast
  8. effect
  9. main idea
  10. showing how two or more things are different
  11. describes a problem & explains possible solution
  12. first, second, third
  13. problem
  14. both, neither
  15. if/then
  16. cause
  17. details could be given in any order
  18. what happened as a result
  19. solution
  20. author's viewpoint
  21. describes events in the order they happen
  22. for instance, an example, such as
  23. compare
  24. showing how two or more things are the same
  25. to solve this..., one answer is...