becauseofshowing howtwo or morethings arethe samefirst,second,thirdto solvethis..., oneansweris...describesevents inthe orderthey happenif/thenmainideawhathappenedas a resultwhysomethinghappenedforinstance, anexample,such asdetailscould begiven inany ordercompareshowinghow two ormore thingsare differentcontrastboth,neithereffectsequencesteps(step 1,step 2...)the author'sthoughtsabout atopicdescribes aproblem &explainspossiblesolutionproblemauthor'sviewpointsolutiondescriptioncausebecauseofshowing howtwo or morethings arethe samefirst,second,thirdto solvethis..., oneansweris...describesevents inthe orderthey happenif/thenmainideawhathappenedas a resultwhysomethinghappenedforinstance, anexample,such asdetailscould begiven inany ordercompareshowinghow two ormore thingsare differentcontrastboth,neithereffectsequencesteps(step 1,step 2...)the author'sthoughtsabout atopicdescribes aproblem &explainspossiblesolutionproblemauthor'sviewpointsolutiondescriptioncause

Text Structure - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. because of
  2. showing how two or more things are the same
  3. first, second, third
  4. to solve this..., one answer is...
  5. describes events in the order they happen
  6. if/then
  7. main idea
  8. what happened as a result
  9. why something happened
  10. for instance, an example, such as
  11. details could be given in any order
  12. compare
  13. showing how two or more things are different
  14. contrast
  15. both, neither
  16. effect
  17. sequence
  18. steps (step 1, step 2...)
  19. the author's thoughts about a topic
  20. describes a problem & explains possible solution
  21. problem
  22. author's viewpoint
  23. solution
  24. description
  25. cause