problemif/thendescriptiondescribesevents inthe orderthey happeneffectboth,neitherbecauseofforinstance, anexample,such asdescribes aproblem &explainspossiblesolutionauthor'sviewpointshowinghow two ormore thingsare differentwhathappenedas a resultmainideasteps(step 1,step 2...)sequencewhysomethinghappenedcausedetailscould begiven inany ordercontrastthe author'sthoughtsabout atopicto solvethis..., oneansweris...comparefirst,second,thirdsolutionshowing howtwo or morethings arethe sameproblemif/thendescriptiondescribesevents inthe orderthey happeneffectboth,neitherbecauseofforinstance, anexample,such asdescribes aproblem &explainspossiblesolutionauthor'sviewpointshowinghow two ormore thingsare differentwhathappenedas a resultmainideasteps(step 1,step 2...)sequencewhysomethinghappenedcausedetailscould begiven inany ordercontrastthe author'sthoughtsabout atopicto solvethis..., oneansweris...comparefirst,second,thirdsolutionshowing howtwo or morethings arethe same

Text Structure - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. problem
  2. if/then
  3. description
  4. describes events in the order they happen
  5. effect
  6. both, neither
  7. because of
  8. for instance, an example, such as
  9. describes a problem & explains possible solution
  10. author's viewpoint
  11. showing how two or more things are different
  12. what happened as a result
  13. main idea
  14. steps (step 1, step 2...)
  15. sequence
  16. why something happened
  17. cause
  18. details could be given in any order
  19. contrast
  20. the author's thoughts about a topic
  21. to solve this..., one answer is...
  22. compare
  23. first, second, third
  24. solution
  25. showing how two or more things are the same