causedescribesevents inthe orderthey happenauthor'sviewpointsolutionproblembecauseofwhysomethinghappenedif/thendescriptiondescribes aproblem &explainspossiblesolutiondetailscould begiven inany ordersequencethe author'sthoughtsabout atopicforinstance, anexample,such asmainideawhathappenedas a resultboth,neithershowinghow two ormore thingsare differentcontrastto solvethis..., oneansweris...effectfirst,second,thirdcompareshowing howtwo or morethings arethe samesteps(step 1,step 2...)causedescribesevents inthe orderthey happenauthor'sviewpointsolutionproblembecauseofwhysomethinghappenedif/thendescriptiondescribes aproblem &explainspossiblesolutiondetailscould begiven inany ordersequencethe author'sthoughtsabout atopicforinstance, anexample,such asmainideawhathappenedas a resultboth,neithershowinghow two ormore thingsare differentcontrastto solvethis..., oneansweris...effectfirst,second,thirdcompareshowing howtwo or morethings arethe samesteps(step 1,step 2...)

Text Structure - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. cause
  2. describes events in the order they happen
  3. author's viewpoint
  4. solution
  5. problem
  6. because of
  7. why something happened
  8. if/then
  9. description
  10. describes a problem & explains possible solution
  11. details could be given in any order
  12. sequence
  13. the author's thoughts about a topic
  14. for instance, an example, such as
  15. main idea
  16. what happened as a result
  17. both, neither
  18. showing how two or more things are different
  19. contrast
  20. to solve this..., one answer is...
  21. effect
  22. first, second, third
  23. compare
  24. showing how two or more things are the same
  25. steps (step 1, step 2...)