Photo thatMakesYou LookTwiceSymmetryShotEyeLevelPortraitReflection(mirror,glass)LeadingLinesPhotoUnexpectedAngleWorm’sEyeActionShotMacroofTextureSubjectinMotionBacklitSubject(Silhouette)Wide-AngleGroupShotShallowDepthof FieldBird'sEye ofProjectSeries of3 Photosthat Tell aStoryOverheadFlat LayStudentCollaborationOver theShoulderPortraitModeShotClassCandidMomentRule ofThirdsPortraitSchoolSpirit inActionClose-Up ofHandsHands atWork(crafting,writing,building)Rule ofOdds(groups of3, 5, etc.)Photo thatMakesYou LookTwiceSymmetryShotEyeLevelPortraitReflection(mirror,glass)LeadingLinesPhotoUnexpectedAngleWorm’sEyeActionShotMacroofTextureSubjectinMotionBacklitSubject(Silhouette)Wide-AngleGroupShotShallowDepthof FieldBird'sEye ofProjectSeries of3 Photosthat Tell aStoryOverheadFlat LayStudentCollaborationOver theShoulderPortraitModeShotClassCandidMomentRule ofThirdsPortraitSchoolSpirit inActionClose-Up ofHandsHands atWork(crafting,writing,building)Rule ofOdds(groups of3, 5, etc.)

Yearbook Photography - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Photo that Makes You Look Twice
  2. Symmetry Shot
  3. Eye Level Portrait
  4. Reflection (mirror, glass)
  5. Leading Lines Photo
  6. Unexpected Angle
  7. Worm’s Eye Action Shot
  8. Macro of Texture
  9. Subject in Motion
  10. Backlit Subject (Silhouette)
  11. Wide-Angle Group Shot
  12. Shallow Depth of Field
  13. Bird's Eye of Project
  14. Series of 3 Photos that Tell a Story
  15. Overhead Flat Lay
  16. Student Collaboration
  17. Over the Shoulder
  18. Portrait Mode Shot
  19. Class Candid Moment
  20. Rule of Thirds Portrait
  21. School Spirit in Action
  22. Close-Up of Hands
  23. Hands at Work (crafting, writing, building)
  24. Rule of Odds (groups of 3, 5, etc.)