Used aZ CodeAttendeda meetingor huddleCoded17+ casesin a dayReviewedaguidelineSubmittedaneducationideaFollowedsequencingrulesFREEAsked aquestionin chatHelped ateammateVerifiedPOAindicatorQueriedaproviderRead aCodingClinicIdentifiedmissedCCEscalateda concernQueriedsurgicalcomplicationUsed anMDCreferenceReviewedauditfeedbackShareda codingtipReviewedpalliativecareRecheckeddocumentationShared aninpatienttipReviewedDRGchangeCoded acase withMCCReviewedSO/ROMImpactUsed aZ CodeAttendeda meetingor huddleCoded17+ casesin a dayReviewedaguidelineSubmittedaneducationideaFollowedsequencingrulesFREEAsked aquestionin chatHelped ateammateVerifiedPOAindicatorQueriedaproviderRead aCodingClinicIdentifiedmissedCCEscalateda concernQueriedsurgicalcomplicationUsed anMDCreferenceReviewedauditfeedbackShareda codingtipReviewedpalliativecareRecheckeddocumentationShared aninpatienttipReviewedDRGchangeCoded acase withMCCReviewedSO/ROMImpact

2025 HIP Coding Team - Inpatient - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
G
3
I
4
N
5
G
6
N
7
O
8
O
9
B
10
B
11
I
12
G
13
B
14
O
15
B
16
I
17
G
18
N
19
I
20
O
21
N
22
I
23
G
24
O
  1. B-Used a Z Code
  2. G-Attended a meeting or huddle
  3. I-Coded 17+ cases in a day
  4. N-Reviewed a guideline
  5. G-Submitted an education idea
  6. N-Followed sequencing rules
  7. O-FREE
  8. O-Asked a question in chat
  9. B-Helped a teammate
  10. B-Verified POA indicator
  11. I-Queried a provider
  12. G-Read a Coding Clinic
  13. B-Identified missed CC
  14. O-Escalated a concern
  15. B-Queried surgical complication
  16. I-Used an MDC reference
  17. G-Reviewed audit feedback
  18. N-Shared a coding tip
  19. I-Reviewed palliative care
  20. O-Rechecked documentation
  21. N-Shared an inpatient tip
  22. I-Reviewed DRG change
  23. G-Coded a case with MCC
  24. O-Reviewed SO/ROM Impact