Use all 5TTCs in asinglegameDaze or KOan enemycharacterduring its ownactivationPlay withfullypaintedterrainPlay witha fullyaffiliatedrosterYouropponentscores 0points in aroundPlay a gameusing onlycharacter-specificTTCsDon't throwany terrainduring a fullmatchPlace 4 ormore differentconditions on asingle enemycharacterPlay witha fullypaintedrosterComplete agamewithout usinga single TTCWin withoutKOing asingleenemymodelKO a 6+threatmodelReroll adie intothe sameresultKO eachof youropponent’smodelsScore 0points ina roundDeploy two ormore of thesamecharacter asyour opponentUse all 5TTCs in asinglegameDaze or KOan enemycharacterduring its ownactivationPlay withfullypaintedterrainPlay witha fullyaffiliatedrosterYouropponentscores 0points in aroundPlay a gameusing onlycharacter-specificTTCsDon't throwany terrainduring a fullmatchPlace 4 ormore differentconditions on asingle enemycharacterPlay witha fullypaintedrosterComplete agamewithout usinga single TTCWin withoutKOing asingleenemymodelKO a 6+threatmodelReroll adie intothe sameresultKO eachof youropponent’smodelsScore 0points ina roundDeploy two ormore of thesamecharacter asyour opponent

MCP LEAGUE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Use all 5 TTCs in a single game
  2. Daze or KO an enemy character during its own activation
  3. Play with fully painted terrain
  4. Play with a fully affiliated roster
  5. Your opponent scores 0 points in a round
  6. Play a game using only character-specific TTCs
  7. Don't throw any terrain during a full match
  8. Place 4 or more different conditions on a single enemy character
  9. Play with a fully painted roster
  10. Complete a game without using a single TTC
  11. Win without KOing a single enemy model
  12. KO a 6+ threat model
  13. Reroll a die into the same result
  14. KO each of your opponent’s models
  15. Score 0 points in a round
  16. Deploy two or more of the same character as your opponent