KO eachof youropponent’smodelsDon't throwany terrainduring a fullmatchUse all 5TTCs in asinglegamePlay witha fullypaintedrosterPlay witha fullyaffiliatedrosterKO a 6+threatmodelReroll adie intothe sameresultComplete agamewithout usinga single TTCScore 0points ina roundWin withoutKOing asingleenemymodelPlay a gameusing onlycharacter-specificTTCsPlace 4 ormore differentconditions on asingle enemycharacterDeploy two ormore of thesamecharacter asyour opponentDaze or KOan enemycharacterduring its ownactivationYouropponentscores 0points in aroundPlay withfullypaintedterrainKO eachof youropponent’smodelsDon't throwany terrainduring a fullmatchUse all 5TTCs in asinglegamePlay witha fullypaintedrosterPlay witha fullyaffiliatedrosterKO a 6+threatmodelReroll adie intothe sameresultComplete agamewithout usinga single TTCScore 0points ina roundWin withoutKOing asingleenemymodelPlay a gameusing onlycharacter-specificTTCsPlace 4 ormore differentconditions on asingle enemycharacterDeploy two ormore of thesamecharacter asyour opponentDaze or KOan enemycharacterduring its ownactivationYouropponentscores 0points in aroundPlay withfullypaintedterrain

MCP LEAGUE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. KO each of your opponent’s models
  2. Don't throw any terrain during a full match
  3. Use all 5 TTCs in a single game
  4. Play with a fully painted roster
  5. Play with a fully affiliated roster
  6. KO a 6+ threat model
  7. Reroll a die into the same result
  8. Complete a game without using a single TTC
  9. Score 0 points in a round
  10. Win without KOing a single enemy model
  11. Play a game using only character-specific TTCs
  12. Place 4 or more different conditions on a single enemy character
  13. Deploy two or more of the same character as your opponent
  14. Daze or KO an enemy character during its own activation
  15. Your opponent scores 0 points in a round
  16. Play with fully painted terrain