KO eachof youropponent’smodelsReroll adie intothe sameresultDaze or KOan enemycharacterduring its ownactivationPlay a gameusing onlycharacter-specificTTCsComplete agamewithout usinga single TTCUse all 5TTCs in asinglegameWin withoutKOing asingleenemymodelYouropponentscores 0points in aroundPlay witha fullyaffiliatedrosterPlace 4 ormore differentconditions on asingle enemycharacterDeploy two ormore of thesamecharacter asyour opponentDon't throwany terrainduring a fullmatchPlay withfullypaintedterrainScore 0points ina roundPlay witha fullypaintedrosterKO a 6+threatmodelKO eachof youropponent’smodelsReroll adie intothe sameresultDaze or KOan enemycharacterduring its ownactivationPlay a gameusing onlycharacter-specificTTCsComplete agamewithout usinga single TTCUse all 5TTCs in asinglegameWin withoutKOing asingleenemymodelYouropponentscores 0points in aroundPlay witha fullyaffiliatedrosterPlace 4 ormore differentconditions on asingle enemycharacterDeploy two ormore of thesamecharacter asyour opponentDon't throwany terrainduring a fullmatchPlay withfullypaintedterrainScore 0points ina roundPlay witha fullypaintedrosterKO a 6+threatmodel

MCP LEAGUE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. KO each of your opponent’s models
  2. Reroll a die into the same result
  3. Daze or KO an enemy character during its own activation
  4. Play a game using only character-specific TTCs
  5. Complete a game without using a single TTC
  6. Use all 5 TTCs in a single game
  7. Win without KOing a single enemy model
  8. Your opponent scores 0 points in a round
  9. Play with a fully affiliated roster
  10. Place 4 or more different conditions on a single enemy character
  11. Deploy two or more of the same character as your opponent
  12. Don't throw any terrain during a full match
  13. Play with fully painted terrain
  14. Score 0 points in a round
  15. Play with a fully painted roster
  16. KO a 6+ threat model