*Fox Screams* Soundboard used for in- game noise Ladder gets a use Capriki murders someone Fenix causes an incident Nothing bad ever happens to the npcs (lying) Celes gets bullied Creature forgot the music "I need to go for a few" DM has to look up a spell DM screams internally Mafia made angrier Reoccurring Villain Dave's potion does not get used Bees Secondary Objective Complete Session somehow turns to be better than expected Crit on Players "Non- lethal" Party figures out situation faster than the DM Illegal* shenanigans Callback to previous session Map is not to scale Taco Bell Jumpscare Death Saves/HP drops to 0 You have to trust me, Dave Session Shop Really bad dice roll Enemy gets bullied *Fox Screams* Soundboard used for in- game noise Ladder gets a use Capriki murders someone Fenix causes an incident Nothing bad ever happens to the npcs (lying) Celes gets bullied Creature forgot the music "I need to go for a few" DM has to look up a spell DM screams internally Mafia made angrier Reoccurring Villain Dave's potion does not get used Bees Secondary Objective Complete Session somehow turns to be better than expected Crit on Players "Non- lethal" Party figures out situation faster than the DM Illegal* shenanigans Callback to previous session Map is not to scale Taco Bell Jumpscare Death Saves/HP drops to 0 You have to trust me, Dave Session Shop Really bad dice roll Enemy gets bullied
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
*Fox Screams*
Soundboard used for in-game noise
Ladder gets a use
Capriki murders someone
Fenix causes an incident
Nothing bad ever happens to the npcs (lying)
Celes gets bullied
Creature forgot the music
"I need to go for a few"
DM has to look up a spell
DM screams internally
Mafia made angrier
Reoccurring Villain
Dave's potion does not get used
Bees
Secondary Objective Complete
Session somehow turns to be better than expected
Crit on Players
"Non-lethal"
Party figures out situation faster than the DM
Illegal* shenanigans
Callback to previous session
Map is not to scale
Taco Bell Jumpscare
Death Saves/HP drops to 0
You have to trust me, Dave
Session Shop
Really bad dice roll
Enemy gets bullied