*FoxScreams*Soundboardused for in-game noiseLaddergets auseCaprikimurderssomeoneFenixcauses anincidentNothing badeverhappens tothe npcs(lying)CelesgetsbulliedCreatureforgot themusic"I needto go fora few"DM hasto look upa spellDMscreamsinternallyMafiamadeangrierReoccurringVillainDave'spotiondoes notget usedBeesSecondaryObjectiveCompleteSessionsomehowturns to bebetter thanexpectedCrit onPlayers"Non-lethal"Party figuresout situationfaster thanthe DMIllegal*shenanigansCallbacktoprevioussessionMap isnot toscaleTaco BellJumpscareDeathSaves/HPdrops to 0You haveto trustme, DaveSessionShopReallybaddice rollEnemygetsbullied*FoxScreams*Soundboardused for in-game noiseLaddergets auseCaprikimurderssomeoneFenixcauses anincidentNothing badeverhappens tothe npcs(lying)CelesgetsbulliedCreatureforgot themusic"I needto go fora few"DM hasto look upa spellDMscreamsinternallyMafiamadeangrierReoccurringVillainDave'spotiondoes notget usedBeesSecondaryObjectiveCompleteSessionsomehowturns to bebetter thanexpectedCrit onPlayers"Non-lethal"Party figuresout situationfaster thanthe DMIllegal*shenanigansCallbacktoprevioussessionMap isnot toscaleTaco BellJumpscareDeathSaves/HPdrops to 0You haveto trustme, DaveSessionShopReallybaddice rollEnemygetsbullied

DnD Session 7 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. *Fox Screams*
  2. Soundboard used for in-game noise
  3. Ladder gets a use
  4. Capriki murders someone
  5. Fenix causes an incident
  6. Nothing bad ever happens to the npcs (lying)
  7. Celes gets bullied
  8. Creature forgot the music
  9. "I need to go for a few"
  10. DM has to look up a spell
  11. DM screams internally
  12. Mafia made angrier
  13. Reoccurring Villain
  14. Dave's potion does not get used
  15. Bees
  16. Secondary Objective Complete
  17. Session somehow turns to be better than expected
  18. Crit on Players
  19. "Non-lethal"
  20. Party figures out situation faster than the DM
  21. Illegal* shenanigans
  22. Callback to previous session
  23. Map is not to scale
  24. Taco Bell Jumpscare
  25. Death Saves/HP drops to 0
  26. You have to trust me, Dave
  27. Session Shop
  28. Really bad dice roll
  29. Enemy gets bullied