UniqueelevatorArenawith 4+wavesLack offodder"Hitscanweapons likethe revolverdeal locationaldamage"Nochallenge>100enemiesInsidejoke/ShitpostPerformanceissuesBased onexisting orupcominglayersNewmechanicCustommusicCarcassEnemyNocredits interminalAdditionalenemyfrom bossOOBUniqueuse ofIdolsSplitcoloreddoorStraightline levellayoutInconsistentdifficultyOriginallayerVanillaenemy w/boss barFilthwaveOriginalcustomenemyOnemaincolorModifiedvanillaenemyBoxarenasNo breaksbetweenarenasEnemyambushMoreskullcolorsInstakillEncountercenteredaroundradiance<5secretsLoreBookDramaticshift inthemingDynamicarenaAwkwardgeometryCustomtip ofthe dayLittle to noenemiesatstart/endUniqueelevatorArenawith 4+wavesLack offodder"Hitscanweapons likethe revolverdeal locationaldamage"Nochallenge>100enemiesInsidejoke/ShitpostPerformanceissuesBased onexisting orupcominglayersNewmechanicCustommusicCarcassEnemyNocredits interminalAdditionalenemyfrom bossOOBUniqueuse ofIdolsSplitcoloreddoorStraightline levellayoutInconsistentdifficultyOriginallayerVanillaenemy w/boss barFilthwaveOriginalcustomenemyOnemaincolorModifiedvanillaenemyBoxarenasNo breaksbetweenarenasEnemyambushMoreskullcolorsInstakillEncountercenteredaroundradiance<5secretsLoreBookDramaticshift inthemingDynamicarenaAwkwardgeometryCustomtip ofthe dayLittle to noenemiesatstart/end

ULTRAKILL Custom Level Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
  1. Unique elevator
  2. Arena with 4+ waves
  3. Lack of fodder
  4. "Hitscan weapons like the revolver deal locational damage"
  5. No challenge
  6. >100 enemies
  7. Inside joke/Shitpost
  8. Performance issues
  9. Based on existing or upcoming layers
  10. New mechanic
  11. Custom music
  12. Carcass Enemy
  13. No credits in terminal
  14. Additional enemy from boss
  15. OOB
  16. Unique use of Idols
  17. Split colored door
  18. Straight line level layout
  19. Inconsistent difficulty
  20. Original layer
  21. Vanilla enemy w/ boss bar
  22. Filth wave
  23. Original custom enemy
  24. One main color
  25. Modified vanilla enemy
  26. Box arenas
  27. No breaks between arenas
  28. Enemy ambush
  29. More skull colors
  30. Instakill
  31. Encounter centered around radiance
  32. <5 secrets
  33. Lore Book
  34. Dramatic shift in theming
  35. Dynamic arena
  36. Awkward geometry
  37. Custom tip of the day
  38. Little to no enemies at start/end