Arena with 4+ waves "Hitscan weapons like the revolver deal locational damage" >100 enemies Unique use of Idols Inside joke/Shitpost Vanilla enemy w/ boss bar Instakill OOB Filth wave No challenge Carcass Enemy Straight line level layout Lack of fodder New mechanic Modified vanilla enemy Little to no enemies at start/end Original custom enemy Custom music Lore Book Based on existing or upcoming layers Custom tip of the day Awkward geometry Unique elevator One main color No breaks between arenas Enemy ambush Inconsistent difficulty More skull colors Performance issues <5 secrets Dramatic shift in theming Box arenas Split colored door No credits in terminal Encounter centered around radiance Dynamic arena Original layer Additional enemy from boss Arena with 4+ waves "Hitscan weapons like the revolver deal locational damage" >100 enemies Unique use of Idols Inside joke/Shitpost Vanilla enemy w/ boss bar Instakill OOB Filth wave No challenge Carcass Enemy Straight line level layout Lack of fodder New mechanic Modified vanilla enemy Little to no enemies at start/end Original custom enemy Custom music Lore Book Based on existing or upcoming layers Custom tip of the day Awkward geometry Unique elevator One main color No breaks between arenas Enemy ambush Inconsistent difficulty More skull colors Performance issues <5 secrets Dramatic shift in theming Box arenas Split colored door No credits in terminal Encounter centered around radiance Dynamic arena Original layer Additional enemy from boss
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Arena with 4+ waves
"Hitscan weapons like the revolver deal locational damage"
>100 enemies
Unique use of Idols
Inside joke/Shitpost
Vanilla enemy w/ boss bar
Instakill
OOB
Filth wave
No challenge
Carcass Enemy
Straight line level layout
Lack of fodder
New mechanic
Modified vanilla enemy
Little to no enemies at start/end
Original custom enemy
Custom music
Lore Book
Based on existing or upcoming layers
Custom tip of the day
Awkward geometry
Unique elevator
One main color
No breaks between arenas
Enemy ambush
Inconsistent difficulty
More skull colors
Performance issues
<5 secrets
Dramatic shift in theming
Box arenas
Split colored door
No credits in terminal
Encounter centered around radiance
Dynamic arena
Original layer
Additional enemy from boss