Dramaticshift inthemingOnemaincolorOriginalcustomenemy<5secretsPerformanceissuesInstakillArenawith 4+wavesModifiedvanillaenemyAdditionalenemyfrom bossCustommusicCarcassEnemyInsidejoke/ShitpostEncountercenteredaroundradianceDynamicarenaBased onexisting orupcominglayersNocredits interminalUniqueuse ofIdolsVanillaenemy w/boss barFilthwaveLittle to noenemiesatstart/endCustomtip ofthe dayLack offodderLoreBookInconsistentdifficultyNochallengeEnemyambushOriginallayerUniqueelevatorSplitcoloreddoor>100enemiesStraightline levellayoutNo breaksbetweenarenasMoreskullcolorsNewmechanic"Hitscanweapons likethe revolverdeal locationaldamage"BoxarenasOOBAwkwardgeometryDramaticshift inthemingOnemaincolorOriginalcustomenemy<5secretsPerformanceissuesInstakillArenawith 4+wavesModifiedvanillaenemyAdditionalenemyfrom bossCustommusicCarcassEnemyInsidejoke/ShitpostEncountercenteredaroundradianceDynamicarenaBased onexisting orupcominglayersNocredits interminalUniqueuse ofIdolsVanillaenemy w/boss barFilthwaveLittle to noenemiesatstart/endCustomtip ofthe dayLack offodderLoreBookInconsistentdifficultyNochallengeEnemyambushOriginallayerUniqueelevatorSplitcoloreddoor>100enemiesStraightline levellayoutNo breaksbetweenarenasMoreskullcolorsNewmechanic"Hitscanweapons likethe revolverdeal locationaldamage"BoxarenasOOBAwkwardgeometry

ULTRAKILL Custom Level Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dramatic shift in theming
  2. One main color
  3. Original custom enemy
  4. <5 secrets
  5. Performance issues
  6. Instakill
  7. Arena with 4+ waves
  8. Modified vanilla enemy
  9. Additional enemy from boss
  10. Custom music
  11. Carcass Enemy
  12. Inside joke/Shitpost
  13. Encounter centered around radiance
  14. Dynamic arena
  15. Based on existing or upcoming layers
  16. No credits in terminal
  17. Unique use of Idols
  18. Vanilla enemy w/ boss bar
  19. Filth wave
  20. Little to no enemies at start/end
  21. Custom tip of the day
  22. Lack of fodder
  23. Lore Book
  24. Inconsistent difficulty
  25. No challenge
  26. Enemy ambush
  27. Original layer
  28. Unique elevator
  29. Split colored door
  30. >100 enemies
  31. Straight line level layout
  32. No breaks between arenas
  33. More skull colors
  34. New mechanic
  35. "Hitscan weapons like the revolver deal locational damage"
  36. Box arenas
  37. OOB
  38. Awkward geometry