LoreBookDynamicarenaDramaticshift inthemingOOB"Hitscanweapons likethe revolverdeal locationaldamage"MoreskullcolorsNochallengeCarcassEnemyNo breaksbetweenarenasModifiedvanillaenemyLack offodderPerformanceissues<5secretsOriginallayerCustommusic>100enemiesStraightline levellayoutAwkwardgeometryFilthwaveInsidejoke/ShitpostBoxarenasEnemyambushUniqueelevatorUniqueuse ofIdolsBased onexisting orupcominglayersNocredits interminalEncountercenteredaroundradianceArenawith 4+wavesVanillaenemy w/boss barLittle to noenemiesatstart/endInconsistentdifficultyNewmechanicOnemaincolorInstakillAdditionalenemyfrom bossSplitcoloreddoorCustomtip ofthe dayOriginalcustomenemyLoreBookDynamicarenaDramaticshift inthemingOOB"Hitscanweapons likethe revolverdeal locationaldamage"MoreskullcolorsNochallengeCarcassEnemyNo breaksbetweenarenasModifiedvanillaenemyLack offodderPerformanceissues<5secretsOriginallayerCustommusic>100enemiesStraightline levellayoutAwkwardgeometryFilthwaveInsidejoke/ShitpostBoxarenasEnemyambushUniqueelevatorUniqueuse ofIdolsBased onexisting orupcominglayersNocredits interminalEncountercenteredaroundradianceArenawith 4+wavesVanillaenemy w/boss barLittle to noenemiesatstart/endInconsistentdifficultyNewmechanicOnemaincolorInstakillAdditionalenemyfrom bossSplitcoloreddoorCustomtip ofthe dayOriginalcustomenemy

ULTRAKILL Custom Level Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Lore Book
  2. Dynamic arena
  3. Dramatic shift in theming
  4. OOB
  5. "Hitscan weapons like the revolver deal locational damage"
  6. More skull colors
  7. No challenge
  8. Carcass Enemy
  9. No breaks between arenas
  10. Modified vanilla enemy
  11. Lack of fodder
  12. Performance issues
  13. <5 secrets
  14. Original layer
  15. Custom music
  16. >100 enemies
  17. Straight line level layout
  18. Awkward geometry
  19. Filth wave
  20. Inside joke/Shitpost
  21. Box arenas
  22. Enemy ambush
  23. Unique elevator
  24. Unique use of Idols
  25. Based on existing or upcoming layers
  26. No credits in terminal
  27. Encounter centered around radiance
  28. Arena with 4+ waves
  29. Vanilla enemy w/ boss bar
  30. Little to no enemies at start/end
  31. Inconsistent difficulty
  32. New mechanic
  33. One main color
  34. Instakill
  35. Additional enemy from boss
  36. Split colored door
  37. Custom tip of the day
  38. Original custom enemy