OnemaincolorModifiedvanillaenemyFilthwaveCustomtip ofthe dayInsidejoke/ShitpostOriginallayerOriginalcustomenemyAwkwardgeometryBased onexisting orupcominglayersNocredits interminalStraightline levellayoutBoxarenas"Hitscanweapons likethe revolverdeal locationaldamage">100enemiesNewmechanicLittle to noenemiesatstart/end<5secretsNochallengeInstakillMoreskullcolorsEncountercenteredaroundradianceAdditionalenemyfrom bossEnemyambushUniqueelevatorNo breaksbetweenarenasPerformanceissuesDramaticshift inthemingLack offodderDynamicarenaLoreBookArenawith 4+wavesUniqueuse ofIdolsCustommusicInconsistentdifficultyVanillaenemy w/boss barOOBSplitcoloreddoorCarcassEnemyOnemaincolorModifiedvanillaenemyFilthwaveCustomtip ofthe dayInsidejoke/ShitpostOriginallayerOriginalcustomenemyAwkwardgeometryBased onexisting orupcominglayersNocredits interminalStraightline levellayoutBoxarenas"Hitscanweapons likethe revolverdeal locationaldamage">100enemiesNewmechanicLittle to noenemiesatstart/end<5secretsNochallengeInstakillMoreskullcolorsEncountercenteredaroundradianceAdditionalenemyfrom bossEnemyambushUniqueelevatorNo breaksbetweenarenasPerformanceissuesDramaticshift inthemingLack offodderDynamicarenaLoreBookArenawith 4+wavesUniqueuse ofIdolsCustommusicInconsistentdifficultyVanillaenemy w/boss barOOBSplitcoloreddoorCarcassEnemy

ULTRAKILL Custom Level Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
  1. One main color
  2. Modified vanilla enemy
  3. Filth wave
  4. Custom tip of the day
  5. Inside joke/Shitpost
  6. Original layer
  7. Original custom enemy
  8. Awkward geometry
  9. Based on existing or upcoming layers
  10. No credits in terminal
  11. Straight line level layout
  12. Box arenas
  13. "Hitscan weapons like the revolver deal locational damage"
  14. >100 enemies
  15. New mechanic
  16. Little to no enemies at start/end
  17. <5 secrets
  18. No challenge
  19. Instakill
  20. More skull colors
  21. Encounter centered around radiance
  22. Additional enemy from boss
  23. Enemy ambush
  24. Unique elevator
  25. No breaks between arenas
  26. Performance issues
  27. Dramatic shift in theming
  28. Lack of fodder
  29. Dynamic arena
  30. Lore Book
  31. Arena with 4+ waves
  32. Unique use of Idols
  33. Custom music
  34. Inconsistent difficulty
  35. Vanilla enemy w/ boss bar
  36. OOB
  37. Split colored door
  38. Carcass Enemy