Pre-searcherBillyDigs"AHA"MomentCaissonRick getsemotionalWood"discovered"JackgetsexcitedSwampBravoTangoAnythingsniffedInSituRick or Martymentionsthey're"running outof time"Shockedhead-turnor stare"TheOneThing"Aladdin'sCaveKnightsTemplarCGIanimation oftreasureundergroundTopPocketFind"Who WhatWhenWhere Whyand How"Artifactdescribed as"old", "reallyold" or "veryold"Shaft6PotterySempreAvantiXRFexplainedPre-searcherBillyDigs"AHA"MomentCaissonRick getsemotionalWood"discovered"JackgetsexcitedSwampBravoTangoAnythingsniffedInSituRick or Martymentionsthey're"running outof time"Shockedhead-turnor stare"TheOneThing"Aladdin'sCaveKnightsTemplarCGIanimation oftreasureundergroundTopPocketFind"Who WhatWhenWhere Whyand How"Artifactdescribed as"old", "reallyold" or "veryold"Shaft6PotterySempreAvantiXRFexplained

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Pre-searcher
  2. Billy Digs
  3. "AHA" Moment
  4. Caisson
  5. Rick gets emotional
  6. Wood "discovered"
  7. Jack gets excited
  8. Swamp
  9. Bravo Tango
  10. Anything sniffed
  11. In Situ
  12. Rick or Marty mentions they're "running out of time"
  13. Shocked head-turn or stare
  14. "The One Thing"
  15. Aladdin's Cave
  16. Knights Templar
  17. CGI animation of treasure underground
  18. Top Pocket Find
  19. "Who What When Where Why and How"
  20. Artifact described as "old", "really old" or "very old"
  21. Shaft 6
  22. Pottery
  23. Sempre Avanti
  24. XRF explained