Rick or Martymentionsthey're"running outof time"InSituPotteryPre-searcherRick getsemotionalCaissonArtifactdescribed as"old", "reallyold" or "veryold""TheOneThing"BillyDigsJackgetsexcitedWood"discovered"Shockedhead-turnor stareAladdin'sCaveSwamp"AHA"MomentBravoTangoTopPocketFindCGIanimation oftreasureundergroundXRFexplainedKnightsTemplarSempreAvantiShaft6"Who WhatWhenWhere Whyand How"AnythingsniffedRick or Martymentionsthey're"running outof time"InSituPotteryPre-searcherRick getsemotionalCaissonArtifactdescribed as"old", "reallyold" or "veryold""TheOneThing"BillyDigsJackgetsexcitedWood"discovered"Shockedhead-turnor stareAladdin'sCaveSwamp"AHA"MomentBravoTangoTopPocketFindCGIanimation oftreasureundergroundXRFexplainedKnightsTemplarSempreAvantiShaft6"Who WhatWhenWhere Whyand How"Anythingsniffed

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rick or Marty mentions they're "running out of time"
  2. In Situ
  3. Pottery
  4. Pre-searcher
  5. Rick gets emotional
  6. Caisson
  7. Artifact described as "old", "really old" or "very old"
  8. "The One Thing"
  9. Billy Digs
  10. Jack gets excited
  11. Wood "discovered"
  12. Shocked head-turn or stare
  13. Aladdin's Cave
  14. Swamp
  15. "AHA" Moment
  16. Bravo Tango
  17. Top Pocket Find
  18. CGI animation of treasure underground
  19. XRF explained
  20. Knights Templar
  21. Sempre Avanti
  22. Shaft 6
  23. "Who What When Where Why and How"
  24. Anything sniffed