Wood"discovered"SwampInSituXRFexplained"AHA"MomentRick or Martymentionsthey're"running outof time"BravoTangoPotteryRick getsemotional"Who WhatWhenWhere Whyand How"Caisson"TheOneThing"Aladdin'sCaveBillyDigsShockedhead-turnor stareShaft6SempreAvantiArtifactdescribed as"old", "reallyold" or "veryold"TopPocketFindAnythingsniffedPre-searcherCGIanimation oftreasureundergroundKnightsTemplarJackgetsexcitedWood"discovered"SwampInSituXRFexplained"AHA"MomentRick or Martymentionsthey're"running outof time"BravoTangoPotteryRick getsemotional"Who WhatWhenWhere Whyand How"Caisson"TheOneThing"Aladdin'sCaveBillyDigsShockedhead-turnor stareShaft6SempreAvantiArtifactdescribed as"old", "reallyold" or "veryold"TopPocketFindAnythingsniffedPre-searcherCGIanimation oftreasureundergroundKnightsTemplarJackgetsexcited

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Wood "discovered"
  2. Swamp
  3. In Situ
  4. XRF explained
  5. "AHA" Moment
  6. Rick or Marty mentions they're "running out of time"
  7. Bravo Tango
  8. Pottery
  9. Rick gets emotional
  10. "Who What When Where Why and How"
  11. Caisson
  12. "The One Thing"
  13. Aladdin's Cave
  14. Billy Digs
  15. Shocked head-turn or stare
  16. Shaft 6
  17. Sempre Avanti
  18. Artifact described as "old", "really old" or "very old"
  19. Top Pocket Find
  20. Anything sniffed
  21. Pre-searcher
  22. CGI animation of treasure underground
  23. Knights Templar
  24. Jack gets excited