Rick getsemotionalBravoTangoCGIanimation oftreasureundergroundKnightsTemplarAladdin'sCavePotteryPre-searcherBillyDigs"Who WhatWhenWhere Whyand How"Swamp"AHA"MomentArtifactdescribed as"old", "reallyold" or "veryold"Rick or Martymentionsthey're"running outof time"SempreAvantiWood"discovered"XRFexplainedShaft6AnythingsniffedCaissonTopPocketFind"TheOneThing"InSituJackgetsexcitedShockedhead-turnor stareRick getsemotionalBravoTangoCGIanimation oftreasureundergroundKnightsTemplarAladdin'sCavePotteryPre-searcherBillyDigs"Who WhatWhenWhere Whyand How"Swamp"AHA"MomentArtifactdescribed as"old", "reallyold" or "veryold"Rick or Martymentionsthey're"running outof time"SempreAvantiWood"discovered"XRFexplainedShaft6AnythingsniffedCaissonTopPocketFind"TheOneThing"InSituJackgetsexcitedShockedhead-turnor stare

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rick gets emotional
  2. Bravo Tango
  3. CGI animation of treasure underground
  4. Knights Templar
  5. Aladdin's Cave
  6. Pottery
  7. Pre-searcher
  8. Billy Digs
  9. "Who What When Where Why and How"
  10. Swamp
  11. "AHA" Moment
  12. Artifact described as "old", "really old" or "very old"
  13. Rick or Marty mentions they're "running out of time"
  14. Sempre Avanti
  15. Wood "discovered"
  16. XRF explained
  17. Shaft 6
  18. Anything sniffed
  19. Caisson
  20. Top Pocket Find
  21. "The One Thing"
  22. In Situ
  23. Jack gets excited
  24. Shocked head-turn or stare