JackgetsexcitedPotteryKnightsTemplar"Who WhatWhenWhere Whyand How"Aladdin'sCaveArtifactdescribed as"old", "reallyold" or "veryold"BillyDigsTopPocketFindBravoTangoWood"discovered"CaissonRick getsemotionalInSituXRFexplainedShockedhead-turnor stareSempreAvantiShaft6Rick or Martymentionsthey're"running outof time"Swamp"TheOneThing"Anythingsniffed"AHA"MomentCGIanimation oftreasureundergroundPre-searcherJackgetsexcitedPotteryKnightsTemplar"Who WhatWhenWhere Whyand How"Aladdin'sCaveArtifactdescribed as"old", "reallyold" or "veryold"BillyDigsTopPocketFindBravoTangoWood"discovered"CaissonRick getsemotionalInSituXRFexplainedShockedhead-turnor stareSempreAvantiShaft6Rick or Martymentionsthey're"running outof time"Swamp"TheOneThing"Anythingsniffed"AHA"MomentCGIanimation oftreasureundergroundPre-searcher

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Jack gets excited
  2. Pottery
  3. Knights Templar
  4. "Who What When Where Why and How"
  5. Aladdin's Cave
  6. Artifact described as "old", "really old" or "very old"
  7. Billy Digs
  8. Top Pocket Find
  9. Bravo Tango
  10. Wood "discovered"
  11. Caisson
  12. Rick gets emotional
  13. In Situ
  14. XRF explained
  15. Shocked head-turn or stare
  16. Sempre Avanti
  17. Shaft 6
  18. Rick or Marty mentions they're "running out of time"
  19. Swamp
  20. "The One Thing"
  21. Anything sniffed
  22. "AHA" Moment
  23. CGI animation of treasure underground
  24. Pre-searcher