CaissonRick getsemotionalWood"discovered"JackgetsexcitedPre-searcherTopPocketFindPotteryBravoTangoSempreAvantiKnightsTemplarInSitu"AHA"Moment"Who WhatWhenWhere Whyand How"Shockedhead-turnor stareAladdin'sCaveCGIanimation oftreasureundergroundRick or Martymentionsthey're"running outof time"AnythingsniffedShaft6SwampXRFexplainedBillyDigsArtifactdescribed as"old", "reallyold" or "veryold""TheOneThing"CaissonRick getsemotionalWood"discovered"JackgetsexcitedPre-searcherTopPocketFindPotteryBravoTangoSempreAvantiKnightsTemplarInSitu"AHA"Moment"Who WhatWhenWhere Whyand How"Shockedhead-turnor stareAladdin'sCaveCGIanimation oftreasureundergroundRick or Martymentionsthey're"running outof time"AnythingsniffedShaft6SwampXRFexplainedBillyDigsArtifactdescribed as"old", "reallyold" or "veryold""TheOneThing"

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Caisson
  2. Rick gets emotional
  3. Wood "discovered"
  4. Jack gets excited
  5. Pre-searcher
  6. Top Pocket Find
  7. Pottery
  8. Bravo Tango
  9. Sempre Avanti
  10. Knights Templar
  11. In Situ
  12. "AHA" Moment
  13. "Who What When Where Why and How"
  14. Shocked head-turn or stare
  15. Aladdin's Cave
  16. CGI animation of treasure underground
  17. Rick or Marty mentions they're "running out of time"
  18. Anything sniffed
  19. Shaft 6
  20. Swamp
  21. XRF explained
  22. Billy Digs
  23. Artifact described as "old", "really old" or "very old"
  24. "The One Thing"