centralmonster witha uniquename>genericsynchro>restrictivetunersetspell/trapfrom deck>transparentsupport> is genericmorethan 3effects>chainableresolution>unchainableeffectGY and/orbanishmentoldergenericcard willget bannedlingeringeffect/battleprotectionadvantage> costbuilt-indeckrecyclingonceperchainnegate bychangingthe effectarchetypedoesnt havea name butall mention 1cardin-archetypaldoublesummon1pendulummonsterillusionwithoutbattleimmunitymain deck is<4 monsters(spell/trapcentric donot count)>fusionmonster>summonsitselffield spellcentricconditionslegacywave thatgets rid ofthe gimmickcant bedestroyed bybattle/cardeffect onnon-bossbusyartwork3000+atk maindeck monsterwith simple spsummonconditioncentralmonster witha uniquename>genericsynchro>restrictivetunersetspell/trapfrom deck>transparentsupport> is genericmorethan 3effects>chainableresolution>unchainableeffectGY and/orbanishmentoldergenericcard willget bannedlingeringeffect/battleprotectionadvantage> costbuilt-indeckrecyclingonceperchainnegate bychangingthe effectarchetypedoesnt havea name butall mention 1cardin-archetypaldoublesummon1pendulummonsterillusionwithoutbattleimmunitymain deck is<4 monsters(spell/trapcentric donot count)>fusionmonster>summonsitselffield spellcentricconditionslegacywave thatgets rid ofthe gimmickcant bedestroyed bybattle/cardeffect onnon-bossbusyartwork3000+atk maindeck monsterwith simple spsummoncondition

modern ygo deck - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. central monster with a unique name
  2. >generic synchro >restrictive tuner
  3. set spell/trap from deck
  4. >transparent support > is generic
  5. more than 3 effects
  6. >chainable resolution >unchainable effect
  7. GY and/or banishment
  8. older generic card will get banned
  9. lingering effect/battle protection
  10. advantage > cost
  11. built-in deck recycling
  12. once per chain
  13. negate by changing the effect
  14. archetype doesnt have a name but all mention 1 card
  15. in-archetypal double summon
  16. 1 pendulum monster
  17. illusion without battle immunity
  18. main deck is <4 monsters (spell/trap centric do not count)
  19. >fusion monster >summons itself
  20. field spell centric conditions
  21. legacy wave that gets rid of the gimmick
  22. cant be destroyed by battle/card effect on non-boss
  23. busy artwork
  24. 3000+atk main deck monster with simple sp summon condition