>genericsynchro>restrictivetunernegate bychangingthe effect1pendulummonster>fusionmonster>summonsitselfbuilt-indeckrecyclingbusyartworkoldergenericcard willget banned>transparentsupport> is genericin-archetypaldoublesummonlegacywave thatgets rid ofthe gimmick3000+atk maindeck monsterwith simple spsummonconditionfield spellcentricconditionssetspell/trapfrom deckcant bedestroyed bybattle/cardeffect onnon-bosslingeringeffect/battleprotectionmain deck is<4 monsters(spell/trapcentric donot count)GY and/orbanishmentonceperchainillusionwithoutbattleimmunity>chainableresolution>unchainableeffectarchetypedoesnt havea name butall mention 1cardcentralmonster witha uniquenamemorethan 3effectsadvantage> cost>genericsynchro>restrictivetunernegate bychangingthe effect1pendulummonster>fusionmonster>summonsitselfbuilt-indeckrecyclingbusyartworkoldergenericcard willget banned>transparentsupport> is genericin-archetypaldoublesummonlegacywave thatgets rid ofthe gimmick3000+atk maindeck monsterwith simple spsummonconditionfield spellcentricconditionssetspell/trapfrom deckcant bedestroyed bybattle/cardeffect onnon-bosslingeringeffect/battleprotectionmain deck is<4 monsters(spell/trapcentric donot count)GY and/orbanishmentonceperchainillusionwithoutbattleimmunity>chainableresolution>unchainableeffectarchetypedoesnt havea name butall mention 1cardcentralmonster witha uniquenamemorethan 3effectsadvantage> cost

modern ygo deck - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. >generic synchro >restrictive tuner
  2. negate by changing the effect
  3. 1 pendulum monster
  4. >fusion monster >summons itself
  5. built-in deck recycling
  6. busy artwork
  7. older generic card will get banned
  8. >transparent support > is generic
  9. in-archetypal double summon
  10. legacy wave that gets rid of the gimmick
  11. 3000+atk main deck monster with simple sp summon condition
  12. field spell centric conditions
  13. set spell/trap from deck
  14. cant be destroyed by battle/card effect on non-boss
  15. lingering effect/battle protection
  16. main deck is <4 monsters (spell/trap centric do not count)
  17. GY and/or banishment
  18. once per chain
  19. illusion without battle immunity
  20. >chainable resolution >unchainable effect
  21. archetype doesnt have a name but all mention 1 card
  22. central monster with a unique name
  23. more than 3 effects
  24. advantage > cost