3+ pingsbeforeeventofficer plotarmormomenttimeout orsevermute inCSC vcJeagerkills10+Riceguyisbanned4 grenadedeaths (itwas easilydodgeable)cavdoesn'tcover arty''ARTYINCOMINGGET READYTO STOP''''we gavethem 1round''CTGlastaliveAlexdeath bycannontoomanycannons4-0Linebreaksupon 1volleyCSCheadshotat start ofroundScottishdrunkMarkTkills aofficerbreakingrule 10Lagregimentdoesn'tattend3permabansCoalitionVCemptyBuffscreamingcope incoalition(s)vc3+ pingsbeforeeventofficer plotarmormomenttimeout orsevermute inCSC vcJeagerkills10+Riceguyisbanned4 grenadedeaths (itwas easilydodgeable)cavdoesn'tcover arty''ARTYINCOMINGGET READYTO STOP''''we gavethem 1round''CTGlastaliveAlexdeath bycannontoomanycannons4-0Linebreaksupon 1volleyCSCheadshotat start ofroundScottishdrunkMarkTkills aofficerbreakingrule 10Lagregimentdoesn'tattend3permabansCoalitionVCemptyBuffscreamingcope incoalition(s)vc

NWRP event - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 3+ pings before event
  2. officer plot armor moment
  3. timeout or sever mute in CSC vc
  4. Jeager kills 10+
  5. Riceguy is banned
  6. 4 grenade deaths (it was easily dodgeable)
  7. cav doesn't cover arty
  8. ''ARTY INCOMING GET READY TO STOP''
  9. ''we gave them 1 round''
  10. CTG last alive
  11. Alex death by cannon
  12. too many cannons
  13. 4-0
  14. Line breaks upon 1 volley
  15. CSC headshot at start of round
  16. Scottish drunk
  17. MarkT kills a officer
  18. breaking rule 10
  19. Lag
  20. regiment doesn't attend
  21. 3 perma bans
  22. Coalition VC empty
  23. Buff screaming
  24. cope in coalition(s) vc