Leaderboards Rankings showing participant performance. replayability Ability to try again differently progress bar Visual tracker of completion time pressure Solve the puzzle before the countdown ends Badges Visual markers of achievement. narrative Embedding learning in a story. Multiple Means of Action and Expression Letting students demonstrate learning in different w ays. Multiple Means of Representation Presenting content in varied formats. Game- based learning A business course uses a board game where students run companies and manage resources. Scaffolding A writing instructor provides sentence starters, peer feedback, and rubric checklists before final essay submission. role playing In a political science class, students play the part of diplomats negotiating a climate agreement. avatar students choose characters to represent themselves Choice Letting students decide how to meet learning goals. boss battle a final, high- stakes challenge Gamification A history professor adds XP (experience points) for completing readings and unlocks mini-badges for attending office hours. Quests Missions framed as challenges. mini- game Short game within a lesson multiple means of engagement Offering choices to motivate and sustain interest. accessibility Captions on game videos or alt-text Intrinsic Motivation A student chooses to go beyond the required reading because the topic connects to their personal goals. Easter Egg A secret link to bonus content in a lesson simulation A history class has students compete against each other as different factions in the American War of Independence. unlockables Rewards revealed after goals Levels A writing course has “Novice,” “Apprentice,” and “Expert” categories tied to progressively complex writing tasks. Leaderboards Rankings showing participant performance. replayability Ability to try again differently progress bar Visual tracker of completion time pressure Solve the puzzle before the countdown ends Badges Visual markers of achievement. narrative Embedding learning in a story. Multiple Means of Action and Expression Letting students demonstrate learning in different w ays. Multiple Means of Representation Presenting content in varied formats. Game- based learning A business course uses a board game where students run companies and manage resources. Scaffolding A writing instructor provides sentence starters, peer feedback, and rubric checklists before final essay submission. role playing In a political science class, students play the part of diplomats negotiating a climate agreement. avatar students choose characters to represent themselves Choice Letting students decide how to meet learning goals. boss battle a final, high- stakes challenge Gamification A history professor adds XP (experience points) for completing readings and unlocks mini-badges for attending office hours. Quests Missions framed as challenges. mini- game Short game within a lesson multiple means of engagement Offering choices to motivate and sustain interest. accessibility Captions on game videos or alt-text Intrinsic Motivation A student chooses to go beyond the required reading because the topic connects to their personal goals. Easter Egg A secret link to bonus content in a lesson simulation A history class has students compete against each other as different factions in the American War of Independence. unlockables Rewards revealed after goals Levels A writing course has “Novice,” “Apprentice,” and “Expert” categories tied to progressively complex writing tasks.
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rankings showing participant performance.
Leaderboards
Ability to try again differently
replayability
Visual tracker of completion
progress bar
Solve the puzzle before the countdown ends
time pressure
Visual markers of achievement.
Badges
Embedding learning in a story.
narrative
Letting students demonstrate learning in different ways.
Multiple Means of Action and Expression
Presenting content in varied formats.
Multiple Means of Representation
A business course uses a board game where students run companies and manage resources.
Game-based learning
A writing instructor provides sentence starters, peer feedback, and rubric checklists before final essay submission.
Scaffolding
In a political science class, students play the part of diplomats negotiating a climate agreement.
role playing
students choose characters to represent themselves
avatar
Letting students decide how to meet learning goals.
Choice
a final, high-stakes challenge
boss battle
A history professor adds XP (experience points) for completing readings and unlocks mini-badges for attending office hours.
Gamification
Missions framed as challenges.
Quests
Short game within a lesson
mini-game
Offering choices to motivate and sustain interest.
multiple means of engagement
Captions on game videos or alt-text
accessibility
A student chooses to go beyond the required reading because the topic connects to their personal goals.
Intrinsic Motivation
A secret link to bonus content in a lesson
Easter Egg
A history class has students compete against each other as different factions in the American War of Independence.
simulation
Rewards revealed after goals
unlockables
A writing course has “Novice,” “Apprentice,” and “Expert” categories tied to progressively complex writing tasks.
Levels