Sentient Easter Eggs Bard fails to charm/befriend someone Player breaks into song PC seduces the Easter Bunny Kill Steal Murder Hobo moment Failed important persuasion check Gia blows up the party Player falls asleep TPK Player coughs into the mic Player "Pulls a Kingsley" All PCs fail perception checks PC drops to zero Nat 1 Rogue steals from the wrong person Nat 20 PC death Enemy one shot Successful High or Low PC friendly fire Traps damage party PC sets another PC on fire Failure High or Low Sentient Easter Eggs Bard fails to charm/befriend someone Player breaks into song PC seduces the Easter Bunny Kill Steal Murder Hobo moment Failed important persuasion check Gia blows up the party Player falls asleep TPK Player coughs into the mic Player "Pulls a Kingsley" All PCs fail perception checks PC drops to zero Nat 1 Rogue steals from the wrong person Nat 20 PC death Enemy one shot Successful High or Low PC friendly fire Traps damage party PC sets another PC on fire Failure High or Low
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Sentient Easter Eggs
O-Bard fails to charm/befriend someone
B-Player breaks into song
N-PC seduces the Easter Bunny
B-Kill Steal
B-Murder Hobo moment
G-Failed important persuasion check
G-Gia blows up the party
O-Player falls asleep
G-TPK
I-Player coughs into the mic
N-Player "Pulls a Kingsley"
N-All PCs fail perception checks
O-PC drops to zero
B-Nat 1
G-Rogue steals from the wrong person
O-Nat 20
B-PC death
I-Enemy one shot
I-Successful High or Low
N-PC friendly fire
I-Traps damage party
I-PC sets another PC on fire
G-Failure High or Low