PC friendly fire TPK Player "Pulls a Kingsley" All PCs fail perception checks Enemy one shot PC sets another PC on fire PC drops to zero PC death Kill Steal PC seduces the Easter Bunny Nat 20 Traps damage party Successful High or Low Sentient Easter Eggs Failed important persuasion check Player coughs into the mic Nat 1 Gia blows up the party Failure High or Low Rogue steals from the wrong person Player falls asleep Bard fails to charm/befriend someone Murder Hobo moment Player breaks into song PC friendly fire TPK Player "Pulls a Kingsley" All PCs fail perception checks Enemy one shot PC sets another PC on fire PC drops to zero PC death Kill Steal PC seduces the Easter Bunny Nat 20 Traps damage party Successful High or Low Sentient Easter Eggs Failed important persuasion check Player coughs into the mic Nat 1 Gia blows up the party Failure High or Low Rogue steals from the wrong person Player falls asleep Bard fails to charm/befriend someone Murder Hobo moment Player breaks into song
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-PC friendly fire
G-TPK
N-Player "Pulls a Kingsley"
N-All PCs fail perception checks
I-Enemy one shot
I-PC sets another PC on fire
O-PC drops to zero
B-PC death
B-Kill Steal
N-PC seduces the Easter Bunny
O-Nat 20
I-Traps damage party
I-Successful High or Low
O-Sentient Easter Eggs
G-Failed important persuasion check
I-Player coughs into the mic
B-Nat 1
G-Gia blows up the party
G-Failure High or Low
G-Rogue steals from the wrong person
O-Player falls asleep
O-Bard fails to charm/befriend someone
B-Murder Hobo moment
B-Player breaks into song