The commongood of thegroup isplaced beforethe individualcreativeexpression (art,music,literature, etc.)is uncommonor restrictedthe dystopiamay appearto be (orpretend tobe) a utopiaan oppressivegovernmentcontrols andsuppressesthe societytheprotagonistresists orrebels insome waya divide insocial classescausesextremeconflictViolenceisprevalentthe dystopiatakes a realworld issueto anextremethere is alack ofindividualfreedompropaganda isused tomanipulateand controlthe charactersthe societykeepspeople inand/or kickspeople outpeople areforced intocompetitionthe setting isunsafe,unfair, ormiserable inanother wayorganizedresistanceefforts existwithin thecitythe leaders ofthe societyare corruptand/or selfishlies and/ormisonformationconceal realityfrom peoplecharacterslive in a stateof fearand/orhelplessnesssociety iscontrolled bya powerfulgovernmentleaderthe setting isapocalypticor post-apocalypticInformationand ideasarerestrictedsevereinjusticeplaguesthe societyCharactersareconstantly in“survivalmode”conformity isrequired andnonconformityis criticized orpunished.Surveillanceis used tomaintaincontrol orcreate fearThe commongood of thegroup isplaced beforethe individualcreativeexpression (art,music,literature, etc.)is uncommonor restrictedthe dystopiamay appearto be (orpretend tobe) a utopiaan oppressivegovernmentcontrols andsuppressesthe societytheprotagonistresists orrebels insome waya divide insocial classescausesextremeconflictViolenceisprevalentthe dystopiatakes a realworld issueto anextremethere is alack ofindividualfreedompropaganda isused tomanipulateand controlthe charactersthe societykeepspeople inand/or kickspeople outpeople areforced intocompetitionthe setting isunsafe,unfair, ormiserable inanother wayorganizedresistanceefforts existwithin thecitythe leaders ofthe societyare corruptand/or selfishlies and/ormisonformationconceal realityfrom peoplecharacterslive in a stateof fearand/orhelplessnesssociety iscontrolled bya powerfulgovernmentleaderthe setting isapocalypticor post-apocalypticInformationand ideasarerestrictedsevereinjusticeplaguesthe societyCharactersareconstantly in“survivalmode”conformity isrequired andnonconformityis criticized orpunished.Surveillanceis used tomaintaincontrol orcreate fear

City of Ember/Dystopia Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The common good of the group is placed before the individual
  2. creative expression (art, music, literature, etc.) is uncommon or restricted
  3. the dystopia may appear to be (or pretend to be) a utopia
  4. an oppressive government controls and suppresses the society
  5. the protagonist resists or rebels in some way
  6. a divide in social classes causes extreme conflict
  7. Violence is prevalent
  8. the dystopia takes a real world issue to an extreme
  9. there is a lack of individual freedom
  10. propaganda is used to manipulate and control the characters
  11. the society keeps people in and/or kicks people out
  12. people are forced into competition
  13. the setting is unsafe, unfair, or miserable in another way
  14. organized resistance efforts exist within the city
  15. the leaders of the society are corrupt and/or selfish
  16. lies and/or misonformation conceal reality from people
  17. characters live in a state of fear and/or helplessness
  18. society is controlled by a powerful government leader
  19. the setting is apocalyptic or post-apocalyptic
  20. Information and ideas are restricted
  21. severe injustice plagues the society
  22. Characters are constantly in “survival mode”
  23. conformity is required and nonconformity is criticized or punished.
  24. Surveillance is used to maintain control or create fear