Spare Score In Any Frame Ends in 6 Leave #5 Pin Only Roll Ball With Opposite Hand 8 Score At Least A "50" 9 Pins Down on 1st Ball Pick Up Any Split 3 Pins Down on 1st Ball 6 2 2 Spares In A Row 2 Strikes In A Row Leave 2 Pins Standing Anytime Score In Any Frame Ends in 0 7 2 Pins Down on 1st Ball 3 Pins Left Standing Strike Leave #10 Pin Only Score In Any Frame Ends in 5 9 Leave 7-10 Split 5 4 3 1 Gutter Ball Leave #7 Pin Only Spare Score In Any Frame Ends in 6 Leave #5 Pin Only Roll Ball With Opposite Hand 8 Score At Least A "50" 9 Pins Down on 1st Ball Pick Up Any Split 3 Pins Down on 1st Ball 6 2 2 Spares In A Row 2 Strikes In A Row Leave 2 Pins Standing Anytime Score In Any Frame Ends in 0 7 2 Pins Down on 1st Ball 3 Pins Left Standing Strike Leave #10 Pin Only Score In Any Frame Ends in 5 9 Leave 7-10 Split 5 4 3 1 Gutter Ball Leave #7 Pin Only
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Spare
Score In Any Frame Ends in 6
Leave #5 Pin Only
Roll Ball With Opposite Hand
8
Score At Least A "50"
9 Pins Down on 1st Ball
Pick Up Any Split
3 Pins Down on 1st Ball
6
2
2 Spares In A Row
2 Strikes In A Row
Leave 2 Pins Standing Anytime
Score In Any Frame Ends in 0
7
2 Pins Down on 1st Ball
3 Pins Left Standing
Strike
Leave #10 Pin Only
Score In Any Frame Ends in 5
9
Leave 7-10 Split
5
4
3
1
Gutter Ball
Leave #7 Pin Only