2 Leave 7-10 Split Spare 9 Leave #5 Pin Only Roll Ball With Opposite Hand 4 9 Pins Down on 1st Ball Strike Score In Any Frame Ends in 5 2 Strikes In A Row Leave #7 Pin Only 7 3 Score In Any Frame Ends in 6 8 Leave 2 Pins Standing Anytime Score In Any Frame Ends in 0 5 3 Pins Down on 1st Ball 6 Score At Least A "50" 2 Spares In A Row Pick Up Any Split 3 Pins Left Standing 2 Pins Down on 1st Ball Gutter Ball 1 Leave #10 Pin Only 2 Leave 7-10 Split Spare 9 Leave #5 Pin Only Roll Ball With Opposite Hand 4 9 Pins Down on 1st Ball Strike Score In Any Frame Ends in 5 2 Strikes In A Row Leave #7 Pin Only 7 3 Score In Any Frame Ends in 6 8 Leave 2 Pins Standing Anytime Score In Any Frame Ends in 0 5 3 Pins Down on 1st Ball 6 Score At Least A "50" 2 Spares In A Row Pick Up Any Split 3 Pins Left Standing 2 Pins Down on 1st Ball Gutter Ball 1 Leave #10 Pin Only
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
2
Leave 7-10 Split
Spare
9
Leave #5 Pin Only
Roll Ball With Opposite Hand
4
9 Pins Down on 1st Ball
Strike
Score In Any Frame Ends in 5
2 Strikes In A Row
Leave #7 Pin Only
7
3
Score In Any Frame Ends in 6
8
Leave 2 Pins Standing Anytime
Score In Any Frame Ends in 0
5
3 Pins Down on 1st Ball
6
Score At Least A "50"
2 Spares In A Row
Pick Up Any Split
3 Pins Left Standing
2 Pins Down on 1st Ball
Gutter Ball
1
Leave #10 Pin Only