Natural20The BBEGhas a boneto pick withthe MightyNein.I have a plan.I don't know ifit will work,but at leastwe have one.Some of thecampers reallydon't want theadventure toend so soonI would liketo rage!(Sky getsangry)Natural1Task failedsuccessfully?So, anyidea whereVeth isright now?Samconsults thecouncil ofchildren onemore time.Beau andYasha havesome choicewords for acertain wizardat some point.The castersare out ofspells, butnot out ofoptions.Padmund tryto distractthe BBEGvia CardGamesThe amount ofmoney in theswear jar wouldbe enough tocover insurance"By the ninesacred algaes!"(Even moreRitual Castingshenanigans)Allow meto presentto you...LORE.Surprise!Didn't expectthat now, didyou? (CameoAppearance)Complexproblemsrequire notso complexsolutions.Kids game,grown upconsequences.Roll for WildMagic/PanicAttackThe closerwe get to thecounselors,the crazierthe risk.Brennan, Iswear, if youare hidingsomethingfrom us...Somebody'sbeen here thewhole time!(Surprise plottwist)TheWildlingsbarely makeit in time forCurfew.Deathcomes forall of us, butnot today!Natural20The BBEGhas a boneto pick withthe MightyNein.I have a plan.I don't know ifit will work,but at leastwe have one.Some of thecampers reallydon't want theadventure toend so soonI would liketo rage!(Sky getsangry)Natural1Task failedsuccessfully?So, anyidea whereVeth isright now?Samconsults thecouncil ofchildren onemore time.Beau andYasha havesome choicewords for acertain wizardat some point.The castersare out ofspells, butnot out ofoptions.Padmund tryto distractthe BBEGvia CardGamesThe amount ofmoney in theswear jar wouldbe enough tocover insurance"By the ninesacred algaes!"(Even moreRitual Castingshenanigans)Allow meto presentto you...LORE.Surprise!Didn't expectthat now, didyou? (CameoAppearance)Complexproblemsrequire notso complexsolutions.Kids game,grown upconsequences.Roll for WildMagic/PanicAttackThe closerwe get to thecounselors,the crazierthe risk.Brennan, Iswear, if youare hidingsomethingfrom us...Somebody'sbeen here thewhole time!(Surprise plottwist)TheWildlingsbarely makeit in time forCurfew.Deathcomes forall of us, butnot today!

Wildemount Wildlings- Episode 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Natural 20
  2. The BBEG has a bone to pick with the Mighty Nein.
  3. I have a plan. I don't know if it will work, but at least we have one.
  4. Some of the campers really don't want the adventure to end so soon
  5. I would like to rage! (Sky gets angry)
  6. Natural 1
  7. Task failed successfully?
  8. So, any idea where Veth is right now?
  9. Sam consults the council of children one more time.
  10. Beau and Yasha have some choice words for a certain wizard at some point.
  11. The casters are out of spells, but not out of options.
  12. Padmund try to distract the BBEG via Card Games
  13. The amount of money in the swear jar would be enough to cover insurance
  14. "By the nine sacred algaes!" (Even more Ritual Casting shenanigans)
  15. Allow me to present to you... LORE.
  16. Surprise! Didn't expect that now, did you? (Cameo Appearance)
  17. Complex problems require not so complex solutions.
  18. Kids game, grown up consequences.
  19. Roll for Wild Magic/Panic Attack
  20. The closer we get to the counselors, the crazier the risk.
  21. Brennan, I swear, if you are hiding something from us...
  22. Somebody's been here the whole time! (Surprise plot twist)
  23. The Wildlings barely make it in time for Curfew.
  24. Death comes for all of us, but not today!