Padmund tryto distractthe BBEGvia CardGamesSo, anyidea whereVeth isright now?The BBEGhas a boneto pick withthe MightyNein.TheWildlingsbarely makeit in time forCurfew.Roll for WildMagic/PanicAttackThe closerwe get to thecounselors,the crazierthe risk.Somebody'sbeen here thewhole time!(Surprise plottwist)I have a plan.I don't know ifit will work,but at leastwe have one."By the ninesacred algaes!"(Even moreRitual Castingshenanigans)Deathcomes forall of us, butnot today!Allow meto presentto you...LORE.Some of thecampers reallydon't want theadventure toend so soonTask failedsuccessfully?Surprise!Didn't expectthat now, didyou? (CameoAppearance)Samconsults thecouncil ofchildren onemore time.Natural20The castersare out ofspells, butnot out ofoptions.Brennan, Iswear, if youare hidingsomethingfrom us...The amount ofmoney in theswear jar wouldbe enough tocover insuranceKids game,grown upconsequences.I would liketo rage!(Sky getsangry)Natural1Beau andYasha havesome choicewords for acertain wizardat some point.Complexproblemsrequire notso complexsolutions.Padmund tryto distractthe BBEGvia CardGamesSo, anyidea whereVeth isright now?The BBEGhas a boneto pick withthe MightyNein.TheWildlingsbarely makeit in time forCurfew.Roll for WildMagic/PanicAttackThe closerwe get to thecounselors,the crazierthe risk.Somebody'sbeen here thewhole time!(Surprise plottwist)I have a plan.I don't know ifit will work,but at leastwe have one."By the ninesacred algaes!"(Even moreRitual Castingshenanigans)Deathcomes forall of us, butnot today!Allow meto presentto you...LORE.Some of thecampers reallydon't want theadventure toend so soonTask failedsuccessfully?Surprise!Didn't expectthat now, didyou? (CameoAppearance)Samconsults thecouncil ofchildren onemore time.Natural20The castersare out ofspells, butnot out ofoptions.Brennan, Iswear, if youare hidingsomethingfrom us...The amount ofmoney in theswear jar wouldbe enough tocover insuranceKids game,grown upconsequences.I would liketo rage!(Sky getsangry)Natural1Beau andYasha havesome choicewords for acertain wizardat some point.Complexproblemsrequire notso complexsolutions.

Wildemount Wildlings- Episode 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Padmund try to distract the BBEG via Card Games
  2. So, any idea where Veth is right now?
  3. The BBEG has a bone to pick with the Mighty Nein.
  4. The Wildlings barely make it in time for Curfew.
  5. Roll for Wild Magic/Panic Attack
  6. The closer we get to the counselors, the crazier the risk.
  7. Somebody's been here the whole time! (Surprise plot twist)
  8. I have a plan. I don't know if it will work, but at least we have one.
  9. "By the nine sacred algaes!" (Even more Ritual Casting shenanigans)
  10. Death comes for all of us, but not today!
  11. Allow me to present to you... LORE.
  12. Some of the campers really don't want the adventure to end so soon
  13. Task failed successfully?
  14. Surprise! Didn't expect that now, did you? (Cameo Appearance)
  15. Sam consults the council of children one more time.
  16. Natural 20
  17. The casters are out of spells, but not out of options.
  18. Brennan, I swear, if you are hiding something from us...
  19. The amount of money in the swear jar would be enough to cover insurance
  20. Kids game, grown up consequences.
  21. I would like to rage! (Sky gets angry)
  22. Natural 1
  23. Beau and Yasha have some choice words for a certain wizard at some point.
  24. Complex problems require not so complex solutions.