door100+chainsmoker.painterbeforedoor 50die topandemoniumWHERE'STHEKEYCARDenvironmentdeathGAMBA (im reallynot sure what thismeans ngl im justtaking these offsomeone's videoi saw lmaoooo)pinkiei hit the mic(uh... rage atthe game igyeah thatworks)BUNNIESEEEEEEEE:3thevoices.unavoidabledeath (notdeathangel)frogjumpscare (ican onlyassume thismeans froger)yappingdeathangel.wrongdoorlag/gamecrashrare roomin first 10doorsBIG room(and imeanBIG)earlyridge4+ darkroomsin a rowpandemonium.new room (orrare room sinceI'm sure we'veseen most ofthem lol)heavycontainmentdoor100+chainsmoker.painterbeforedoor 50die topandemoniumWHERE'STHEKEYCARDenvironmentdeathGAMBA (im reallynot sure what thismeans ngl im justtaking these offsomeone's videoi saw lmaoooo)pinkiei hit the mic(uh... rage atthe game igyeah thatworks)BUNNIESEEEEEEEE:3thevoices.unavoidabledeath (notdeathangel)frogjumpscare (ican onlyassume thismeans froger)yappingdeathangel.wrongdoorlag/gamecrashrare roomin first 10doorsBIG room(and imeanBIG)earlyridge4+ darkroomsin a rowpandemonium.new room (orrare room sinceI'm sure we'veseen most ofthem lol)heavycontainment

Pressure Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. door 100+
  2. chainsmoker.
  3. painter before door 50
  4. die to pandemonium
  5. WHERE'S THE KEYCARD
  6. environment death
  7. GAMBA (im really not sure what this means ngl im just taking these off someone's video i saw lmaoooo)
  8. pinkie
  9. i hit the mic (uh... rage at the game ig yeah that works)
  10. BUNNIES EEEEEEEE :3
  11. the voices.
  12. unavoidable death (not death angel)
  13. frog jumpscare (i can only assume this means froger)
  14. yapping
  15. death angel.
  16. wrong door
  17. lag/game crash
  18. rare room in first 10 doors
  19. BIG room (and i mean BIG)
  20. early ridge
  21. 4+ dark rooms in a row
  22. pandemonium.
  23. new room (or rare room since I'm sure we've seen most of them lol)
  24. heavy containment