BehaviorRehearsala technique where alearner practices atargeted behavior orskill, often throughrole-playing orsimulated interactions,to prepare for using itin real-life situationsReplacementBehavior:A behavior youwant toreplace anunwantedtarget behaviorStickerCharta visual toolused forpositivereinforcementand behaviormodification.Scriptingthe repetition ofwords, phrases, orentire conversations,often verbatim, fromsources like movies,TV shows, booksPairingthe process ofestablishing apositive relationshipbetween a therapistand a child, makingthe therapist areinforcing figureBehaviorThe activity of aliving organismthat isobservable andmeasurableTokenEconomya method usedto try andreinforce(increase) thefrequency of atarget behaviorshapinga process where newbehaviors arelearned throughreinforcingsuccessiveapproximations, orsteps, towards atarget behavior.differentialreinforcementa technique wherecertain behaviors arereinforced whileothers are not,essentially rewardingdesired behaviorsand diminishingundesirable ones.Promptform of assistancethat you add inorder to achievea desiredresponse orbehavior that isnot occurring.Modelinga teachingstrategy where alearner observesand imitates thebehavior of amodelRedirectiona technique used toguide an individualaway from anundesirablebehavior andtowards a moreappropriate oneNegativeReinforcementremoving astimulus toincrease/strengthen abehavior.TaskAnalysisThe process ofbreaking a skilldown intosmaller, moremanageablecomponents.VideoModelinga teaching techniquewhere a learnerobserves a video ofsomeonedemonstrating adesired behavior orskill, and thenattempts to imitate iPunishmentanything that isadded or removedafter abehavior thatdecreases it, makesit less likely tohappenagain. ProximityControla strategy where theteacher or instructordeliberately positionsthemselves close to astudent or group ofstudents to supportpositive behavior andreduce distractions.De-escalationTechniquesa set of strategiesused to reducethe intensity andduration ofchallengingbehaviors,Antecedentany event orstimulus thathappens beforea behavior andcan trigger orinfluence it.NaturalisticTeachinga method thatuses theindividual's naturalenvironment anddaily routines toguide learningFrequencythe amount oftimes, or count,a behavior orresponsehappens.SocialNarrativea speciallywritten storydesigned toexplain a socialsituation to anindividuaconsequenceany stimuluschange thatfollows a behaviorand can influencethe likelihood ofthat behavioroccurring againVisualSchedulea visualrepresentationof a series oftasks oractivities in asequence.Positivereinforcementadding a desirablestimulus (a reward)immediately after adesired behavior,increasing thelikelihood that thebehavior will occuragain in the future.HIPAAIt's a federal lawprimarily designedto protect theprivacy andsecurity of healthinformationSensoryBreaka planned period oftime designed toprovide a break fromsensory overload andpromote sensoryregulation forindividualsResponseInterruptiona procedure used todecrease interferingbehaviors, oftenthose that arerepetitive,stereotypical, orself-injuriousFadinga gradual reductionof prompts orassistance providedto a learner as theybecome moreproficient at a skillor behaviorBehaviorRehearsala technique where alearner practices atargeted behavior orskill, often throughrole-playing orsimulated interactions,to prepare for using itin real-life situationsReplacementBehavior:A behavior youwant toreplace anunwantedtarget behaviorStickerCharta visual toolused forpositivereinforcementand behaviormodification.Scriptingthe repetition ofwords, phrases, orentire conversations,often verbatim, fromsources like movies,TV shows, booksPairingthe process ofestablishing apositive relationshipbetween a therapistand a child, makingthe therapist areinforcing figureBehaviorThe activity of aliving organismthat isobservable andmeasurableTokenEconomya method usedto try andreinforce(increase) thefrequency of atarget behaviorshapinga process where newbehaviors arelearned throughreinforcingsuccessiveapproximations, orsteps, towards atarget behavior.differentialreinforcementa technique wherecertain behaviors arereinforced whileothers are not,essentially rewardingdesired behaviorsand diminishingundesirable ones.Promptform of assistancethat you add inorder to achievea desiredresponse orbehavior that isnot occurring.Modelinga teachingstrategy where alearner observesand imitates thebehavior of amodelRedirectiona technique used toguide an individualaway from anundesirablebehavior andtowards a moreappropriate oneNegativeReinforcementremoving astimulus toincrease/strengthen abehavior.TaskAnalysisThe process ofbreaking a skilldown intosmaller, moremanageablecomponents.VideoModelinga teaching techniquewhere a learnerobserves a video ofsomeonedemonstrating adesired behavior orskill, and thenattempts to imitate iPunishmentanything that isadded or removedafter abehavior thatdecreases it, makesit less likely tohappenagain. ProximityControla strategy where theteacher or instructordeliberately positionsthemselves close to astudent or group ofstudents to supportpositive behavior andreduce distractions.De-escalationTechniquesa set of strategiesused to reducethe intensity andduration ofchallengingbehaviors,Antecedentany event orstimulus thathappens beforea behavior andcan trigger orinfluence it.NaturalisticTeachinga method thatuses theindividual's naturalenvironment anddaily routines toguide learningFrequencythe amount oftimes, or count,a behavior orresponsehappens.SocialNarrativea speciallywritten storydesigned toexplain a socialsituation to anindividuaconsequenceany stimuluschange thatfollows a behaviorand can influencethe likelihood ofthat behavioroccurring againVisualSchedulea visualrepresentationof a series oftasks oractivities in asequence.Positivereinforcementadding a desirablestimulus (a reward)immediately after adesired behavior,increasing thelikelihood that thebehavior will occuragain in the future.HIPAAIt's a federal lawprimarily designedto protect theprivacy andsecurity of healthinformationSensoryBreaka planned period oftime designed toprovide a break fromsensory overload andpromote sensoryregulation forindividualsResponseInterruptiona procedure used todecrease interferingbehaviors, oftenthose that arerepetitive,stereotypical, orself-injuriousFadinga gradual reductionof prompts orassistance providedto a learner as theybecome moreproficient at a skillor behavior

BHT Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G G
2
O O
3
I I
4
N N
5
I I
6
O O
7
O O
8
O O
9
N N
10
B B
11
B B
12
N N
13
G G
14
G G
15
G G
16
I I
17
N N
18
O O
19
B B
20
I I
21
O O
22
N N
23
I I
24
I I
25
B B
26
G G
27
B B
28
B B
29
G G
  1. G-a technique where a learner practices a targeted behavior or skill, often through role-playing or simulated interactions, to prepare for using it in real-life situations
    G-Behavior Rehearsal
  2. O-A behavior you want to replace an unwanted target behavior
    O-Replacement Behavior:
  3. I-a visual tool used for positive reinforcement and behavior modification.
    I-Sticker Chart
  4. N-the repetition of words, phrases, or entire conversations, often verbatim, from sources like movies, TV shows, books
    N-Scripting
  5. I-the process of establishing a positive relationship between a therapist and a child, making the therapist a reinforcing figure
    I-Pairing
  6. O-The activity of a living organism that is observable and measurable
    O-Behavior
  7. O-a method used to try and reinforce (increase) the frequency of a target behavior
    O-Token Economy
  8. O-a process where new behaviors are learned through reinforcing successive approximations, or steps, towards a target behavior.
    O-shaping
  9. N-a technique where certain behaviors are reinforced while others are not, essentially rewarding desired behaviors and diminishing undesirable ones.
    N-differential reinforcement
  10. B-form of assistance that you add in order to achieve a desired response or behavior that is not occurring.
    B-Prompt
  11. B-a teaching strategy where a learner observes and imitates the behavior of a model
    B-Modeling
  12. N-a technique used to guide an individual away from an undesirable behavior and towards a more appropriate one
    N-Redirection
  13. G- removing a stimulus to increase/ strengthen a behavior.
    G-Negative Reinforcement
  14. G- The process of breaking a skill down into smaller, more manageable components.
    G-Task Analysis
  15. G-a teaching technique where a learner observes a video of someone demonstrating a desired behavior or skill, and then attempts to imitate i
    G-Video Modeling
  16. I-anything that is added or removed after a behavior that decreases it, makes it less likely to happen again.
    I-Punishment
  17. N-a strategy where the teacher or instructor deliberately positions themselves close to a student or group of students to support positive behavior and reduce distractions.
    N-Proximity Control
  18. O-a set of strategies used to reduce the intensity and duration of challenging behaviors,
    O-De-escalation Techniques
  19. B-any event or stimulus that happens before a behavior and can trigger or influence it.
    B-Antecedent
  20. I-a method that uses the individual's natural environment and daily routines to guide learning
    I-Naturalistic Teaching
  21. O-the amount of times, or count, a behavior or response happens.
    O-Frequency
  22. N-a specially written story designed to explain a social situation to an individua
    N-Social Narrative
  23. I-any stimulus change that follows a behavior and can influence the likelihood of that behavior occurring again
    I-consequence
  24. I-a visual representation of a series of tasks or activities in a sequence.
    I-Visual Schedule
  25. B-adding a desirable stimulus (a reward) immediately after a desired behavior, increasing the likelihood that the behavior will occur again in the future.
    B-Positive reinforcement
  26. G- It's a federal law primarily designed to protect the privacy and security of health information
    G-HIPAA
  27. B-a planned period of time designed to provide a break from sensory overload and promote sensory regulation for individuals
    B-Sensory Break
  28. B-a procedure used to decrease interfering behaviors, often those that are repetitive, stereotypical, or self-injurious
    B-Response Interruption
  29. G-a gradual reduction of prompts or assistance provided to a learner as they become more proficient at a skill or behavior
    G-Fading