3 cartwheel stuck upgraded jump connected dismount 3 stuck full turns 2 upgraded Acro split jump 5 stuck full turns stuck routine 50 v ups 5 stuck turns 3 connected series 5 second handstand hold 25 squats 3 connected jump series 25 push ups Stuck Routine 100 beam toe raises dance thru routine with no wobbles 3 stuck dismounts 25 hollow body rocks stuck routine stuck routine dance - thru with no wobbles back walkover upgraded dismount 2 upgraded series on low beam 3 stuck dismounts 3 perfect mounts stuck routine 3 cartwheel stuck upgraded jump connected dismount 3 stuck full turns 2 upgraded Acro split jump 5 stuck full turns stuck routine 50 v ups 5 stuck turns 3 connected series 5 second handstand hold 25 squats 3 connected jump series 25 push ups Stuck Routine 100 beam toe raises dance thru routine with no wobbles 3 stuck dismounts 25 hollow body rocks stuck routine stuck routine dance - thru with no wobbles back walkover upgraded dismount 2 upgraded series on low beam 3 stuck dismounts 3 perfect mounts stuck routine
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
3 cartwheel stuck
upgraded jump
connected dismount
3 stuck full turns
2 upgraded Acro
split jump
5 stuck full turns
stuck routine
50 v ups
5 stuck turns
3 connected series
5 second handstand hold
25 squats
3 connected jump series
25 push ups
Stuck Routine
100 beam toe raises
dance thru routine with no wobbles
3 stuck dismounts
25 hollow body rocks
stuck routine
stuck routine
dance -thru with no wobbles
back walkover
upgraded dismount
2 upgraded series on low beam
3 stuck dismounts
3 perfect mounts
stuck routine