3 connected series upgraded jump stuck routine 2 upgraded series on low beam 3 perfect mounts 25 hollow body rocks split jump 50 v ups stuck routine 3 connected jump series Stuck Routine back walkover 25 squats 3 stuck dismounts 5 second handstand hold 3 stuck full turns stuck routine dance - thru with no wobbles 100 beam toe raises 25 push ups 5 stuck full turns dance thru routine with no wobbles 3 stuck dismounts stuck routine 3 cartwheel stuck upgraded dismount 5 stuck turns connected dismount 2 upgraded Acro 3 connected series upgraded jump stuck routine 2 upgraded series on low beam 3 perfect mounts 25 hollow body rocks split jump 50 v ups stuck routine 3 connected jump series Stuck Routine back walkover 25 squats 3 stuck dismounts 5 second handstand hold 3 stuck full turns stuck routine dance - thru with no wobbles 100 beam toe raises 25 push ups 5 stuck full turns dance thru routine with no wobbles 3 stuck dismounts stuck routine 3 cartwheel stuck upgraded dismount 5 stuck turns connected dismount 2 upgraded Acro
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
3 connected series
upgraded jump
stuck routine
2 upgraded series on low beam
3 perfect mounts
25 hollow body rocks
split jump
50 v ups
stuck routine
3 connected jump series
Stuck Routine
back walkover
25 squats
3 stuck dismounts
5 second handstand hold
3 stuck full turns
stuck routine
dance -thru with no wobbles
100 beam toe raises
25 push ups
5 stuck full turns
dance thru routine with no wobbles
3 stuck dismounts
stuck routine
3 cartwheel stuck
upgraded dismount
5 stuck turns
connected dismount
2 upgraded Acro