5 stuck turns split jump 2 upgraded series on low beam 25 hollow body rocks 3 connected series 3 stuck dismounts 3 perfect mounts dance - thru with no wobbles stuck routine connected dismount 3 cartwheel stuck dance thru routine with no wobbles 2 upgraded Acro upgraded dismount back walkover 25 push ups stuck routine 5 stuck full turns 3 stuck full turns 3 stuck dismounts 5 second handstand hold stuck routine 25 squats stuck routine 50 v ups 3 connected jump series upgraded jump 100 beam toe raises Stuck Routine 5 stuck turns split jump 2 upgraded series on low beam 25 hollow body rocks 3 connected series 3 stuck dismounts 3 perfect mounts dance - thru with no wobbles stuck routine connected dismount 3 cartwheel stuck dance thru routine with no wobbles 2 upgraded Acro upgraded dismount back walkover 25 push ups stuck routine 5 stuck full turns 3 stuck full turns 3 stuck dismounts 5 second handstand hold stuck routine 25 squats stuck routine 50 v ups 3 connected jump series upgraded jump 100 beam toe raises Stuck Routine
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
5 stuck turns
split jump
2 upgraded series on low beam
25 hollow body rocks
3 connected series
3 stuck dismounts
3 perfect mounts
dance -thru with no wobbles
stuck routine
connected dismount
3 cartwheel stuck
dance thru routine with no wobbles
2 upgraded Acro
upgraded dismount
back walkover
25 push ups
stuck routine
5 stuck full turns
3 stuck full turns
3 stuck dismounts
5 second handstand hold
stuck routine
25 squats
stuck routine
50 v ups
3 connected jump series
upgraded jump
100 beam toe raises
Stuck Routine